Beats me. I can't see the code on my SDTV. And it's a huge 27 incher.
How well did your Shepard translate from ME2 to ME3
Débuté par
Null_Mime
, févr. 15 2012 10:25
#126
Posté 23 février 2012 - 07:07
#127
Posté 23 février 2012 - 07:09
Mr. Gogeta34 wrote...
double02 wrote...
Mine didn't translate at all. I hope I don't have any related issues on launch day.
Mine didn't either at first, had to manually tweak it... also keep in mind that the in-game version is going to look a bit different from even that.
I know he'll turn up different, and I 'm fine with that. As long as he resembles his former self to a good extent.
#128
Posté 23 février 2012 - 07:31
Honestly, when I typed in my face coded he looked like some squeezed, badly drawn homunculus pretending to be my Shepard.
So I tried redesigning him to resemble how he used to, and it was... Fair, but I still longed for the pretty thing that I had made over a year ago.
So I decided to be crazy, fight every artistic bone in my body (So about... 100%) and not change anything on my imported appearance, and hit enter.
And he was beautiful again. In short, maybe it was just me, but Character Creation is not to be trusted, and just try importing your face code, no matter how ugly he or she may look at the time.
So I tried redesigning him to resemble how he used to, and it was... Fair, but I still longed for the pretty thing that I had made over a year ago.
So I decided to be crazy, fight every artistic bone in my body (So about... 100%) and not change anything on my imported appearance, and hit enter.
And he was beautiful again. In short, maybe it was just me, but Character Creation is not to be trusted, and just try importing your face code, no matter how ugly he or she may look at the time.





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