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fight the darkness, too much shadow


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#1
Raxxman

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Image IPB

So it's the grim dark future, and everything is moody and grim, and dark. And dark.

anyone got an idea on how to improve on this?

Alienware mx11, i7, geforce 540m, 8 gigs ram.

Modifié par Raxxman, 16 février 2012 - 03:51 .


#2
vampiremelinda

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I have the same issue

#3
Mclouvins

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Did you check your cinematic light count, I get stuff like that but mine's set on 1 since I have a crappy Radeon HD 6490M. It's in the binary folder in case you need directions.

#4
vampiremelinda

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I have a count of three, the most I can have and still have this dark issue. The only time it has come up is in the earth cinematic, before the committee becomes toast

#5
Caladblog

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Turn Off dinamic shadows and turn on armonic blablabla light. Set cinematic light to 1 and problem solved (better than nothing)

now i have a guess about the freeze, black screen of death, etc. The guilty seems to be Dinamic Shadows (I put my card options all to perfomance and then I configure ME3 graph options the same way....at least in my case Antialiasing and dinamic shadow are the things that kill my demo. I turn off Dinamic Shadow and I can play normally until the part where Anderson and you jump from a corner (beginning) in that point if I have Antiliasing on the game on or my card the game crash and freeze forcing a shutdown)
Disabling those two I can start to try configs on my card and if I chose high cuality (Whitout antialiasing at all)I can play the game whitout grim shadow faces and no freeze or crash so far.

I gonna make more test tomorrow cause i dead tired of figthing whit this sorry excuse of demo (the sadly part is if I do the inverse on mass effect 2, turning high cuality on my card, enabling dinamic shadows and antialiasing the game run just fine and look gorgeous whiout crash or fps drops............)

#6
vampiremelinda

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Caladblog wrote...

Turn Off dinamic shadows and turn on armonic blablabla light. Set cinematic light to 1 and problem solved (better than nothing)

now i have a guess about the freeze, black screen of death, etc. The guilty seems to be Dinamic Shadows (I put my card options all to perfomance and then I configure ME3 graph options the same way....at least in my case Antialiasing and dinamic shadow are the things that kill my demo. I turn off Dinamic Shadow and I can play normally until the part where Anderson and you jump from a corner (beginning) in that point if I have Antiliasing on the game on or my card the game crash and freeze forcing a shutdown)
Disabling those two I can start to try configs on my card and if I chose high cuality (Whitout antialiasing at all)I can play the game whitout grim shadow faces and no freeze or crash so far.

I gonna make more test tomorrow cause i dead tired of figthing whit this sorry excuse of demo (the sadly part is if I do the inverse on mass effect 2, turning high cuality on my card, enabling dinamic shadows and antialiasing the game run just fine and look gorgeous whiout crash or fps drops............)


Oh My God. You Are My Hero. I switched cinematic lights to one and had already turned off the shadows. Cleared up the darkness problem I had. I can finally see Kaidan's face clearly. Thank you Sir! Image IPBImage IPB

#7
Caladblog

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Now I have a problem lol...... Now I face the all migthy dreadnouhgt crash before the good guys blow him up...... I have the idea that the problem are certains in-game cinematic (the ones whit the game engine)whit dialog part and no dialog part (the dreadnought crash and freeze is one of thoses)......So far i guessing that I really gonna have to cancel my Collector Edition for pre-order....to much problems on demo and I dont want the same **** on the retail version....sigh*

#8
Raxxman

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it's better with those suggestions, but still massively too dark.

Will post an updated screenshot later

#9
TLock_Supreme

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I had the same problem, but in my case I just turned off the anisotropic filter through the ME3 demo config located in the binaries folder of the game. After that everything became normally lighted.

#10
shepskisaac

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Does it happen if you have both 3 light sources and dynamic shadows set as on?

Caladblog wrote...

Turn Off dinamic shadows and turn on armonic blablabla light. Set cinematic light to 1 and problem solved (better than nothing)

Will try your suggestion, since in my case, I had to turn all 3 cinematic lights and dynamic shadows on to get rid of dark faces. lol the opposite of what others did.

Modifié par IsaacShep, 16 février 2012 - 12:17 .


#11
jimmartens12

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I have this shadows too. They appear because dynamic shadows has to be turned on to show the graphic appropriate. If you haven't turned it on, than reflected light will not light up somebody's face.

But in my case these dynamic shadows were the reasons for drastic framerate drops. As I turned dynamic shadows and anisotropic filtering off, the demo worked much smoother.

#12
Drake-Shepard

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dynamic shadows was ruining my frame rate...
But then I turned off:
anti-aliasing
motion blur
antistropic filtering

and left on all shadows,lightings . Then it ran well without having those super shadow moments.

I think antistropic filtering combined with dynamic shadows was killing my laptop

#13
Caladblog

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Finally I managed to complete the demo whitout a single error!!!
I just downloaded the 12.1 ati driver preview and for some kind of magic i can turn on the antistropic filterning, shadow and ligthings on and the game run just fine. I played all the way on full screen (for some odd reason i cant manage to get back my old 1440*900 resolution wish i use in all of my games whit high settings....except skyrim trololo) now I gonna try windowed mode to look for error....maybe i can still get my pre-order back

#14
shepskisaac

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Caladblog wrote...

Turn Off dinamic shadows and turn on harmonic blablabla light. Set cinematic light to 1 and problem solved (better than nothing)

Just wanted to say, THANK YOU SO MUCH for this tip Caladblog! best advice ever! I don't have any shadow issues anymore and I can keep dynamic shadows off which helps my framerate A LOT! :D

#15
Drake-Shepard

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resolved

Modifié par Drake-Shepard, 17 février 2012 - 12:08 .