BIoware developers Hear our pleas! Please reconsider implementing the holster option back into Mass Effect 3
#326
Posté 20 février 2012 - 10:00
#327
Posté 20 février 2012 - 10:09
#328
Posté 20 février 2012 - 10:34
AleshCZ wrote...
The game has gone gold a few days back, has it not? Not really a good time for suggestions.
You do know there is a thing called "Patching" available now right? They will, most likely have a launch day patch to work out any bugs that were discovered post gold status.
It is very feasable for them to do change things int he game still. Take ME2 for instance, the planet scanning got some people upset, they resolved this making scanning a lot easier y patching it.
So it is actually a great time for suggestions. We have part of the game in our hands, they can go in and patch anything suggested that they feel needs it.
That doesnt mean the holstering will come back though, but there is plenty of time to resolve issues.
#329
Posté 20 février 2012 - 10:42
Fixing issues is one matter, however I do not think that Bioware will be spending their time on creating animation sets without weapons - that's what I meant, I should have been more clear.
#330
Posté 20 février 2012 - 10:58
Modifié par dhale1975, 20 février 2012 - 11:06 .
#331
Posté 21 février 2012 - 12:09
who the hell cares?!? So what if i cant holster my weapon? I wont loose sleep over it.
#332
Posté 21 février 2012 - 01:03
the almighty moo wrote...
i have a question regarding it:
who the hell cares?!? So what if i cant holster my weapon? I wont loose sleep over it.
Hate to state the obvious, but those posting in this and other threads care. If your happy, then great, I hope you get a good nights sleep.
#333
Posté 21 février 2012 - 01:34
the almighty moo wrote...
i have a question regarding it:
who the hell cares?!? So what if i cant holster my weapon? I wont loose sleep over it.
So you don't find it ridiculous to be pointing a gun in the face of every NPC you walk up to? There's plenty in combat zones. It happens a few times in the demo. How many times is that going to happen in the game? Not to mention how dumb it looks in third person to be holding a gun at arms length that long. There is a reason why every other TPS has you hold your gun comfortably or holster it if you haven't aimed in a short time.
#334
Posté 21 février 2012 - 02:35
#335
Posté 21 février 2012 - 03:53
Bioware dont need to create any new animations, they are already on disk.They just removed them from the action area loads to save room for all the new animations they have added. As stated many times already in this thread its a limitation of the consoles RAM that has brought about the removal of holstering.AleshCZ wrote...
I am aware of this mysterious "patching" you mention
Fixing issues is one matter, however I do not think that Bioware will be spending their time on creating animation sets without weapons - that's what I meant, I should have been more clear.
#336
Posté 21 février 2012 - 03:55
agn25 wrote...
Bioware dont need to create any new animations, they are already on disk.They just removed them from the action area loads to save room for all the new animations they have added. As stated many times already in this thread its a limitation of the consoles RAM that has brought about the removal of holstering.AleshCZ wrote...
I am aware of this mysterious "patching" you mention
Fixing issues is one matter, however I do not think that Bioware will be spending their time on creating animation sets without weapons - that's what I meant, I should have been more clear.
Shouldn't have given us the new crap in the first place then if they couldn't keep what we already had in place.
Idiots.
#337
Posté 21 février 2012 - 04:03
#338
Posté 21 février 2012 - 04:21
ItsFreakinJesus wrote...
Just because you never used it doesn't mean it wasn't used. Obviously, based on the collective reactions here and on every other forum on the internet, it was used a lot.Dasher1010 wrote...
Why bring back a feature that nobody ever used?
Back on topic, if they implemented it back into the game, it'd only be possible on the PC version. PS3's 256MB of RAM isn't enough due to all of the extra animations Bioware put in, be it combat rolls or heavy melee actions. All of these animations had to be loaded at once, and it took up 4MB of RAM, which, when you're dealing with 256MB of RAM, is quite a lot of space.
It may be possible to enable on the 360 due to it having 512MB of RAM, but enabling it on the 360, if it was possible, would make the 360 version superior to the PS3 version, and there's no way that would fly.
PC's have plenty of RAM (I have 10GB of RAM personally) and in regards to games, PC's having an edge over the consoles isn't going to make anyone flip out.
I can't tell if you are an active xbot, trolling, or just misinformed. Bravo, sir. For the record though the ps3 has 512MB of collective RAM as well. 256 VRAM and 256 RAM. They can be used in conjunction with one another giving the box 512MB of RAM. There's a few pro's and con's doing it the way the ps3 did it, but quite a few support the way the xbox did it as well. At the end of the day though they are nearly the same.
#339
Posté 21 février 2012 - 04:38
#340
Posté 21 février 2012 - 06:25
http://kotaku.com/58...roduce-kinect-2
Modifié par kingsims, 21 février 2012 - 06:26 .
#341
Posté 21 février 2012 - 06:29
#342
Posté 22 février 2012 - 02:29
#343
Posté 22 février 2012 - 03:11
no reason to put something back in the game that was taking up space. when it was replaced with something more important like taking helmets off
Modifié par cronosfire, 22 février 2012 - 03:19 .
#344
Posté 22 février 2012 - 03:30
Money first Customers second. Its all backward these days. Its our own fault we are all too willing to bend over and pay for whatever they give us.
#345
Posté 22 février 2012 - 03:50
NipWup wrote...
If that is the case, they have no reason to penalize the PC version. ME1 is a perfect example of re-design to accommodate for a different platform. But fat chance, they would not want to wast the money on us and I doubt EA would let them even if they wanted.
Money first Customers second. Its all backward these days. Its our own fault we are all too willing to bend over and pay for whatever they give us.
and how are you being penalized? since most of the time its cheaper to buy pc and the graphics are most of the time better so i dont think PC players are hurting at all here. Bioware and EA yes are trying to make money this is what a company does and they have said this before if you dont like something that much that is a "deal" breaker for you then dont buy the game its that simple. they tryed to save space for other things and took out something that was pointless
#346
Posté 22 février 2012 - 04:00
#347
Posté 22 février 2012 - 04:01
Just look at the few game devs that also distribute without a 2nd party. especially PC dedicated devs.. Quality is excellent. No deadlines, no cross platform complications. Yes those companies don't earn as much as the big names. But at least the customers come first. Because for them, unhappy costumers = no money.
edit
+1 shunjalo
Modifié par NipWup, 22 février 2012 - 04:04 .
#348
Posté 22 février 2012 - 04:05
NipWup wrote...
your right. I have not bought the game. About you saying PC version not being penalized. Completely disagree. Distributors and consoles are responsible for the degradation in PC game quality and has been for quite some time.
Just look at the few game devs that also distribute without a 2nd party. especially PC dedicated devs.. Quality is excellent. No deadlines, no cross platform complications. Yes those companies don't earn as much as the big names. But at least the customers come first. Because for them, unhappy costumers = no money.
i can see your point but as businesses have relized that PC is not the only console out there so they had to make adjustments. like getting more fans that play xbox and ps3 combined over the pc so they are making more money in the long run
#349
Posté 22 février 2012 - 04:12
Fact is, they removed something to add something. The feature they removed is having a bigger impact on many more customers than I think they realized. Hopefully they will patch this up.
Modifié par dhale1975, 22 février 2012 - 04:45 .
#350
Posté 22 février 2012 - 04:14
Modifié par dhale1975, 22 février 2012 - 04:45 .





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