I noticed there are more values per option and so the coding differs. I just hope the import function translates ME2 codes properly into ME3 skiping all the new values ...
Modifié par jbadm04, 15 février 2012 - 10:32 .
Modifié par jbadm04, 15 février 2012 - 10:32 .
Modifié par anjitaki, 16 février 2012 - 12:55 .
Guest_maideltq_*
ItsFreakinJesus wrote...
A lot of character creator stuff was cut from the demo. For example, Femshep's eye shadow is non-existent in the demo no matter where you put the slider. It's unlikely that they'd make an eye shadow slider and have nothing there.
It's there, but barely.ItsFreakinJesus wrote...
A lot of character creator stuff was cut from the demo. For example, Femshep's eye shadow is non-existent in the demo no matter where you put the slider. It's unlikely that they'd make an eye shadow slider and have nothing there.
If you mean the drabness is back, then yes.FeriktheCerberus wrote...
Apparently, the graphics' style in ME3 are closer to ME1 rather than ME2.

Dissimilitude wrote...
I really, really hope Bioware will fix this issue, or that it won´t be an issue in the final version. The thought of not getting to play as my canon Shepard is very disheartening..
Modifié par Sora Shepard, 16 février 2012 - 05:58 .
DaBozUK wrote...
It's like watching Indiana Jones 1 and 2, and then come Indie 3 they replace Harrison Ford with Bruce Willis but dub with Ford's voice. Or replace Sigourney Weaver with Glenn Close in Alien 4... mind you, that might have actually made Alien 4 watchable.
And behind this door, ladies and laddies, we have someone who did not read the thread.plyrak49 wrote...
It's a demo, and a lot of content was cut to make room for space, so don't worry your heads over the facr that you couldn't import your face IN A DEMO.