Felidae_5 wrote...
I, for one, have no problems with the rolling/taking cover/ vaulting mechanics. Stop blaming the game and try practising more, the problem is you, not the game. The thing that sticks out to me is animations, they should be fixed. As for the lack of dialogue options, too little story etc., this demo has the least possible ammount of spoilers, so there's no need to whine about that too.
I, and many others, are having serious problems with rolling/taking cover/vaulting/running/healing movements assigned to spacebar. For example:
When I want to heal someone I end up taking cover.
When I want to disable/enable a device (Multiplayer) I end up taking cover. I have to do this multiple times before I actually start enabling/disabling a device.
When I want to run I end up getting stuck to corners and other objects withing reach.
When I want to vault I take cover or take cover 1st then vault.
As well as the rolling problem people already posted about. From my experience with the demo there is just to many different things assigned to one key. I would like the ability to reassign rolling, running, taking cover, vaulting (and any other movement) to other keys to avoid doing things I didn't ask to do. Also, I wonder if assigned more keys to them would allow my character to do them more quickly then they are now. Because I'm not totally convienced that the time it take to vault should take as long as it does if it had it's own assigned key (among others).
Modifié par East4u, 16 février 2012 - 05:11 .