Rasofe wrote...
rumination888 wrote...
Rasofe wrote...
I don't see why Sentinels should out-tank Soldiers. They didn't in the first game, did they?
Logical fallacy. Infiltrators were equal to Soldiers in their ability to out tank everything in ME1. That obviously didn't continue to happen in ME2 or ME3.
Oh, snap, you got me.
I agree, but then again I don't. Soldier could specialise as Shock Trooper in ME1 but Infiltrator couldn't, which made a large difference to Immunity cooldown. Also, no matter what ME1 Infiltrator couldn't use heavy armour.
Even so, the infiltrator should've had the Arenaline (Reset Cooldown) ability and the Vanguard should've had Fitness, both classes would be more suitable for their particular roles (Vanguard = Assault, Infiltrator = Elimination).
Of course, that's just whiny complaining. But when you think about the Sentinel nowadays, it's not 50 % tech, 50 % biotic. It's 33.3 % everything. In that sense its a very strange class that doesn't follow the class philosophy that defines the other classes: even the Tech Armour, Fitness (in multiplayer) and the double omni-tool melee attack remind more of Soldier abilities than anything.
I agree with your reasoning which is why i said RIP sentinel and said it needs to be renamed, and if possible remove the tech armor alltogether with something else. But half of the BSN apologists on this thread got their rise defending something the rest of sees as an illogical thing.
I hope the others saying that this argument isnt valid, read your message atleast. might make em realize something they havent yet realized.
Modifié par WaffleCrab, 24 février 2012 - 07:26 .





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