[quote]squee365 wrote...
[quote]wright1978 wrote...
[quote]squee365 wrote...
[quote]wright1978 wrote...
Vega is one of a number of things that seem to being forced in the ME3 demo. Previous games let you establish your relationships, your Shep's attitudes etc. This time round they seem to have decided to define Shephard which makes zero sense as there are many people importing their own Shephards based on 2 games of experience. I'm going to wait to see how the actual game plays out but the signs are not promising if the intro demo is accurate.[/quote]
He has 4 lines in the entire demo. Why is everyone so upset?
[/quote]
Because i think i should have the ability not to be forced to pre existing buddy buddy relationship with my prison guard that i know nothing about. Add him during the combat sequence like happened with Jacob in ME2 and allow me to interact with him and come to my own judgement regarding the character. [/quote]
And in MGS2 i was forced to play as a androgynous man-boy but it didn't detract from how awesome of a game it was.
[/quote]
Yes, the difference being, Mass Effect is an RPG, where plot and story matter. Go ahead, defend the plot of the MGS series if you like. I haven't had a good laugh in a while.
[quote]GnusmasTHX wrote...
[quote]the_one_54321 wrote...
[quote]GnusmasTHX wrote...
Huh, is that right? So you're saying ME2 didn't also start with an attack by enemy forces, with Shepard escaping on the Normandy, free to talk to his newly met squadmates?[/quote]
And those "newly met squadmates" were newly met, weren't they? Also, I posted a page or so back, giving some contrast between making previous story available in the game. Sure, maybe this Vega person will have all that info filled in during the game. I sure hope so, anyway.
[/quote]
Yes, they were. ME2 demands you fight with two people you don't know.
ME3 you meet a guy, walk with him and then he leaves until you can talk to him on your ship and suddenly this is a huge problem because they know each other by name. Which is... preposterous because Shepard isn't famous at all.
[/quote]
If the "Shepard's famous" explains why Vega knows Shepard, then how does Shepard know Vega? Is Vega famous? If so, why have we never seen/heard of him before?
[quote]squee365 wrote...
[quote]wright1978 wrote...
[quote]kalle90 wrote...
Are you serious?
Jacob is a complete stranger who introduces himself when you first find him shooting mechs, and thorough the level he gives snippets about Miranda, Cerberus and other background. Miranda also introduces himself later on. So by the time you get to talk to Illusive Man you already have pretty good idea who Jacob and Miranda are.
That isn't comparable with Vega who I'm supposed to know from the start and IMO it makes even less sense he would start to introduce himself after the first level. "Hey Vega, err, I hit my head. So who were you again?"
I have my dislikes about ME2, but the intro, despite killing off Shepard, was great compared to what we saw in ME3.
[/quote]
Yep ME2 intro is extremely well crafted in comparison to the ME3 intro.
[/quote]
Its kind of hard to beat killing off the main character.
and another thing, why does the intro have to be better than the last intro, pehaps the parts of the game we're not playing like...Mars maybe, add much more to the intro thats actually really good.
But wait, thats right. we have ridiculously high expectations and are impossible to please. I forgot.
[/quote]
Actually, it's really easy to beat the ME2 intro. The ME2 intro wasn't actually that good. It was just miles above this demo.
All the early info we had about ME3's intro was fantastic. The trial, building tension and atmosphere, and then the invasion occuring. It would have had some actual player input to the dialogue, as well as built things up and done things like allow us to meet our prison guard friend. Heck, have Shepard actually in prison, and then, when the Reapers finally invade, it would make sense to toss Vega in there as having to rely on Shepard because everything has just gone to hell.
[quote]Yuoaman wrote...
You act as if the Mass Effect expanded universe stuff hasn't majorly impacted the games in the past. Let's make a list.
Evolution: Gave us insight into TIM's origins.
Revelation: Detailed Anderson's encounter with Saren that was touched on in the game.
Incursion: Introduced the Collectors, Omega, and Aria and we learned that the Collectors were interested in humanity.
Redemption: Liara and Feron's adventures recovering Shepard's body.
Ascension: Dealt with the incident between Cerberus and the quarians.
Galaxy: Miranda and Jacob's origins.
Retribution: Introduced Kai Leng, an antagonist in ME3, and gave us the building blocks for how Cerberus obtained their army. As well, Anderson resigns from his position on the Citadel.
Inquisition: Bailey becomes Executor.
Deception: Never happened.
Conviction: Vega is introduced and he meets Shepard.
OBVIOUSLY NONE OF THIS IS IMPORTANT TO THE PLOT.
NONE OF IT.[/quote]
Ok, I didn't know about Retribution, and now I'm pissed about that one too, since the involvement with Anderson is something that should have been done in-game as well. The rest? Totally unimportant except for Conviction, because it is directly affecting my Shepard and her relationships.
Oh, yeah, BTW, what are the chances that Conviction has FemShep in it? Because, if not, it can't in any way be considered canon for my Shepard.