Games are no longer stand alone?
#51
Posté 16 février 2012 - 05:53
#52
Posté 16 février 2012 - 05:57
#53
Posté 16 février 2012 - 05:59
#54
Guest_Catch This Fade_*
Posté 16 février 2012 - 06:00
Guest_Catch This Fade_*
Really?bboynexus wrote...
It might be worth pointing out the comic in question - Conviction - is free.
#55
Posté 16 février 2012 - 06:06
I'll turn that onto you. What choices do you think we should have that would change how it plays out? It would be purely cosmetic like cussing out Anderson and getting a slightly different line. Whoop dee doo. It is an intro that sets the scene not the whole game. we will get our meat and potatoes before the meal is done.Darth Asriel wrote...
Demo or not that intro was terrible. A complete lack of story or exposition. Shepard having whole conversations without player input. and BW has stated the intro really will not change. So yeah I can understand the complaints.
I found little out of character with how Shepard was portrayed in the first two games. It is obvious dialog gets written by several persons and some is better than others. Yes soimetimes Shepard says something stupid and who hasn't in their life?
#56
Posté 16 février 2012 - 06:07
#57
Posté 16 février 2012 - 06:08
#58
Posté 16 février 2012 - 06:16
#59
Posté 16 février 2012 - 06:25
#60
Posté 16 février 2012 - 06:27
#61
Posté 16 février 2012 - 06:33
#62
Posté 16 février 2012 - 06:48
Luan wrote...
Going by that logic I assume you want a game where Shepard is born and has to defeat the trials of early life. And a sequel where he is 21 and he has to defeat the debt COLLECTORS...and so on...
That isn't a fair criticism. The OP is looking to purchase a game, not a comic book. Why should they have to purchase a game, book, comic, newspaper, consult a thousand Wiki's to know what is going on? That's insane. The game is sold as a stand alone product, not as a component to a set of products. If that is what BioWare wanted to do then they should have sold it as such and since you don't have to play ME1 or ME2 to hop on the bandwagon, it would seem that BioWare agrees.
The OP has a legitimate concern in my opinion. Personally, I thought that Vega was Shepard's guard or something. I assume that ME3 will explain the relationship.
#63
Posté 16 février 2012 - 06:55
Does a game have to explain everything though? I don't think so. As long as they explain the major and important things then you can have a good resolution. Some people are hung up on small details to their own detriment.knightnblu wrote...
Luan wrote...
Going by that logic I assume you want a game where Shepard is born and has to defeat the trials of early life. And a sequel where he is 21 and he has to defeat the debt COLLECTORS...and so on...
That isn't a fair criticism. The OP is looking to purchase a game, not a comic book. Why should they have to purchase a game, book, comic, newspaper, consult a thousand Wiki's to know what is going on? That's insane. The game is sold as a stand alone product, not as a component to a set of products. If that is what BioWare wanted to do then they should have sold it as such and since you don't have to play ME1 or ME2 to hop on the bandwagon, it would seem that BioWare agrees.
The OP has a legitimate concern in my opinion. Personally, I thought that Vega was Shepard's guard or something. I assume that ME3 will explain the relationship.
Movies show pre-existing friendships and we can accept that without question. It doesn't affect the narrative at all just some people want to be a puppetmaster and chafe at not having total control of Shepard.
#64
Posté 16 février 2012 - 06:56
android654 wrote...
You shouldn't need wiki's. These are the kinds of things a story should cover.
Vega meeting Shepard is covered in the story, just not in the game.
Modifié par vader da slayer, 16 février 2012 - 06:56 .
#65
Posté 16 février 2012 - 06:57
jcolt wrote...
its amazin how ppl make out the demo like its the whole game " theres no story" its a DEMO its not supposed to have the entire plot and back story of every character in it jeez take a xanax and just wait till the game comes out to ****** and moan about no story.
For the love of...
I wish some people would take 5 minutes to go and learn about criticism, and how absolutely vital it is.
Yes, it's a demo, but that demo contains the entire opening sequence to the game, bar a few dialogue choices (supposedly anyway). A lot of people are criticisng this because in their opinion the opening is not very good. There's absolutely no need to take a hostile and insulting tone with someone who has done nothing worse than express an opinion different to your own.
#66
Posté 16 février 2012 - 07:46
jreezy wrote...
Really?bboynexus wrote...
It might be worth pointing out the comic in question - Conviction - is free.
And it's still not worth it.
#67
Posté 16 février 2012 - 08:09
ItsFreakinJesus wrote...
Considering that Vega is Shepard's prison guard, Shepard should know Vega. The dude stands outside of Shepard's door.
Lol, exactly. You make it sound so simple.
How the **** are we supposed to know that without looking at wikis, comics or whatever? Vega just rushes in "we need to go"
#68
Posté 16 février 2012 - 08:29
First game in a series versus third game. Who Shepard was/knows before the start of the series is fair game for Bioware to set up on their own. Who Shepard knows in subsequent games in a supposedly continuous story should be determined by who Shepard met in the previous games.AlanC9 wrote...
How is Vega any different from Alenko, Chakwas, Joker, Anderson, Pressly, Jenkins....none of them needed special introductions in ME1.
Now, if they didn't make a big deal about carrying your choices over, I wouldn't mind Shepard knowing people I didn't meet in previous games, as long as those people existed in those previous games. People appearing out of nowhere (essentially) in the middle of a purportedly RPG series who apparently are familiar on a personal level with my character is problematic.
Honestly, it's not a huge deal for me (other than the fact I think most of my Shepards would have just ignored Vega calling him Commander and saluting) but I do think it's poor design.
#69
Posté 16 février 2012 - 08:34
#70
Posté 16 février 2012 - 08:37
What's poor design about it? More like slanted perception by user.Vaeliorin wrote...
First game in a series versus third game. Who Shepard was/knows before the start of the series is fair game for Bioware to set up on their own. Who Shepard knows in subsequent games in a supposedly continuous story should be determined by who Shepard met in the previous games.AlanC9 wrote...
How is Vega any different from Alenko, Chakwas, Joker, Anderson, Pressly, Jenkins....none of them needed special introductions in ME1.
Now, if they didn't make a big deal about carrying your choices over, I wouldn't mind Shepard knowing people I didn't meet in previous games, as long as those people existed in those previous games. People appearing out of nowhere (essentially) in the middle of a purportedly RPG series who apparently are familiar on a personal level with my character is problematic.
Honestly, it's not a huge deal for me (other than the fact I think most of my Shepards would have just ignored Vega calling him Commander and saluting) but I do think it's poor design.
1. Time gap between games is six months. Plenty of time to meet many new people.
2. People want total control and that's just wrong. BW created shepard and IP and gets to call the shots.
3. Why would you care if they are friendly to your Shepard anyway? Nitpick. Charcters have to react to others in the game world organically. If you have your way then you'd argue Shepard is a brick or wooden. This imparts personality and I say go for it BW.
4. All higher rank officers get saluted though technically at the time Shepard was not a commander in alliance. Maybe Vega knew the scuttlebut already about being reinstated.
#71
Posté 16 février 2012 - 08:39
Or maybe not every detail needs to be explicit for our understanding of the narrative.
I'm going with the pee suit. Seems more likely.
Modifié par Ziggeh, 16 février 2012 - 08:40 .
#72
Posté 16 février 2012 - 05:02
AlanC9 wrote...
How is Vega any different from Alenko, Chakwas, Joker, Anderson, Pressly, Jenkins....none of them needed special introductions in ME1.
Because, at the beginning of Mass Effect, you didn't know any of them? They know of your position as ship's XO, and that's about it. There is no personal relationship between Shepard and any of them until the game begins.
With Vega, the way it is written, there seems to be. The two have too casual of a relationship to have just met. Even if Vega knew who Shepard was, and reacted with respect because he knew what Shepard had been through and done, Shepard would not act so chummy without a reason. Shepard knows Vega, which is weird, because my Shepard has never met the guy before.
#73
Posté 16 février 2012 - 05:12
crimzontearz wrote...
well......I am pretty sure it will be explained.
I did not hear this kind of complaint directed to jocker or Kaidan in ME1
The beginning of a story is a little bit different. Sure we didn't know those guys at the beginning of that game, but we didn't know Shepard either.
By this point in the story I think it's a reasonable expectation that anyone we meet we should be introduced to with some dialogue, even if it's a simple line explaining how we know this person. Something like "Doesn't this remind you of that time we served on the [insert ship] and we had that mission to [insert planet]?"
#74
Posté 16 février 2012 - 08:01
I've played several games where every important character is exploered within the game itself. Heck, I'm playing one right now. This isn't an "every game" thing. This is a "marketing by big publishers" thing.ItsFreakinJesus wrote...
Games haven't been standalone for years.
#75
Posté 16 février 2012 - 08:10
You consider a 6 month gap minor? Okay.Vault08 wrote...
Whine some more, why don't you. God forbid something minor happen off screen.





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