Is it just me or are the phantoms extremely hard to kill, even bronze. I mean, I take down their barriers and the next second their barriers are right back up. And don't get me started on their gun damage or hand damage or whatever they shoot outta their hand!
Phantoms need to be nerfed
Débuté par
Guest_KproTM_*
, févr. 16 2012 01:01
#1
Guest_KproTM_*
Posté 16 février 2012 - 01:01
Guest_KproTM_*
#2
Posté 16 février 2012 - 01:02
Fine as it is. Just need to learn how to kill them. the fact they are different is the point.
When you get Asari Adept/Vanguard...put a stasis bubble on em. Youll be pleasantly surprised how easy they are to kill when they cant move.
When you get Asari Adept/Vanguard...put a stasis bubble on em. Youll be pleasantly surprised how easy they are to kill when they cant move.
#3
Posté 16 février 2012 - 01:06
Any class with Warp and a quick cool-down can stagger them and pull their barrier down relatively quickly.
#4
Posté 16 février 2012 - 01:08
Playing human vanguard, the phantom rarely phased me until I read that they're actually pretty strong. Then I started running from them and getting shot in the process. It was better when I just charged into them blindly and sent a few shells their way.
Modifié par FFLB, 16 février 2012 - 01:09 .
#5
Posté 16 février 2012 - 01:09
Don't nerf Phantoms! They make MP more exciting. I love the 'Ohhhh Shiiiii-' reaction when one turns up. In fact, we need moar Phantoms. There should be a map with only Phantom spawns. Yeah.
#6
Posté 16 février 2012 - 01:17
Phantoms? Hah! My fingertips glow with their blue biotic warmth as they caress my shotgun. The cool texture of the metal begins the quiet crescendo, the wind rushing past my face as I heroically leap through the air, to a final climax with dead phantom lying at my feet.
I like the system. Everything kinda has a counter. Phantoms, I easily kill on my Asari Adept as well as my FemHum Vanguard. Still trying to get Asari Vanguard unlocked so I can play that. As it is, they're nearly impossible to kill on my Infiltrator, though. The only way I get close to it on her is to sneak up and give them a mighty techsword slash.
Atlas, on the other hand...It's a good thing enemies usually spawn on the other side of the map from the Atlas, or my Vanguard would be a glorified paperweight during those times.
I like the system. Everything kinda has a counter. Phantoms, I easily kill on my Asari Adept as well as my FemHum Vanguard. Still trying to get Asari Vanguard unlocked so I can play that. As it is, they're nearly impossible to kill on my Infiltrator, though. The only way I get close to it on her is to sneak up and give them a mighty techsword slash.
Atlas, on the other hand...It's a good thing enemies usually spawn on the other side of the map from the Atlas, or my Vanguard would be a glorified paperweight during those times.
#7
Posté 16 février 2012 - 01:21
Don't nerf them please, I like them.
#8
Posté 16 février 2012 - 01:23
Stasis pretty much ruins their day, can you stasis the atlas? Cause that would be really overpowered.
#9
Posté 16 février 2012 - 01:28
Does stasis still make enemies immune to damage?CamlTowPetttingZoo wrote...
Stasis pretty much ruins their day, can you stasis the atlas? Cause that would be really overpowered.
#10
Posté 16 février 2012 - 01:28
Phantom one hit slay combo is a bit frustrating but just the good amount of it, the game would be a bit too easy without them and engineer :3.
#11
Posté 16 février 2012 - 01:32
As much as I hate them.(HATE). They are the only enemy on the game to instill enough fear for me to take them as a serious threat. Leave them be!(not over one per round..god no..XD)
#12
Posté 16 février 2012 - 01:32
Agreed. Every time I am about to kill one they run up and one hit Kill me with their sword. Even when I have full health and shields and I'm on bronze mode!
#13
Guest_KproTM_*
Posté 16 février 2012 - 01:32
Guest_KproTM_*
Well, their range attacks really ****** me off, but they are fun at times
#14
Posté 16 février 2012 - 01:33
For me with my adept:
Warp on her, then shockwave will instantly leave her without barriers. Follow up with a singularity and shes basically done. I just find her speed somewhat hard to manage, if she gets up behind me, then I'm done.
Warp on her, then shockwave will instantly leave her without barriers. Follow up with a singularity and shes basically done. I just find her speed somewhat hard to manage, if she gets up behind me, then I'm done.
#15
Posté 16 février 2012 - 01:34
Shotgun to the sword and they are no longer scary. ;-)
#16
Posté 16 février 2012 - 01:34
I love phantoms, there scary and it feels great to kill one. Don't nerf phantoms please.
#17
Posté 16 février 2012 - 01:38
N7Raider wrote...
Does stasis still make enemies immune to damage?CamlTowPetttingZoo wrote...
Stasis pretty much ruins their day, can you stasis the atlas? Cause that would be really overpowered.
Nope. Not only can you still atack them, you can upgrade the Stasis to actually do damage too while theyre trapped.
And no..Stasis doesnt work on Atlas's or turrets, but works on everything else
#18
Posté 16 février 2012 - 01:39
Soulkyoko wrote...
(not over one per round..god no..XD)
Then don't play silver or gold, you will cry
#19
Posté 16 février 2012 - 01:46
Asari Adepts dont need Stasis for the Atlas though they can just spam Throw and keep the Atlas from ever reaching them since throw actualy knocks the Atlas back fairly often when its fully upgraded.
#20
Guest_BhelShep_*
Posté 16 février 2012 - 02:46
Guest_BhelShep_*
Exactly! They're dangerous and that's what makes them so fun! Looking forward to my first encounter with a Banshee, too, now those look really scary!!! =DDaoa wrote...
I love phantoms, there scary and it feels great to kill one. Don't nerf phantoms please.
#21
Posté 16 février 2012 - 02:47
Hell no. Its so refreshing to fight an enemy that is actually challenging, without being a giant ppower suit.
#22
Posté 16 février 2012 - 03:09
Yeah I like the phantoms because they offer a challenge. I enjoy that I hate them so much, with that range attack, sword and that cloaking. I wonder how they'll be in the main game when I have AI teammates.
#23
Posté 16 février 2012 - 03:11
Something in a MP game is considered overpowered and needs to be nerfed?!
Well I never.
Well I never.
#24
Guest_Guest12345_*
Posté 16 février 2012 - 03:18
Guest_Guest12345_*
DO NOT NERF. These enemies are awesome. They are not a huge threat if you fight them when they are alone. But if you are in the middle of a heavy firefight, phantoms become the absolute top priority target.
I love how deadly they can be if you leave them unchecked. Please do not change this!
I love how deadly they can be if you leave them unchecked. Please do not change this!
#25
Posté 16 février 2012 - 03:22
They're biotic space ninjas. You can't nerf biotic space ninjas.





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