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Quick thoughts of the Demo


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#1
Rockpopple

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What I liked:

Character creation. I used values from my ME2 Sheps and they translated beautifully. 

Small things like the details inside of the shuttle that were much improved over ME2. Basically everything looks loads better.

Once again BioWare proves they're the apex predator when it comes to rpg cutscene direction, especially during dialogue.

Gameplay-wise, it took a bit of getting used to since everything was a bit more frantic and kinetic than ME2, but eventually I was able to kick ass as a Vanguard, Adept and Soldier. Gonna try out the rest of the classes soon. 

Love how quickly Shep moves over obstacles now and how it translates seemlessly into cutscenes.

The new heavy melee kicks all sorts of booty.

The new power evolution tree. While it sort of takes away the simplicty of ME2, especially with passive powers, I love how the trees branch out within individual abilities. GIves a lot more flexibility in creating a character.

Grenades. YEAH-YEAH!

I found it interesting that the Krogan female had something different to say the 1st 3 times I saved her. 


What I didn't like:

Not being able to holster/seathe your weapon within a level. That took me off guard. I'd like to have that back.

No Health Regen? This isn't something I hated per se, it's just that it took me about 3 playthroughs of the demo before I realised my health weren't coming back and I needed to use all those extra health packs I found in the environment to HEAL myself instead of just FORTHEPOINTS.

Not much else.


Overall, I give the demo a BOOYAH and I can't effing wait for March.

Modifié par Rockpopple, 15 février 2012 - 10:12 .


#2
Errationatus

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Rockpopple wrote...

SNIP

Overall, I give the demo a BOOYAH and I can't effing wait for March.


Wait... you mean it didn't ruin you for ME3 the full game, and your hopes and dreams for what it might have been were not crushed?  You likely won't walk away from it like a betrayed lover, weeping dark and bitter tears vowing to never love again?

Mind.  Blown. :blink:

You... I salute you.  You are fresh air wafting through warm sunlight.

#3
Megakoresh

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Unfortunately at this point I agree with the second post. I never hoped to be wrong so much. We'll see. Maybe the game will be good after all.

Modifié par Megakoresh, 15 février 2012 - 11:02 .