why wasnt the normandy blown out of the sky during the demo?
#351
Posté 16 février 2012 - 06:09
#352
Posté 16 février 2012 - 06:12
Valikdu wrote...
-The four-legged construct is just a war machine and not an actual Reaper and was confused by Normandy's Reaper IFF.
it was a liveing reaper a reaper deystroyer 160 meters long the ones that are not liveing and controlled by liveing reapers are husks transport or slaughter ships
#353
Posté 16 février 2012 - 06:13
I'm not sure I agree. As I understand it, the Normandy's stealth system only protects a ship from a certain type of detection, ie radiated heat in deep space. The ship is still vulnerable to "primative" detection techniques such as radar, lidar, and visual scan also (potentially) more exotic means such as gravitic detection.IanPolaris wrote...
Everyone,
Some points:
1. I think it's pretty well established that the Collectors could see right though the Normandy's Stealth systems even if they could work in an atmosphere (which according to the technical explainations they can't). If collectors can see the Normandy, then the Reapers certainly can.
*snip*
-Polaris
So yes, the Reapers can penetrate the Normandy's stealth, but so can anyone else. All they need to know is where to look. With patience, timing, and a little luck any navy in space could have done what the Collectors did to the SR1.
Modifié par General User, 16 février 2012 - 06:14 .
#354
Posté 16 février 2012 - 06:13
string3r wrote...
Because the power of plot demanded it so.
yes the normandy has to escape but they could have made the scene make more sense, like parking the normandy further from the reaper and the ship dodge an attack before leaving.
Plot satsified and would have made sense
#355
Posté 16 février 2012 - 06:14
The normandy had reaper technology installed that made it invisible to reapers. The reapers dont have eyes like we see and there vision is more like data streams and when they looked towards the normandy it wouldnt of seen any hiccup in its "data vision" except for the transport ships.
Thus killing the transport ships and allowing shepard to escape.
****************
There was no reapers in orbit because the reapers are arrogant powerful beings who think they are unstoppable showing no concern for any species technology or defensive capabilities. They seen no threat in orbit and didnt waste any resources protecting there position from space.
Done and done.
**Official Logic
#356
Posté 16 février 2012 - 06:16
#357
Posté 16 février 2012 - 06:17
horizon011 wrote...
Official Explanation.**
The normandy had reaper technology installed that made it invisible to reapers. The reapers dont have eyes like we see and there vision is more like data streams and when they looked towards the normandy it wouldnt of seen any hiccup in its "data vision" except for the transport ships.
Thus killing the transport ships and allowing shepard to escape.
****************
There was no reapers in orbit because the reapers are arrogant powerful beings who think they are unstoppable showing no concern for any species technology or defensive capabilities. They seen no threat in orbit and didnt waste any resources protecting there position from space.
Done and done.
**Official Logic
...
#358
Posté 16 février 2012 - 06:17
Modifié par Demigod, 16 février 2012 - 06:18 .
#359
Posté 16 février 2012 - 06:19
Lotion Soronnar wrote...
seirhart wrote...
on a side note you want to know why the normandy didn't move away faster even though it was slowly moving away, was because some moron *shepard* thought it would be great idea to just stand there wide open. Since the rear of the ship was open joker couldn't move that fast in fear of tossing shepard out of the ship.
Indeed. Taht was even worse..The Normandy, sorounded by Reapers, lifting off AGONIZIGLY slow, so Shep can look at hte kind.
If Bio was smart, they would have put the scene with the kid before the Normandy arrived to pick em up. Have shep and Anderson watch from a building, the reaper kills the shuttles and walk away, and they both dash to Normandy pickup (on the way Anderson declares he will stay), who goes in and out fast.
There you go. Every "emotional" moment, no gaping WTF? moments.
I agree, and you could take it just a step further and have the quick conversation between Shepard and Anderson just before that or as they see the Normandy arriving. So Shepard runs to the Normandy alone and they make their speedy escape while Anderson can attempt to quickly escape the carnage as well.
#360
Posté 16 février 2012 - 06:19
#361
Posté 16 février 2012 - 06:20
Reapers would not fear the Normandy, it is just a ship, they fear/respect Shep. The ship they did take out had many more guns thus was a greater threat than the Normandy.
#362
Posté 16 février 2012 - 06:24
#363
Posté 16 février 2012 - 06:43
Also, the Normandy as seen in the beginning of ME2 was detected and blown to pieces by the Collectors even with stealth systems running, so I'd expect the Reapers could also detect it if the Collectors could.
As for the OP question, well, yeah, the game would be kinda short.......
It is a cool ass ship though, isn't it?
#365
Posté 16 février 2012 - 06:55
Seboist wrote...
Because it would have made too much sense.
#366
Posté 16 février 2012 - 06:55
Here's a cookie, good sir.ediskrad327 wrote...
you don't die in the first 10 minutes of the game? clearly this was made to appeal to the Call of Duty crowd, PREORDER CANCELLED![/i][i]
#367
Posté 16 février 2012 - 07:15
B33ker wrote...
That Normandy in the demo isn't the Cerberus version from ME2, so the Reaper IFF may not even be on board.
Also, the Normandy as seen in the beginning of ME2 was detected and blown to pieces by the Collectors even with stealth systems running, so I'd expect the Reapers could also detect it if the Collectors could.
As for the OP question, well, yeah, the game would be kinda short.......
It is a cool ass ship though, isn't it?
I actually know why that is, and strangely, there's apparently no Mass Effect fans have never thought of it. Anyway, I'll explain.
Engineer Adams in ME1 says that whenever they enter or exit FTL, the stealth systems can't be used. Which means when they exit FTL, there is a brief window of time when the Normandy is not in stealth mode. They have to exit FLT, then turn the stealth on. The Collectors knew Shepard was patrolling the area and would seek parts of space where ships went missing. So the Collectors took out a few ships to lure the Normandy. Then, they just hung around the area for a while with all sensors on constant scan. The moment the Normandy exited FTL in the area, the Collectors detected its exact location in that vulnerable window of time, making a perfect surprise attack from behind. It only takes a single second of no stealth to be detected, and once you are, they can just rely on visual scans once they're close enough for a visual in space.
It's a perfect guess as to how they did it, and it perfectly matches what Adams told us. So there you have it, that's how the Collectors pulled that off. Those few precious seconds between exiting FTL and entering stealth mode were everything.
Modifié par andy69156915, 16 février 2012 - 07:15 .
#368
Posté 16 février 2012 - 07:27
Maybe i'm giving Bioware too much credit but that would be a huge oversight for me.I can't imagine them not explainaing it because they know how much people like to moan about things and the fact that it's 'too obvious'. The Reaper and the Normandy were almost 'face to face'. When the Reaper raises its head to take out the Shuttles it would easily see the Normandy. We may not like the explaination but i think there will be one. Whether it's EDI's doing, stealth systems, IFF, etc.
#369
Posté 16 février 2012 - 07:31
#370
Posté 16 février 2012 - 07:36
NPH11 wrote...
Halo Quea wrote...
You would have thought every Reaper in the vicinity would have yelled, "It's the Normandy, it's Shepard!!" Instead of shooting down defenseless shuttles, take down the frigate that has been a thorn in their sides from the beginning.
But again, why?
Shepard has been a "thorn" in the side of two Reapers, one of which is dead. Despite that, the Reapers are still completely confident that they will be victorious? Assuming each Reaper is sentient, why should Shepard matter to some random Reaper that isn't Harbringer? As far as the other Reapers may know, perhaps Harbringer is just anidiot (Reaper-wise) and Shepard is just an anomaly. If Harbringer was the one attacking Alliance HQ, I would expect him to attack the Normandy, but beyond that the other Reapers probably still don't consider Shepard a threat. To them, he's just another organic.
You see this point your making would have made better sense if the Normandy didn't just hover in place for what seemed like an eternity. Almost as if Shepard was announcing, "Hey Reapers! I'm over here! Tell Harbinger the party can finally get started! Human BarBQ and Koolaid for Everybody!!!"
And as for not considering Shepard a threat...............I suggest you take this opportunity to go back and listen to Harbinger's insane babblings on Shepard every 5 seconds. If they don't consider him a threat, they most certainly are OBSESSED with him.
#371
Posté 16 février 2012 - 07:51
Unfallen_Satan wrote...
One possible explanation is that the Reaper that blew up the two transports got drunk with killing and forgot all rational decision making. The transports were closer and were easy targets, so it just seized that opportunity first. It might have tried to attack the Normandy after, but Normandy is a tough ship and already on her way out, so the Reaper missed its mark. But Reapers are AI, how do they get drunk with killing? Then again, they are very old machines, maybe they are AI with some human-like emotions.
There are other possible explanations too, but really none are that great. I am just happy that Shepard didn't die with the Normandy before ME 3 could even properly start.
Well we can ALL agree with the last part of your statement.
The thing is Reapers are supposed to be like the Geth, thousands maybe millions of A.I.s (remember they describe themselves each individually as a NATION) collectively going about their business. I find it hard to believe that a Reaper on the battlefield couldn't multi-task and remember to nail the frigate named NORMANDY that's just hanging there like a kite in the breeze.
But noooooooo. Those escaping shuttles looked far more dangerous. <_<
And while we're on the subject, why didn't the Normandy provide those poor people with covering fire?
#372
Posté 16 février 2012 - 08:02
Lotion Soronnar wrote...
- it does actually. In space, there is no matter to transfer heat. Big difference.
- Doesn't matter. Radar stealth system work only on smaller things on bigger distances. Newer radars are getting better and better at seeing trough it.
- Do you even know what you're talking about? Spectrum does not dictate visibility as you think it does. If the reapers couldnt' see in our spectrum, that doesn't mean they can't see things. Ultra-violet or infra-red...neither are OUR spectrum. I cna see you very well in both of those.
You are seriously postulating that reaeprs have worse optical detectors than we have? The same reapers that can see directly trough the eyes of the husk/avatar/whatever?
-You do realize that termal sensors detect termal radiation which is another form of electromagnetic radiation like light or radio waves or X-ray. That we can see the sun from our planet suggest that electromagnetic radiation doesn't need matter to be transfered.
-Newer stealth tech gets better and better too...
-And well, infra red is a form of termal radiation, so if reapers woul only see infra red and the normandy has an anti termal detection tech reapers wouldn't see it.
And no, I just postiulate reapers might not see the need for optical sensors at all.
#373
Posté 16 février 2012 - 08:14
MDT1 wrote...
Lotion Soronnar wrote...
- it does actually. In space, there is no matter to transfer heat. Big difference.
- Doesn't matter. Radar stealth system work only on smaller things on bigger distances. Newer radars are getting better and better at seeing trough it.
- Do you even know what you're talking about? Spectrum does not dictate visibility as you think it does. If the reapers couldnt' see in our spectrum, that doesn't mean they can't see things. Ultra-violet or infra-red...neither are OUR spectrum. I cna see you very well in both of those.
You are seriously postulating that reaeprs have worse optical detectors than we have? The same reapers that can see directly trough the eyes of the husk/avatar/whatever?
-You do realize that termal sensors detect termal radiation which is another form of electromagnetic radiation like light or radio waves or X-ray. That we can see the sun from our planet suggest that electromagnetic radiation doesn't need matter to be transfered.
-Newer stealth tech gets better and better too...
-And well, infra red is a form of termal radiation, so if reapers woul only see infra red and the normandy has an anti termal detection tech reapers wouldn't see it.
And no, I just postiulate reapers might not see the need for optical sensors at all.
The Normandy is just sitting there for anyone with an eyeball or a pocket camera to see. Reapers are hosts upon hosts of collective A.I.s. If they could see and destroy the escaping shuttles, they could see the Normandy.
#374
Posté 16 février 2012 - 09:00
andy69156915 wrote...
It's a perfect guess as to how they did it, and it perfectly matches what Adams told us. So there you have it, that's how the Collectors pulled that off. Those few precious seconds between exiting FTL and entering stealth mode were everything.
Thats a nice explanation, but I think it's giving the Collectors far too much credit.
*goes back to his Normany models and makes engine noises as he moves them through the air around his desk*
Just love that damn ship.
#375
Posté 16 février 2012 - 09:08





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