So, full disclosure: the sentinel was my favorite class so I was probably going to have some issues w/ any changes they made. That being said, after playing the demo I don't think it is just nostalgia that is effecting me.
I know it has been discussed elsewhere, but the sentinel's Tech Armor power was reworked pretty extensively to make it a little less game-breaking than it was in ME2. I am fine w/ that in principle and it didn't bother me in the beginning of the demo but as I got further in I found myself being made to play in a way that seemed entirely contrary to what the class traditionally brought to the game.
Allow me to repost what I said in another forum :
“I think there is an argument to be made that the sentinel is too powerful when given access to all weapon types, but the way they nerfed tech armor goes too far. I have no problem that recasting now triggers the area effect attack rather that recharging your shields, but the cooldown reduction forces you to play the class as a tank!
The Sentinels strength has always been in versatility (being able to use both warp and overload to deal w/ any type of enemy, Cryo Blast, and tech armor to keep pc alive), but that is no longer possible due to the increased cool down of 80%! Even fully upgraded you are looking at a 50% extra cooldown on abilities. For a class that is ALL ABOUT having a wide range of abilities, this kills the jack-of-all-trades aspect of the class and leaves the PC relying more and more on guns and melee attacks...which is not the point of the class.
The devs even realized this--look at the skill tree. What was the "Defense" branch of class-specific upgrades in ME2 has been changed to "Offensive Mastery" and all cooldown reduction has been replaced by damage upgrades. Even the omni-blade super-melee has been designed w/ a close-courters, high-damage, wide attack. It is clear they remade the class with close combat in mind.
Does that make the character weak/unplayable? No. But if I wanted that play-style then I would play a vanguard and bring along someone w/ overload. There is no viable replacement for what play-style the Sentinel used to cater to.”
So...any thought? At first I thought I was just over-reacting but the more I think about it the more I think there really is no replacment for the sentinels play style, and that seems like it leaves a rather large hole in the class system.
Where's the jack-of-all-trades?
Modifié par StJonofPDX, 15 février 2012 - 11:07 .





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