Modifié par Drone223, 16 février 2012 - 06:18 .
No, seriously, why is Earth such a marketing point?
#76
Posté 16 février 2012 - 05:22
#77
Posté 16 février 2012 - 05:24
#78
Posté 16 février 2012 - 05:25
Randy1083 wrote...
Oh, no, I know that the Reapers will be elsewhere, and not just on Earth. I was referring specifically to Shepard's mindset. Of course he's going to be worried about his own species, but he of all people should realize the threat the Reapers pose to the entire galaxy.KotorEffect3 wrote...
I know Thessia will be being invaded at the same time Shepard and company visit the planet and the Turians have fled to their moon. So I don't think we have worry about in game being too human centric. I thought ME 2 felt human centric or maybe it was just TIM and Miranda going on about humanity this and humanity that. Pffft I am more interested in seeing the Krogan rise to glory.Randy1083 wrote...
I agree with your out-of-game reasoning, it's just simple marketing. But in-game, the fight against the Reapers is bigger than humanity. The entire galaxy is at stake, not just humanity. That's why I found Shepard's "The Citadel?! But the fight's here!" line to be kind of, well, dumb. It works if you're playing a Renegade Shepard whose first priority is his own people, but for a Paragon Shepard who has a better grasp of the big picture, it doesn't make as much sense.Chris Priestly wrote...
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
Hmm I am not sure, in the demo Shepard says to the female Krogan something along the lines of earth's survival depended on getting that treaty in place. So while I am sure he is naturaly worried about the survival of his own species he understands how the whole galaxy is at stake. Hopefuly we as players get to determine Shepard's mindset. Renegades will be humanity's survival first while paragons will be thinking of saving as many species as possible.
#79
Guest_Catch This Fade_*
Posté 16 février 2012 - 05:26
Guest_Catch This Fade_*
#80
Posté 16 février 2012 - 05:28
Chris Priestly wrote...
2 reasons. One in game, one not.
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
At least, thats my thoughts.
Nice reply, Chris. Also, gotta say, love the new avatar.
#81
Posté 16 février 2012 - 05:32
Chris Priestly wrote...
2 reasons. One in game, one not.
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
At least, thats my thoughts.
Please tell me we get to go to Koozebane!
Modifié par Orca813, 16 février 2012 - 05:34 .
#82
Posté 16 février 2012 - 05:35
Orca813 wrote...
Chris Priestly wrote...
2 reasons. One in game, one not.
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
At least, thats my thoughts.
Please tell me we get to go to Koozebane!
Shoot I didn't know he had actualy had a reference to that. I thought he made that up.
#83
Posté 16 février 2012 - 05:53
KotorEffect3 wrote...
Randy1083 wrote...
I agree with your out-of-game reasoning, it's just simple marketing. But in-game, the fight against the Reapers is bigger than humanity. The entire galaxy is at stake, not just humanity. That's why I found Shepard's "The Citadel?! But the fight's here!" line to be kind of, well, dumb. It works if you're playing a Renegade Shepard whose first priority is his own people, but for a Paragon Shepard who has a better grasp of the big picture, it doesn't make as much sense.Chris Priestly wrote...
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
I know Thessia will be being invaded at the same time Shepard and company visit the planet and the Turians have fled to their moon. So I don't think we have worry about in game being too human centric. I thought ME 2 felt human centric or maybe it was just TIM and Miranda going on about humanity this and humanity that. Pffft I am more interested in seeing the Krogan rise to glory.
Thats right....The Turians get attacked by the Reapers as well, and the Asari homeworld falls (the FemShep trailer confirms it), plus there is the huge space battle between the quarians and geth. Also the Citadel plays a major role, etc.
However the entire series is based on the humans place in the galaxy.
Modifié par txgoldrush, 16 février 2012 - 05:55 .
#84
Posté 16 février 2012 - 05:56
#85
Posté 16 février 2012 - 05:57
#86
Posté 16 février 2012 - 06:09
I think it'd be hard to really form some kind of emotional attachment to planets not at least LIKE earth. Otherwise the lifeforms would be so vastly different why would we need to or want to care in game or out?
Seems a bit late to complain about humanities place when a human is essentially the galaxies savior eh?
I dont mind the take earth back marketing really, if we lose our home planet... what have we got left? We'd no longer be a galactic power and we'd be reduced to....*shudders* Quarians essentially...
I joke I joke
#87
Posté 16 février 2012 - 06:12
Oh she'll try to save it... but she'd probably have grown up studying about how it was turning into a cesspool.......*cough*
#88
Posté 16 février 2012 - 09:38
#89
Posté 16 février 2012 - 09:40
Unless the reapers work realllllllllllly slow I can't imagine there will be many left to save.
#90
Posté 16 février 2012 - 09:42
Earth isn't turning into a cesspool. It was a cesspool before the discovery of mass effect technology, but as of ME1 things are starting to improve thanks to the advanced technology. There are still parts of the planet that are pretty crappy places to live, of course.Phoenix_Fyre wrote...
Well my current Shep is from Mindoir if Earth sucks as much as it does due to pollution, and over-population............. meh.
Oh she'll try to save it... but she'd probably have grown up studying about how it was turning into a cesspool.......*cough*
#91
Posté 16 février 2012 - 10:14
#92
Posté 16 février 2012 - 10:19
Taleroth wrote...
Maybe they're hoping it will build more attachment. It's where we keep our stuff.
You like your stuff, don't you?
It would build attachment if the fight took place somewhere other than in some sterile white cityscape that is never named nor elaborated on. Doesn't it bother anyone that the opening level of the demo could just aswell have been on the Asari homeworld, and that we'd never have known any better if Bioware had insisted that it was?
#93
Posté 16 février 2012 - 10:35
G3rman wrote...
We are humans, we play as a human and are most familiar with Earth as our home.
I don't see why its so hard for some people to understand. It might strike such a vibrant chord in you, but for many it does.
It's not hard to understand at all. But it's still not good. I feel when a story is catering to you in such a obvious way it doesn't feel natural and I find it hard to take seriously.
It just makes me feel rebellous. You force me to care for earth and humanity? Now I feel less inclined to do so, just like kids try to do the opposite of what their parents say.
Finding your own truth and opinion has more weight then Bioware telling me:
"This is Earth, you are now supposed to care.
This is a kid dying, sad music is playing, you are now supposed to be sad.
It's all about humans, because you are human, you are now supposed to care."
On the other hand, if I was fighting for the whole galaxy and then get the news that Earth is taking heavy casulties and I have to make the choice between my home or let's say an Asari planet, I'm pretty sure I would do anything to save my home world.
#94
Posté 16 février 2012 - 10:41
In-game it's obviously since Shepard is human, he is no longer a spectre and ever since ME2 is more concerned with humanities' concern in general which is tied in with saving the whole universe. Since the Reapers are so focused on turning humans into other Reapers, I think story wise they just pushed it into that direction. Now if Reapers were planning to Reaper-fy Asari for example, Earth would make no sense.
From a reality perspective people feel much more attached to Earth. Whether they are fans of Mass Effect, or especially if they are not. If they are just starting in the ME trilogy with ME3 they likely won't even know what the hell some of the other homeworlds are and instead of just 'fight for [randomplanetnameIdontknow]' it then just becomes a fight for our homeworld where all our possessions are at.
It makes sense.
#95
Posté 16 février 2012 - 11:11
also remember poeple wanted an epic battle to save earth? we wanted a massive last battle on earth and it seems we got our wishChris Priestly wrote...
2 reasons. One in game, one not.
In game, Mass Effect is the story of Commander Shepard and he's human. The story reflects around humans. Commander Shepard being the first human specter in part 1, Cerberus and their human first viewpoint in ME2 and now humanity's fight to stop the reapers in part 3.
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
At least, thats my thoughts.
#96
Posté 16 février 2012 - 11:16
Chris Priestly wrote...
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
Bachelors parties on Koozbane are never successful.
So many muppets.
#97
Posté 16 février 2012 - 02:38
Chris Priestly wrote...
Out of game, it is easy for people to associate with earth. Sure, we could have set the story on Tuchanka or Illium or Koozbane or any otehr planet, but as people, we react in a certain way when Earth is in danger.
yeah, It's true.
It gives you a bigger motivation to fight. Earth is a good place to end the ME series. You know, if you manage to save humanity You won't be expecting anything else to happen. It'll be complete.
I had this problem with many games .. I was like "wha? the end? now?"
#98
Guest_Catch This Fade_*
Posté 16 février 2012 - 02:43
Guest_Catch This Fade_*
#99
Posté 16 février 2012 - 02:43
lolz
yeah pretty much that
#100
Posté 16 février 2012 - 02:44
Reaper's want our antique trains, which they'll play with like we play with train sets.
Modifié par GnusmasTHX, 16 février 2012 - 02:44 .





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