was that for the first question or the second?Dragoonlordz wrote...
N7Raider wrote...
not to be rude but I don't really see what this has to do with what I said.Dragoonlordz wrote...
Until the final demo is up for playing or final trailer which contains that section is shown prior to going gold, it is subject to change and as such there might be both the element of speaking out too soon without the facts and getting flamed for it or speaking up too late for them to change it in retail but maybe offer extension via DLC later stage. In both cases there is a downside.
I tried to answer your query based on how I interpreted it, if the answer is not what you were looking for then would you mind rephrasing the question or explaining how it is not acceptable to you the answer given.
Poll of reaction towards the way the introduction was handled.
#26
Posté 15 février 2012 - 10:02
#27
Posté 15 février 2012 - 10:02
N7Raider wrote...
was that for the first question or the second?Dragoonlordz wrote...
N7Raider wrote...
not to be rude but I don't really see what this has to do with what I said.Dragoonlordz wrote...
Until the final demo is up for playing or final trailer which contains that section is shown prior to going gold, it is subject to change and as such there might be both the element of speaking out too soon without the facts and getting flamed for it or speaking up too late for them to change it in retail but maybe offer extension via DLC later stage. In both cases there is a downside.
I tried to answer your query based on how I interpreted it, if the answer is not what you were looking for then would you mind rephrasing the question or explaining how it is not acceptable to you the answer given.
First, the second one I did not answer for reasons I stated just now via edit on original reply.
Modifié par Dragoonlordz, 15 février 2012 - 10:03 .
#28
Posté 15 février 2012 - 10:03
oh, and I agree. The two choices are not adequate enough for me to choose.
Modifié par schnydz, 15 février 2012 - 10:04 .
#29
Posté 15 février 2012 - 10:04
schnydz wrote...
I would like to see this poll done again AFTER the game is released. Just saying
I see nothing wrong with doing another at that time on top of the one currently have.
As for your edit then I also ask of you as did with the person who said the same but never got back to me, when asked to specify what your would use for alternatives.
Modifié par Dragoonlordz, 15 février 2012 - 10:06 .
#30
Posté 15 février 2012 - 10:06
ok well I was just saying it's weird how the intro is the same thing we've been seeing since E3 back in June, it has the same pacing same lines and no one was really complaining about this stuff til now.Dragoonlordz wrote...
N7Raider wrote...
was that for the first question or the second?Dragoonlordz wrote...
N7Raider wrote...
not to be rude but I don't really see what this has to do with what I said.Dragoonlordz wrote...
Until the final demo is up for playing or final trailer which contains that section is shown prior to going gold, it is subject to change and as such there might be both the element of speaking out too soon without the facts and getting flamed for it or speaking up too late for them to change it in retail but maybe offer extension via DLC later stage. In both cases there is a downside.
I tried to answer your query based on how I interpreted it, if the answer is not what you were looking for then would you mind rephrasing the question or explaining how it is not acceptable to you the answer given.
First, the second one I did not answer for reasons I stated just now via edit on original reply.
#31
Posté 15 février 2012 - 10:06
Modifié par -Draikin-, 15 février 2012 - 10:07 .
#32
Posté 15 février 2012 - 10:08
N7Raider wrote...
2. All this complaining about about the intro being rushed or that it needs more exposition is the same thing as saying that Deathly Hallows part 2 needed more exposition you either know what's going on or you don't the fact that you people want a 10-30 minute trial just to recap what happened in ME2 is astonishing.
No, I would like 10 minutes of expanding on the surroundings, getting a bit of a feeling for Earth, and building up to an epic scene of the Reapers destroying everything. There needed to be time to subtly create an exposition in order to make the annihilation of Earth have more of an impact. I don't care about the trial, I care about proper story-telling.
Despite the rushed nature of this demo, there was no urgency, no fear, and no emotion. Who really cared that Earth was being destoryed? It was a total, "meh" moment.
>Reapers invade
>Time to go.
Wow, that is some indepth storytelling right there. Believe it or not, I actually play(ed) Mass Effect for the story, not the gameply. ME1's gameplay was awful, but the universe, characters, and story kept me interested. The new gameplay is a welcome added bonus, even if it isn't that great. ME with a half-assed storyline puts it on a level with every other shooter in existence. If this is indeed the final intro as Chris stated (regardless of missing dialog), then it is pathetic.
Michael Bay should ask Bioware for help on Transformers 4.
Modifié par FlashedMyDrive, 15 février 2012 - 10:13 .
#33
Posté 15 février 2012 - 10:09
Yes, because that's how big a threat the reapers are, and until then they were trying to ignore the problem, now they cant do that so all they can do is ask the only man who has any clue whats going on
its like noah's arc, every one thought hew as crazy till it began to rain
#34
Posté 15 février 2012 - 10:10
N7Raider wrote...
ok well I was just saying it's weird how the intro is the same thing we've been seeing since E3 back in June, it has the same pacing same lines and no one was really complaining about this stuff til now.
I can only speak for myself but for me I did not bring it up back then because I did not know or actually believe that would be the entire introduction or even the final state of that part of the game by time comes to retail and going gold. I felt was possible due to being older demo that come the time of release it might have changed. I waited until I could make a judgement closer to release because of this. Was this the right thing to do, maybe not but that is how I felt at the time and hindsight is always nice but flawed.
I also believe it is possible to resolve my issue/concern even after retail via DLC expanding on the 6 months while home on Earth and possibly including prelude and trial within that DLC. I'm not saying will happen but I see that as always a solution regardless of how unlikely even though I may be the only one who is willing to pay to expand and resolve this issue if that DLC is done with high quality. It is not ideal from my perspective but it is a solution at this stage since I lack a time machine. This also is semi-dependant on what get in retail game and get hands on full title to make a second assessment at that time.
Modifié par Dragoonlordz, 15 février 2012 - 10:19 .
#35
Posté 15 février 2012 - 10:14
yeah but the thing is the leak has a longer intro than that, even ignoring the leak we know that Anderson tells you to go to Mars on earth when he reinstates you. So even if it's just that it can't be the whole intro.Dragoonlordz wrote...
N7Raider wrote...
ok well I was just saying it's weird how the intro is the same thing we've been seeing since E3 back in June, it has the same pacing same lines and no one was really complaining about this stuff til now.
I can only speak for myself but for me I did not bring it up back then because I did not know or actually believe that would be the entire introduction or even the final state of that part of the game by time comes to retail and going gold. I felt was possible due to being older demo that come the time of release it might have changed. I waited until I could make a judgement closer to release because of this. Was this the right thing to do, maybe not but that is how I felt at the time and hindsight is always nice but flawed.
Modifié par N7Raider, 15 février 2012 - 10:16 .
#36
Posté 15 février 2012 - 10:21
That's not what I said, people are complaining because they don't know why they're on earth, who James is etc. That's why I said it would be like complaining about the beginning of DH2, you either know what's going on or you don't, it's the third part of a trilogy they shouldn't have to be concerned with recapping past events in extraneous detail.FlashedMyDrive wrote...
N7Raider wrote...
2. All this complaining about about the intro being rushed or that it needs more exposition is the same thing as saying that Deathly Hallows part 2 needed more exposition you either know what's going on or you don't the fact that you people want a 10-30 minute trial just to recap what happened in ME2 is astonishing.
No, I would like 10 minutes of expanding on the surroundings, getting a bit of a feeling for Earth, and building up to an epic scene of the Reapers destroying everything. There needed to be time to subtly create an exposition in order to make the annihilation of Earth have more of an impact. I don't care about the trial, I care about proper story-telling.
Despite the rushed nature of this demo, there was no urgency, no fear, and no emotion. Who really cared that Earth was being destoryed? It was a total, "meh" moment.
>Reapers invade
>Time to go.
Wow, that is some indepth storytelling right there. Believe it or not, I actually play(ed) Mass Effect for the story, not the gameply. ME1's gameplay was awful, but the universe, characters, and story kept me interested. The new gameplay is a welcome added bonus, even if it isn't that great. ME with a half-assed storyline puts it on a level with every other shooter in existence. If this is indeed the final intro as Chris stated (regardless of missing dialog), then it is pathetic.
Michael Bay should ask Bioware for help on Transformers 4.
As for the whole emotionally attached to earth thing, presumably you wouldn't have to do anything to set that up because ya know we live here. Now in game that's a different story but it was obvious Shepard didn't want to leave and neither did Anderson, but evidently you want Shepard to take his time on earth and not leave to try to rally support. Not only that but considering the tagline of the game is pretty much "take back earth" and the final battle is to retake earth it's not like the intro is all well see of earth.
Modifié par N7Raider, 15 février 2012 - 10:24 .
#37
Posté 15 février 2012 - 10:28
#38
Posté 15 février 2012 - 10:28
N7Raider wrote...
That's not what I said, people are complaining because they don't know why they're on earth, who James is etc. That's why I said it would be like complaining about the beginning of DH2, you either know what's going on or you don't, it's the third part of a trilogy they shouldn't have to be concerned with recapping past events in extraneous detail.FlashedMyDrive wrote...
N7Raider wrote...
2. All this complaining about about the intro being rushed or that it needs more exposition is the same thing as saying that Deathly Hallows part 2 needed more exposition you either know what's going on or you don't the fact that you people want a 10-30 minute trial just to recap what happened in ME2 is astonishing.
No, I would like 10 minutes of expanding on the surroundings, getting a bit of a feeling for Earth, and building up to an epic scene of the Reapers destroying everything. There needed to be time to subtly create an exposition in order to make the annihilation of Earth have more of an impact. I don't care about the trial, I care about proper story-telling.
Despite the rushed nature of this demo, there was no urgency, no fear, and no emotion. Who really cared that Earth was being destoryed? It was a total, "meh" moment.
>Reapers invade
>Time to go.
Wow, that is some indepth storytelling right there. Believe it or not, I actually play(ed) Mass Effect for the story, not the gameply. ME1's gameplay was awful, but the universe, characters, and story kept me interested. The new gameplay is a welcome added bonus, even if it isn't that great. ME with a half-assed storyline puts it on a level with every other shooter in existence. If this is indeed the final intro as Chris stated (regardless of missing dialog), then it is pathetic.
Michael Bay should ask Bioware for help on Transformers 4.
As for the whole emotionally attached to earth thing, presumably you wouldn't have to do anything to set that up because ya know we live here. Now in game that's a different story but it was obvious Shepard didn't want to leave and neither did Anderson, but evidently you want Shepard to take his time on earth and not leave to try to rally support.
There is absolutely no reason why there couldn't have been a Reaperless portion of the intro.
Shepard doesn't have to "take his time", because the story didn't have to start as soon as the Reapers invaded. Show Shepard land on Earth. Provide a scene with Anderson giving him the details of his situation. All the player to roam a bit when awaiting his trial. Show some of the beautiful environments of the city. Tell us WHERE the city is. Add subtle touches to the evironment, such as people discussing every day situations and events. Maybe add some people supporting Shepard before the trial. Show news reports or radio broatcasts of the "unknown threat" that is head their way. Show the calm before the storm. Then, out of nowhere, let all hell break loose and pick up from there.
There are PLENTY of things that could have been done to make the intro feel more like, well, and INTRO.
Modifié par FlashedMyDrive, 15 février 2012 - 10:30 .
#39
Posté 15 février 2012 - 10:32
having a little hub section would be fine, but having some roam around the city segment would be a painfully slow intro. Also I'll assume you haven't read any part of the leak because in the leak the intro is longer and there is a trial.FlashedMyDrive wrote...
N7Raider wrote...
That's not what I said, people are complaining because they don't know why they're on earth, who James is etc. That's why I said it would be like complaining about the beginning of DH2, you either know what's going on or you don't, it's the third part of a trilogy they shouldn't have to be concerned with recapping past events in extraneous detail.FlashedMyDrive wrote...
N7Raider wrote...
2. All this complaining about about the intro being rushed or that it needs more exposition is the same thing as saying that Deathly Hallows part 2 needed more exposition you either know what's going on or you don't the fact that you people want a 10-30 minute trial just to recap what happened in ME2 is astonishing.
No, I would like 10 minutes of expanding on the surroundings, getting a bit of a feeling for Earth, and building up to an epic scene of the Reapers destroying everything. There needed to be time to subtly create an exposition in order to make the annihilation of Earth have more of an impact. I don't care about the trial, I care about proper story-telling.
Despite the rushed nature of this demo, there was no urgency, no fear, and no emotion. Who really cared that Earth was being destoryed? It was a total, "meh" moment.
>Reapers invade
>Time to go.
Wow, that is some indepth storytelling right there. Believe it or not, I actually play(ed) Mass Effect for the story, not the gameply. ME1's gameplay was awful, but the universe, characters, and story kept me interested. The new gameplay is a welcome added bonus, even if it isn't that great. ME with a half-assed storyline puts it on a level with every other shooter in existence. If this is indeed the final intro as Chris stated (regardless of missing dialog), then it is pathetic.
Michael Bay should ask Bioware for help on Transformers 4.
As for the whole emotionally attached to earth thing, presumably you wouldn't have to do anything to set that up because ya know we live here. Now in game that's a different story but it was obvious Shepard didn't want to leave and neither did Anderson, but evidently you want Shepard to take his time on earth and not leave to try to rally support.
There is absolutely no reason why there couldn't have been a Reaperless portion of the intro.
Shepard doesn't have to "take his time", because the story didn't have to start as soon as the Reapers invaded. Show Shepard land on Earth. Provide a scene with Anderson giving him the details of his situation. All the player to roam a bit when awaiting for his trial. Show some beautiful environments of the city. Tell us WHERE the city is. Add subtle touches to the evironment, such as people discussing every day situations and events. Sho news reports of the "unknown threat". Then let all hell break loose and pick up from there.
There are PLENTY of things that could have been done to make the intro feel more like, well, and INTRO.
#40
Posté 15 février 2012 - 10:39
Deathly Hallows was not split up for monetary gain, there was way too much plot in that book for 1 2 1/2 hour movie. Even if it was 1 story it doesn't matter because it was still 2 seperate movies someone could see part 2 and not see part 1, part 2 shouldn't have to explain what happened in part 1 it should just focus on getting the story going.Darth Asriel wrote...
N7Raider- you are aware that the Deathly Hallows was 1 complete story that WB broke into 2 parts solely for monetary gain right? As far as people wanting more exposition I believeits a fair complaint. As it stand there is no emotional payoff when the Realers showup, because there was no buildup. Shepard sees the VS survivor and they don't even speak. And mMing your audience assume that actions or conversations took place at some point that we are not privy to is lazy script writing. As someone said in another thread that is he problem with the Star Wars Prequels. Here it's the same thing. Why isn't Shep in jail? Where is my crew? Anderson says I WAS a Spectre, why am I not anymore? Even when he says "the s*** you done" if I didn't play arrival what is he talking about?
As for making your audience assume something happened (I think that's what you said) like I said this is the third part of a trilogy, you know what's happening or you don't that's not lazy writing Arrival is all the exposition you need. Your point about not being a spectre anymore had to do with it not being an import game, in ME2 you could become a spectre again or not, as for where your crew is there's no reason to assume that won't be explained at some point like it was in ME2.
#41
Posté 15 février 2012 - 10:45
#42
Posté 15 février 2012 - 10:55
Random Geth wrote...
This is a bad poll. Neither option applies. I play ME3 for both story and gameplay and was satisfied with both.
How is it a bad poll then. Would seem very odd to have have an option stating don't care because if don't care then don't reply to it since it means would not have a reason to select an answer in first place.
On the other hand if both answers you would wish to pick then that goes against what they can give. You either like what they (gave you) or do not. The first option is the (do not) part the second is the (do) part. By proxy you already answered with option two via your reply to this thread where said was happy with what they gave you.
Three people in total (out of so far almost two hundred) have complained or said poll was not up to their standard or preference but not a single one has responded with alternatives when I asked them for such. This makes me feel as they are being petty and saying something for the sake of saying it and having no actual real reason as to why they replied in such a way. I could be wrong but that is the impression they are giving off.
Modifié par Dragoonlordz, 15 février 2012 - 11:07 .
#43
Posté 15 février 2012 - 10:58
#44
Posté 15 février 2012 - 11:01
#45
Posté 15 février 2012 - 11:05
I think as it is now, there is a huge lack of information.
#46
Posté 15 février 2012 - 11:09
An as for Arrival being exposition, then it should have been the beginning of this game and not an extra purchase to the last one. Personally I did not like the intro. I understand that it was acting from a default Shepard, so I'm willing to overlook somethings. My complaint is about how much talking Shepard did with my input. The lack of buildup or tension before splosion time. From a writing perspective the moment when the Reapers show up and wreck **** has no weight. BW didn't earn that moment by setting it up properly. But that's just my take. And I enjoy hearing other people's takes.
#47
Posté 15 février 2012 - 11:15
#48
Posté 16 février 2012 - 12:03
crimzontearz wrote...
did people even play ME1 and 2? This is Bioware's MO. After we are on the Normandy we will be hit by the callbacks and catch-ups. I can bet on it
Maybe so, maybe not I do not know what they will do outside of the introduction.
But the poll is about the introduction on Earth and I used the word 'padding' as well as in the poll detail to cover more than just back story, it also includes those who felt the combat was started to early which was to their preference a detriment towards their enjoyment also possible would be simply the aspect of enjoying or exploring, interacting more on Earth and it's people there on top of possible back story and history. It could be the case that even if that history is explained after the introduction, some may have a preference to have had it prior.
The poll itself is valid and covers more than just the history aspect. On the history aspect as mentioned in first reply after my inital thread post, I said that I will evaluate again once the full game is out and see what they do if matches up with what expect or what promised. I also in reply to someone else said would be quite alright to run a secondary poll on this subject once the game is out and being played to see if changes opinion.
Modifié par Dragoonlordz, 16 février 2012 - 12:04 .
#49
Posté 16 février 2012 - 12:10
#50
Posté 16 février 2012 - 12:19
I could see that Reapers attack every city and they turn into shooting galleries with a couple of merchants available. I mean if Bioware assumes no one wants to walk around in Earth why would they think we don't get bored of strolling on other planets?





Retour en haut






