Blodsven wrote...
I do not argue that the ME3 Sentinel is horribly broken. I'm certain you can beat the game with it.
However, I find it quite sad that you're better off ignoring their unique class ability. I pray that some clever chap can prove me wrong and tell me how stellar it is to manually detonate Tech Armor, alternatively how extremely valuable it is to have 40% damage reduction...
...but currently the only thing I can see is the power recharge penalty, the far lower detonation radius and the lack of shield-recharge.
I never use the detonate ability, its far too weak. However I treat it as a passive abillity, my moves do 20% more damage and I take 30% less damage at the cost of an increase of .5 to 1 sec in my recharge times depending on the move. It is sad that we are the only class whose class move has negatives, but it is what it is.





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