This is a crazy idea, but DONT import your saves the first time through (minor spoiler)
#451
Posté 16 février 2012 - 09:28
#452
Posté 16 février 2012 - 09:43
Chris Priestly wrote...
If I had imported my save first, it would still have been aswesome, but it would have been almost what I expected.
That's EXACTLY why we made choices, to see them matter. We expect the story to stay consistent with our choices. That's the whole point! Why would I even think of playing a default character the first time? And besides, most people made multiple saves in order to see how different choices play out as the story goes on and new games come out.
I'm just gonna hope this is just a dumb idea. Can't help but look funny at you guys when I see a thread like this pop up right when so many issues are being addressed.
Modifié par Manjoume Patchy, 16 février 2012 - 09:44 .
#453
Posté 16 février 2012 - 09:43
#454
Posté 16 février 2012 - 09:44
CannonLars wrote...
Why not just don't import on the second play through. It seems spoilerish to finish a play through you don't care about first.
This,
the other way doesnt really make that much sense, Mr. Priestly has an interesting point of view, but I think I'll be able to notice the little things on my first playthrough
#455
Posté 16 février 2012 - 09:46
#456
Posté 16 février 2012 - 09:49
than i may import the everyone survied save
#457
Posté 16 février 2012 - 09:51
-ME2 spoilers
If you saved the Rachni there is the Asari who gives you a message (extra not found in stock)
If Parasini lived she is there and gives you a short side mission (extra not found in stock)
If you let the Asari commando live after killing the Thorian, she is still green and asks for help which gives you a short side mission (extra not found in stock)
If Conrad lived he is there and gives you a short side mission (extra not found in stock)
If you play through the first time with an imported character, you won't notice the additional choices/options/characters from the default stock play through because of the choices you already made. But if you play the stock character first, all these extras get opened up and actually show you the differences your choices made.
#458
Posté 16 février 2012 - 09:57
#459
Posté 16 février 2012 - 10:18
cookman43 wrote...
hey guys sorry off topic but, at what point does ME2 import into ME3? does it take it all from like the end of the Suicide mission? or the end of Arrival? or just the last current save point that you have on that playthrough?
^ I think it will start after the suicide mission, if you did Arrival after that it will probably be default choices. I noticed that with ME1 I did some missions after the final storyline mission and those options didn't transfer over to ME2. So, it's possible that the import will happen after the credits roll. I played through ME2 finishing all missions including Arrival before I went through Omega4 just in case
#460
Posté 16 février 2012 - 10:29
#461
Posté 16 février 2012 - 10:32
Psynonamous635 wrote...
cookman43 wrote...
hey guys sorry off topic but, at what point does ME2 import into ME3? does it take it all from like the end of the Suicide mission? or the end of Arrival? or just the last current save point that you have on that playthrough?
^ I think it will start after the suicide mission, if you did Arrival after that it will probably be default choices. I noticed that with ME1 I did some missions after the final storyline mission and those options didn't transfer over to ME2. So, it's possible that the import will happen after the credits roll. I played through ME2 finishing all missions including Arrival before I went through Omega4 just in case
I'm pretty sure it'll let you import any save made after the Suicide Mission - because of all the post-release DLC.
#462
Posté 16 février 2012 - 10:38
#463
Posté 16 février 2012 - 11:00
#464
Posté 16 février 2012 - 11:04
Yuoaman wrote...
Psynonamous635 wrote...
cookman43 wrote...
hey guys sorry off topic but, at what point does ME2 import into ME3? does it take it all from like the end of the Suicide mission? or the end of Arrival? or just the last current save point that you have on that playthrough?
^ I think it will start after the suicide mission, if you did Arrival after that it will probably be default choices. I noticed that with ME1 I did some missions after the final storyline mission and those options didn't transfer over to ME2. So, it's possible that the import will happen after the credits roll. I played through ME2 finishing all missions including Arrival before I went through Omega4 just in case
I'm pretty sure it'll let you import any save made after the Suicide Mission - because of all the post-release DLC.
I hope so cause i left arrival for last and have a couple of missions left
#465
Posté 17 février 2012 - 12:53
timj2011 wrote...
CannonLars wrote...
Why not just don't import on the second play through. It seems spoilerish to finish a play through you don't care about first.
This,
the other way doesnt really make that much sense, Mr. Priestly has an interesting point of view, but I think I'll be able to notice the little things on my first playthrough
If Preistly is saying that playing without an import shows all the decisions that you can affect and therefore will appreciate on an import later, I think it is best done the other way around. Play it once with all the stuff you wanted continued, then play again without all your decisions and you can come to appreciate all the little factors that you saw you affected throughout the trilogy.
#466
Posté 17 février 2012 - 12:59
But besides that, I have plenty of saves I'm going to use so I'll see every spectrum of choices present in the game.
What I'm trying to say is this:
THE GAME NEEDS TO BE OUT ALREADY
#467
Posté 17 février 2012 - 01:00
#468
Posté 17 février 2012 - 01:10
That said... not happening. Among many other reasons, I want to my first time to be special (lolz) and that can only happen with "my" Shepard (and this time I'll be sure not to discard my first run)
As for seeing decisions effect the game, that's what my other careers are for.
#469
Posté 17 février 2012 - 02:03
Modifié par 88east, 17 février 2012 - 02:04 .
#470
Posté 17 février 2012 - 02:11
Nah. Too cynical and complicated... right?
#471
Posté 17 février 2012 - 04:31
88east wrote...
I was already planning on doing this. Because a) I don't want to mess up my Shep (any of them) by not knowing what the crap I'm doing anddon't you usually get extra freebies for a second play through? I know when I start a new game in ME2 (unimported from ME1) I get bonuses to cash, and minerals, why not give my Shep those extra bonuses.
That's why one should use their non-canon Shep to do a first playthrough. After all, there is nothing that says you can't replay that same Shepard over again later.
#472
Posté 17 février 2012 - 04:48
Modifié par tetrisblock4x1, 17 février 2012 - 04:51 .
#473
Posté 17 février 2012 - 04:55
Realisticly I already know that the choices from past games won't matter besides whether it's either Wrex/Wreve, Grunt/Wrex, Kaiden/Ashley at certain quests or not. That's how Bioware operates. I'm not exactly expecting an Alpha Protocol here when it comes to decisions mattering.
#474
Posté 17 février 2012 - 05:25
brain_damage wrote...
"In that plot where the krogan was just a random krogan in charge of a troop, now it is Grunt".Really? That horrible plot from the beta is still in the final game? Dammit, here I was hoping you guys would remove that. Oh well.
For the sake of BioWare, I hope you're wrong, but I feel the same way you do. If ME3 has degenerated to encounters with familiars as opposed to real outcomes, then it really has become more of an existential game than anything. I mean, seriously, are all the decisions I made just for the sake of seeing someone I know again?
#475
Posté 17 février 2012 - 05:37
saracen16 wrote...
brain_damage wrote...
"In that plot where the krogan was just a random krogan in charge of a troop, now it is Grunt".Really? That horrible plot from the beta is still in the final game? Dammit, here I was hoping you guys would remove that. Oh well.
For the sake of BioWare, I hope you're wrong, but I feel the same way you do. If ME3 has degenerated to encounters with familiars as opposed to real outcomes, then it really has become more of an existential game than anything. I mean, seriously, are all the decisions I made just for the sake of seeing someone I know again?
If that's actually the case then the last thing a BioWare employee would/should be doing is telling people to playthrough without importing. Because then everyone would realize just how much all the decisions DON'T matter. Doubt I'll ever bother playing without importing, though (I don't see the point and have several different Shepards to choose from), so I'll likely never really know.





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