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Games are no longer stand alone?


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#126
the_one_54321

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sH0tgUn jUliA wrote...
* Get the science right. It's okay to do science fiction, but the actual science one uses needs to be done right for sci-fi to be convincing. I hate it when they get it wrong.

OHMYGODYESPLEASE.
That's definitely my #1 gripe with the ME universe. They take enough time to understand enough to get a number of things right, but only enough time to understand other things just enough to get them utterly wrong. It doesn't destroy the games, but it is really annoying.

#127
squee365

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wright1978 wrote...

kalle90 wrote...

Are you serious?

Jacob is a complete stranger who introduces himself when you first find him shooting mechs, and thorough the level he gives snippets about Miranda, Cerberus and other background. Miranda also introduces himself later on. So by the time you get to talk to Illusive Man you already have pretty good idea who Jacob and Miranda are.

That isn't comparable with Vega who I'm supposed to know from the start and IMO it makes even less sense he would start to introduce himself after the first level. "Hey Vega, err, I hit my head. So who were you again?"

I have my dislikes about ME2, but the intro, despite killing off Shepard, was great compared to what we saw in ME3.


Yep ME2 intro is extremely well crafted in comparison to the ME3 intro.


Its kind of hard to beat killing off the main character. 


and another thing, why does the intro have to be better than the last intro, pehaps the parts of the game we're not playing like...Mars maybe, add much more to the intro thats actually really good. 

But wait, thats right. we have ridiculously high expectations and are impossible to please. I forgot.

Modifié par squee365, 16 février 2012 - 09:37 .


#128
Cuddlezarro

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Sopa de Gato wrote...

Newbie McGearsofWar Reject is supposedly there to play toward a new audience, who are totally incapable of playing the other two games in the series and figuring out what's going on.

And to eat up a roster slot on yet another human character instead of..anyone interesting. A whole galaxy full of aliens, and we get what, one or two tops?


garrus, tali, liara and DLC character= one or two aliens tops? looks more like 4 to me also you can only have 2 human party members at once(out of 3) also and theres also <spoilers>

Modifié par Cuddlezarro, 16 février 2012 - 09:38 .


#129
GirlPower23

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 Blizzard has been doing this for years.. you act like it's a new thing to have Novels be part of key plot points in a main game.

#130
Paul E Dangerously

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Cuddlezarro wrote...

Sopa de Gato wrote...

Newbie McGearsofWar Reject is supposedly there to play toward a new audience, who are totally incapable of playing the other two games in the series and figuring out what's going on.

And to eat up a roster slot on yet another human character instead of..anyone interesting. A whole galaxy full of aliens, and we get what, one or two tops?


garrus, tali, liara and DLC character= one or two aliens tops? looks more like 4 to me also you can only have 2 human party members at once(out of 3) also and theres also <spoilers>


Ah, Liara. I knew I was forgetting something - mainly because I was so turned off by the fact she turned into a massive ****** in ME2 that I have no plans on ever using her in ME3. (See also: Williams, Ashley or Alenko, Kaidan)

#131
Candidate 88766

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Sopa de Gato wrote...

And to eat up a roster slot on yet another human character instead of..anyone interesting. A whole galaxy full of aliens, and we get what, one or two tops?

Out of 7 squadmates, we'll have 2 human ones.

The ratio of humans to aliens is the lowest its been.

ME1 - 2:4
ME2 - 5:7
ME3 - 2:5

#132
wright1978

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squee365 wrote...

Its kind of hard to beat killing off the main character. 


and another thing, why does the intro have to be better than the last intro, pehaps the parts of the game we're not playing like...Mars maybe, add much more to the intro thats actually really good. 

But wait, thats right. we have ridiculously high expectations and are impossible to please. I forgot.


What's great about ME2 isn't the death its the delivery and providing good narrative as to what happens after ME1.
It doesn't just plop you out on a hospital bed and tell you 30 minutes later what happened between Me1 and Me2.

#133
Guest_Catch This Fade_*

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wright1978 wrote...

the_one_54321 wrote...

GnusmasTHX wrote...
You played the first 10 minutes of the intro, sorry Vegas didn't spill his lifes story and cry on your shoulder.

All you know is that Vegas respects Shepard, and Shepard knows him by name, how is this different from Anderson and Joker in ME1? Did Joker tell you everything about him before Eden Prime?

You should be sorry! It's clearly your fault.

It's different because ME1 = Hello, all new cast characters and perviously unexplored story and world, ME3 = Hello world and characters I've been exploring for two gam.... wait, who the hell is that guy?!


Yep ME1 plops you down in the universe and invites you to make it your home. ME2 shakes things up and gets you to meet new people. What it doesn't do is return you 6 months after you've been back from the dead and make up relationships with people you've never met.

Not sure if serious.:?

#134
Yuoaman

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You act as if the Mass Effect expanded universe stuff hasn't majorly impacted the games in the past. Let's make a list.

Evolution: Gave us insight into TIM's origins.

Revelation: Detailed Anderson's encounter with Saren that was touched on in the game.

Incursion: Introduced the Collectors, Omega, and Aria and we learned that the Collectors were interested in humanity.

Redemption: Liara and Feron's adventures recovering Shepard's body.

Ascension: Dealt with the incident between Cerberus and the quarians.

Galaxy: Miranda and Jacob's origins.

Retribution: Introduced Kai Leng, an antagonist in ME3, and gave us the building blocks for how Cerberus obtained their army. As well, Anderson resigns from his position on the Citadel.

Inquisition: Bailey becomes Executor.

Deception: Never happened.

Conviction: Vega is introduced and he meets Shepard.

OBVIOUSLY NONE OF THIS IS IMPORTANT TO THE PLOT.

NONE OF IT.

#135
wright1978

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[quote]jreezy wrote...

Yep ME1 plops you down in the universe and invites you to make it your home. ME2 shakes things up and gets you to meet new people. What it doesn't do is return you 6 months after you've been back from the dead and make up relationships with people you've never met.
[/quote]
Not sure if serious.:?

[/quote]

Of course i'm serious, there's no pre-established relationship with Miranda and Jacob as there now out of the blue appears to be with Vega.

#136
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Yuoaman wrote...

Deception: Never happened.

Indeed.

#137
Guest_Cthulhu42_*

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Candidate 88766 wrote...

Sopa de Gato wrote...

And to eat up a roster slot on yet another human character instead of..anyone interesting. A whole galaxy full of aliens, and we get what, one or two tops?

Out of 7 squadmates, we'll have 2 human ones.

The ratio of humans to aliens is the lowest its been.

ME1 - 2:4
ME2 - 5:7
ME3 - 2:5

I've been trying for months to point that out. People usually don't listen.

#138
incinerator950

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Cthulhu42 wrote...

Candidate 88766 wrote...

Sopa de Gato wrote...

And to eat up a roster slot on yet another human character instead of..anyone interesting. A whole galaxy full of aliens, and we get what, one or two tops?

Out of 7 squadmates, we'll have 2 human ones.

The ratio of humans to aliens is the lowest its been.

ME1 - 2:4
ME2 - 5:7
ME3 - 2:5

I've been trying for months to point that out. People usually don't listen.


No sadly.

#139
the_one_54321

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Yuoaman wrote...
OBVIOUSLY NONE OF THIS IS IMPORTANT TO THE PLOT.

NONE OF IT.

I realize you're trying to make a point with sarcasm, but that's actually accurate. None of those plot points actually swing the plot in any of the games. (presumably, though ME3 could always chnage that)

#140
Nerevar-as

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wright1978 wrote...

squee365 wrote...

Its kind of hard to beat killing off the main character. 


and another thing, why does the intro have to be better than the last intro, pehaps the parts of the game we're not playing like...Mars maybe, add much more to the intro thats actually really good. 

But wait, thats right. we have ridiculously high expectations and are impossible to please. I forgot.


What's great about ME2 isn't the death its the delivery and providing good narrative as to what happens after ME1.
It doesn't just plop you out on a hospital bed and tell you 30 minutes later what happened between Me1 and Me2.


Is this serious? Because that´s exactly what it does. You are hunting geth instead of looking for more leads about the Reapers, get killed, several unskippable minutes even before the CC, wake up, fight and don´t start to see what´s actually happening until you meet TIM about 30 minutes in.

I think ME1 intro was the best. Introduces Shepard with great music, then you get the control and talk to the Normandy crew learning things about the universe, even without the Codex you get a good idea of the status of the setting. It did feel a bit silly however when I realized Shepard would already know most things he´s told, Pressley conversation make it more natural OK, but Chakwas and Jenkins exposition not so much.

#141
Major Alenko

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Wow, I didn't even know we are supposed to know who he was at all. Clearly the character is only there to help new players find out who's who

#142
squee365

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Commodore Q wrote...

Wow, I didn't even know we are supposed to know who he was at all. Clearly the character is only there to help new players find out who's who


I'm pretty sure Mac walters said something along those lines about Vega. 

#143
wright1978

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Nerevar-as wrote...

Is this serious? Because that´s exactly what it does. You are hunting geth instead of looking for more leads about the Reapers, get killed, several unskippable minutes even before the CC, wake up, fight and don´t start to see what´s actually happening until you meet TIM about 30 minutes in.

I think ME1 intro was the best. Introduces Shepard with great music, then you get the control and talk to the Normandy crew learning things about the universe, even without the Codex you get a good idea of the status of the setting. It did feel a bit silly however when I realized Shepard would already know most things he´s told, Pressley conversation make it more natural OK, but Chakwas and Jenkins exposition not so much.


Me2 explains why you are where you are and proceeds to show you die. Game phases you in, introducing you to characters and what's going on. It is a different initiation tool but given it is the 2nd game it needs to be. ME1 as  the intro has a very different intro model. ME3 intro as shown in demo makes no attempt to span time gap and cushion landing which in my opinion is extremely poor.

#144
Wolf

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DJBare wrote...

crimzontearz wrote...

well......I am pretty sure it will be explained.

I did not hear this kind of complaint directed to jocker or Kaidan in ME1

It's Joker, which by the way you do get to know during dialogue with him, or did joker just volunteer his condition to Shepard? <_<
Kaidan is a marine serving under Shepards command, the same as Joker we get to know him through the course of the story, in ME3 Shepard already knows Vega, wut?


He doesn't know him, they just talk.

And what makes you think we won't get to know Vega over the course of the game?

Same situation than Joker or Kaidan's.

Modifié par Gaiden96, 16 février 2012 - 10:26 .


#145
Alex_SM

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Yuoaman wrote...

You act as if the Mass Effect expanded universe stuff hasn't majorly impacted the games in the past. Let's make a list.

Evolution: Gave us insight into TIM's origins.

Revelation: Detailed Anderson's encounter with Saren that was touched on in the game.

Incursion: Introduced the Collectors, Omega, and Aria and we learned that the Collectors were interested in humanity.

Redemption: Liara and Feron's adventures recovering Shepard's body.

Ascension: Dealt with the incident between Cerberus and the quarians.

Galaxy: Miranda and Jacob's origins.

Retribution: Introduced Kai Leng, an antagonist in ME3, and gave us the building blocks for how Cerberus obtained their army. As well, Anderson resigns from his position on the Citadel.

Inquisition: Bailey becomes Executor.

Deception: Never happened.

Conviction: Vega is introduced and he meets Shepard.

OBVIOUSLY NONE OF THIS IS IMPORTANT TO THE PLOT.

NONE OF IT.


And still everything else is unnecesary for Shepards plot or explained ingame. Everything except Vega. 

Playing ME 1 & 2 without expanded universe doesn't take you to any "lolwut? what's happening here?" momment, but ME3 demo does in the first minutes, freaking great job!

#146
Skyblade012

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[quote]squee365 wrote...

[quote]wright1978 wrote...

[quote]squee365 wrote...

[quote]wright1978 wrote...

Vega is one of a number of things that seem to being forced in the ME3 demo. Previous games let you establish your relationships, your Shep's attitudes etc. This time round they seem to have decided to define Shephard which makes zero sense as there are many people importing their own Shephards based on 2 games of experience. I'm going to wait to see how the actual game plays out but the signs are not promising if the intro demo is accurate.[/quote]

He has 4 lines in the entire demo. Why is everyone so upset?

[/quote]

Because i think i should have the ability not to be forced to pre existing buddy buddy relationship with my prison guard that  i know nothing about. Add him during the combat sequence like happened with Jacob in ME2 and allow me to interact with him and come to my own judgement regarding the character. [/quote]

And in MGS2 i was forced to play as a androgynous man-boy but it didn't detract from how awesome of a game it was. 

[/quote]

Yes, the difference being, Mass Effect is an RPG, where plot and story matter.  Go ahead, defend the plot of the MGS series if you like.  I haven't had a good laugh in a while.

[quote]GnusmasTHX wrote...

[quote]the_one_54321 wrote...

[quote]GnusmasTHX wrote...
Huh, is that right? So you're saying ME2 didn't also start with an attack by enemy forces, with Shepard escaping on the Normandy, free to talk to his newly met squadmates?[/quote]
And those "newly met squadmates" were newly met, weren't they? Also, I posted a page or so back, giving some contrast between making previous story available in the game. Sure, maybe this Vega person will have all that info filled in during the game. I sure hope so, anyway.

[/quote]

Yes, they were. ME2 demands you fight with two people you don't know.

ME3 you meet a guy, walk with him and then he leaves until you can talk to him on your ship and suddenly this is a huge problem because they know each other by name. Which is... preposterous because Shepard isn't famous at all.
[/quote]

If the "Shepard's famous" explains why Vega knows Shepard, then how does Shepard know Vega?  Is Vega famous?  If so, why have we never seen/heard of him before?

[quote]squee365 wrote...

[quote]wright1978 wrote...

[quote]kalle90 wrote...

Are you serious?

Jacob is a complete stranger who introduces himself when you first find him shooting mechs, and thorough the level he gives snippets about Miranda, Cerberus and other background. Miranda also introduces himself later on. So by the time you get to talk to Illusive Man you already have pretty good idea who Jacob and Miranda are.

That isn't comparable with Vega who I'm supposed to know from the start and IMO it makes even less sense he would start to introduce himself after the first level. "Hey Vega, err, I hit my head. So who were you again?"

I have my dislikes about ME2, but the intro, despite killing off Shepard, was great compared to what we saw in ME3.

[/quote]

Yep ME2 intro is extremely well crafted in comparison to the ME3 intro.
[/quote]

Its kind of hard to beat killing off the main character.


and another thing, why does the intro have to be better than the last intro, pehaps the parts of the game we're not playing like...Mars maybe, add much more to the intro thats actually really good.

But wait, thats right. we have ridiculously high expectations and are impossible to please. I forgot.

[/quote]

Actually, it's really easy to beat the ME2 intro.  The ME2 intro wasn't actually that good.  It was just miles above this demo.

All the early info we had about ME3's intro was fantastic.  The trial, building tension and atmosphere, and then the invasion occuring.  It would have had some actual player input to the dialogue, as well as built things up and done things like allow us to meet our prison guard friend.  Heck, have Shepard actually in prison, and then, when the Reapers finally invade, it would make sense to toss Vega in there as having to rely on Shepard because everything has just gone to hell.

[quote]Yuoaman wrote...

You act as if the Mass Effect expanded universe stuff hasn't majorly impacted the games in the past. Let's make a list.

Evolution: Gave us insight into TIM's origins.

Revelation: Detailed Anderson's encounter with Saren that was touched on in the game.

Incursion: Introduced the Collectors, Omega, and Aria and we learned that the Collectors were interested in humanity.

Redemption: Liara and Feron's adventures recovering Shepard's body.

Ascension: Dealt with the incident between Cerberus and the quarians.

Galaxy: Miranda and Jacob's origins.

Retribution: Introduced Kai Leng, an antagonist in ME3, and gave us the building blocks for how Cerberus obtained their army. As well, Anderson resigns from his position on the Citadel.

Inquisition: Bailey becomes Executor.

Deception: Never happened.

Conviction: Vega is introduced and he meets Shepard.

OBVIOUSLY NONE OF THIS IS IMPORTANT TO THE PLOT.

NONE OF IT.[/quote]

Ok, I didn't know about Retribution, and now I'm pissed about that one too, since the involvement with Anderson is something that should have been done in-game as well.  The rest?  Totally unimportant except for Conviction, because it is directly affecting my Shepard and her relationships.

Oh, yeah, BTW, what are the chances that Conviction has FemShep in it?  Because, if not, it can't in any way be considered canon for my Shepard.

#147
MortalEngines

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Skyblade012 wrote...
Oh, yeah, BTW, what are the chances that Conviction has FemShep in it?  Because, if not, it can't in any way be considered canon for my Shepard.


It doesn't actually show Shepard, the only part where you see him/her is at the second to last frame and only their N7 gaunlets are visible (and in cuffs). 

#148
Skyblade012

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MortalEngines wrote...

Skyblade012 wrote...
Oh, yeah, BTW, what are the chances that Conviction has FemShep in it?  Because, if not, it can't in any way be considered canon for my Shepard.


It doesn't actually show Shepard, the only part where you see him/her is at the second to last frame and only their N7 gaunlets are visible (and in cuffs). 


...Okaaaaay...

In that case, how the heck can it set up Vega as a character Shepard knows any better than the intro does?

#149
DashRunner92

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Skyblade012 wrote...

MortalEngines wrote...

Skyblade012 wrote...
Oh, yeah, BTW, what are the chances that Conviction has FemShep in it?  Because, if not, it can't in any way be considered canon for my Shepard.


It doesn't actually show Shepard, the only part where you see him/her is at the second to last frame and only their N7 gaunlets are visible (and in cuffs). 


...Okaaaaay...

In that case, how the heck can it set up Vega as a character Shepard knows any better than the intro does?


What do you mean know? As far as we know from the intro, the only thing they know about each other is each other's names and mutual respect since their both soldiers. 

#150
squee365

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Again...Vega is really not that big of a deal. I understood right away that James befriended Shepard when he arrived on Earth. Or does lack of context really confuse people that much?