GreenSoda wrote...
It's a memory issue / console limitation. What are you willing to sacrifice to get weapon holstering back ?
Vega/Prothean/Kinect/Multiplayer. Any of those are more than welcome to go if I can put my weapons away when I want.
GreenSoda wrote...
It's a memory issue / console limitation. What are you willing to sacrifice to get weapon holstering back ?
Modifié par S1L0, 15 février 2012 - 11:02 .
Guest_PlainOLJane2_*
Modifié par PlainOLJane2, 15 février 2012 - 11:17 .
PlainOLJane2 wrote...
I don't think Shepard should holster her/his weapon in a combat zone. But I do think she should lower her weapon slightly when not directly engaged in combat. It would make the animation look more natural instead of having her weapon straight out in front the entire time.
Modifié par SimJoseph7, 15 février 2012 - 11:50 .
Modifié par dhale1975, 16 février 2012 - 12:05 .
Modifié par Alithinos, 16 février 2012 - 12:19 .
I'll trade a Vega for one holstered weapon please.Battlepope190 wrote...
GreenSoda wrote...
It's a memory issue / console limitation. What are you willing to sacrifice to get weapon holstering back ?
Vega/Prothean/Kinect/Multiplayer. Any of those are more than welcome to go if I can put my weapons away when I want.
Ome6ablak wrote...
Not being able to holster my weapon in a combat zone after a conflict is a small price to pay for all the extra stuff I'm getting in this game. Except Kinect, that can go.
Praetor Shepard wrote...
Ome6ablak wrote...
Not being able to holster my weapon in a combat zone after a conflict is a small price to pay for all the extra stuff I'm getting in this game. Except Kinect, that can go.
Bioware really didn't have to do much to support Kinect though.
Now that wouldn't be fair.sunnydxmen wrote...
pc users can get it but be unfair to xbox/ps3 users thats why it was remove.
Modifié par dhale1975, 16 février 2012 - 12:46 .
Alithinos wrote...
The xbox360 version gets Kinect,ps3 and pc versions doesn't get anything to counter-balance this.
Arbalest7 wrote...
Guns will be automatically holstered in non-combat zones just like they were in ME2 and will be automatically out in firefights, where it kind of makes sense for Shepard to have his weapon drawn.