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Can we be left handed?


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46 réponses à ce sujet

#26
Maria Caliban

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HeathenKing wrote...


It doesn't seem like it'd be TOO difficult, just a reversal of animations.


You sir, just punted a kitten into a window. How do you feel about that?

#27
Taleroth

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You southpaws are trying to destroy the American family!

#28
BlueShiftPS

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Achromatis wrote...

Play while looking in a mirror, problem solved. Wheres my cheque?


And learn to read backwards?

It seems as if there are a good number of lefties here, which means a decent-sized potential audience...  For a lefty mod.  Really, I'm sure there's a left-handed modder out there that's skilled and driven enough to reverse all the combat animations and switch the slots.  Right?

#29
Enderion De'Veryn

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HeathenKing wrote...

gewthenKartoga wrote...

I really doubt it. What game does that anyway?


Torchlight does it.
It doesn't seem like it'd be TOO difficult, just a reversal of animations. But I'm no developer. But I can understand being left-handed and wanting a left-handed character. It's like playing a skateboarding game and being forced to ride regular if you're goofy-footed. (I always hated that)



Top Skater FTW!!!  Image IPB

Anyways, I will be using my left hand in the game, even if they won't let my character use it Image IPB

Modifié par Enderion De'Veryn, 02 novembre 2009 - 03:54 .


#30
Voiddrifter13

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Haven't most of the lefties had to learn to use your right hands for some things ? There you go your ambi-dextrous you can now either dual wield and have a sword in your left hand with pride, wield a two hander and say I am using my left more than my right or say your faking it so you can surprise them at the last moment with a shield bash to the face with your strong hand.

#31
Ekardt

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There are a few shooters that do this, or at least offer ambidexterity.

#32
childofbhaal

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BlueShiftPS wrote...
And learn to read backwards?

It seems as if there are a good number of lefties here, which means a decent-sized potential audience...  For a lefty mod.  Really, I'm sure there's a left-handed modder out there that's skilled and driven enough to reverse all the combat animations and switch the slots.  Right?


I don't know... most of the trailers/video show the party fighting monsters so I am nto sure, but is there any 'connected' fight animation? E.g. PC swings sword, Enemy deflects sword etc.

If there are a lot of that, then its going to be a some work to make it not look awkward (parrying animation is going to be shifted. Maybe some deathblows. Who knows.) From the way bioware describes it, the toolset should have the capability for this.

Pure speculation.

#33
goat_fab

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JasonPogo wrote...

Ok just wondering.  If we are say a sword and shield character can we switch it up so that the shield is carried in the right hand and sword in left?  Or is our right hand always going to be the "official" main hand while left is the off hand? I know it is a small gripe but as a left handed person this has always bugged me in games.


Not to be rude but if it's that big of a deal, go play any of the LoZ games before Twilight Princess. Link's lefthanded.

#34
- Archangel -

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Just chiming in as another lefty who would like to see this.





"Left handed people are the only people in their 'right' mind"

#35
Vaeliorin

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Yet another left-hander who would like the option to play left-handed characters in games (my characters are almost always left-handed in my head, regardless.)

#36
Ninjaphrog

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This topic has already been up...but sadly no they didn't take left handers into account =(

#37
Jarkill

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You should play unreal tournament. That game even allowed you to be centre handed.

#38
Drugith

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i remember little league baseball...i liked to throw with my left hand...but also liked to catch with my left hand...it sucked lol

#39
Silabus

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I don't know much about western swordplay but if it's anything like eastern swordplay, there are no left-handed swordsmen. That's just the way it is, and I speak from experience (I'm a left-handed swordsman forced to train/spar right-handed).

You get used to it, and now going back and trying to use a sword left-handed feels awkward and clunky.

Modifié par Silabus, 02 novembre 2009 - 05:57 .


#40
Varenus Luckmann

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Jarkill wrote...
You should play unreal tournament. That game even allowed you to be centre handed.

And that's just freaky.

#41
Remmirath

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Jarkill wrote...

You should play unreal tournament. That game even allowed you to be centre handed.


I do like the fact that you can be left-handed in Unreal Tournament. In a first-person shooter (or any other first-person game with combat) it throws me off if I can't switch it to being left-handed. I know the target is in the same place no matter what, but it does.
I don't mind it in a roleplaying game, though. I mean, who's to say my character is left-handed? They might be, sure, and if I decide they are I'll just imagine they are. It's not a big deal for me. I can see how people who like to basically play themselves would find it annoying not to have it be an option, but I don't think it would be as simple as flipping things. If they're just standing there, yeah, but I'm pretty sure if you simply flipped one half of a combat animation it'd look pretty odd. Or anything where your character is picking something up, or using their hand. I think it's pretty minor for the amount of work it'd probably take.

#42
Cuuniyevo

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Trelow-LMG wrote...

Taleroth wrote...

Such sinister aspirations you have.


I see what you did there.

Image IPB

On that note, there have actually been many times in history where left-handed soldiers were great assets. The most common example would be when attacking a building that had spiral staircases. Most castles and towers for centuries have been made with spiral staircases that go down counter-clockwise, to make it easier for the right-handed defenders to get a full swing in, while simultaneously making it difficult for the right-handed invaders to do more than thrust. Having some left-handed troops when attacking such a position would level the playing field, so to speak. That said, it would be a lot of work to implement it perfectly, and anyone who's left-handed would be able to tell at a glance if the animations were off by even a little bit. I know some lefties and a couple ambi's, but I am not blessed in that regard. I'm hardly dextrous enough to be considered a righty.Image IPB

#43
Darthnemesis2

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Left handers FTW!!!!

#44
Mordaedil

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Varenus Luckmann wrote...

Yeah. This is a frivilous and unneccessary discrimination of an innocent minority. You should totally sue.

Jumping to conclusions is fun.

Varenus Luckmann wrote...

OR you could just mirror the model.


HeathenKing wrote...



Torchlight does it.

It doesn't
seem like it'd be TOO difficult, just a reversal of animations. But I'm
no developer. But I can understand being left-handed and wanting a
left-handed character. It's like playing a skateboarding game and being
forced to ride regular if you're goofy-footed. (I always hated
that)


Reversing
the model or reversing the animations doesn't really work all that
well.  You'll get freaky coincidences like the character's spind
suddenly bending the wrong way, when you want to turn left, the model
looks like it is turning right, and so on.

Making a character
left-handed in a game is a challenge unless you plan on it from the
start, like Torchlight did. But also notice that you use the same
animations even if you dual-wield in torchlight, so they did expect
just about any person to get the most out of the least work. Imagine in
Dragon Age on the "finish them" animations, your character would
suddenly clip through the shoulder of the Ogre, reppear on the other
side or seemingly floating on mid-air on a non-existant shoulder.

Mirroring the animations isn't an easy thing because nothing else responds to just mirroring them.

That said, it's not *AS* big of a deal as implementing horses, but in terms of "value vs. cost", it most certainly loses out. :?

The best in-game explaination is that, well, the entire Cousland/Tabris/Mahariel/Surana/Amell/Brosca/Aeducan families have always been right-handed and their children have been right-handed or ambidextrous and such things are genetically inherited, and since it's not your own character you play, but a premade template, that's about as good as you can get.

That said, you certainly don't have to act like you are disabled or anything on these forums.
Everyone knows left-handers are more artistically expressive. =]

#45
Vaeliorin

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Mordaedil wrote...
That said, you certainly don't have to act like you are disabled or anything on these forums.

Hmm...I've done some reading on the subject (I know, weird, right?) and from what I read, left-handers either have the hemispheres of their brain swapped or their nerves don't cross like they're supposed to.  I've always wondered which was the case with me, but seeing as I've never had reason for an EEG or catscan or anything like that, I guess I'll have to keep wondering.

Regardless, left-handed people are physically different than right-handed people.  Not disabled, certainly, but differently abled. :)

#46
Deltrex

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Silabus wrote...

I don't know much about western swordplay but if it's anything like eastern swordplay, there are no left-handed swordsmen. That's just the way it is, and I speak from experience (I'm a left-handed swordsman forced to train/spar right-handed).

You get used to it, and now going back and trying to use a sword left-handed feels awkward and clunky.



I'm lefthanded too but I never had that problem at training. My trainers always told me to use the hand I want. In fact i think it's kind of a merit to be a left handed swordsman, because most fighters don't know how to handle that since they mostly train with right handed people.

I would like to see such an option, as fighting with a sword and shield is not one of thouse activities where you need bouth hands anyway and just do it like everyone else. unlike the gearshift of a car where you don't have a choice or the computer mouse where its a very simple motorskill that is just not done with the right hand (i hear that some people do use the mouse with the left hand but i know quite a few lefties besides me and none of them does it) you actualy use the sword with your main hand as the maneuvers performed are fairly complex and need the firm grip of your stronger arm.

#47
KillTheLastRomantic

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Varenus Luckmann wrote...

Ajyk wrote...
I'd rather see the option to be left handed than have the option for a homosexual relationship.

You and me both. Think of the potential if all that work catering to a dismal minority went into developing actual content.

gewthenKartoga wrote...
I really doubt it. What game does that anyway? Would you want money spent in making left hand work (including the graphic work and animation work?) Some blades would require left hand versions and so added cost (e.g. a left hand version of a blade with an edge on one side with a hand guard, assuming such a blade exists in DA).

OR you could just mirror the model.


Yeah, because gay people not being able to play an aspect of the game is TOTALLY comparable to not being able to hold a sword in your left hand.