Thankyou bioware for not making the missions run and gun, simple, and short affairs. I hate short round games that are all about instant gratification (leaderboard rubbish).
I really love how you have to stay with the level to get your points, keeps people with longer attention spans interested.
Lol, not like certain other MP games I have dabbled in.,
I love the lengthy missions in MP
Débuté par
StElmo
, févr. 16 2012 05:15
#1
Posté 16 février 2012 - 05:15
#2
Posté 16 février 2012 - 07:35
Also I'm finding it is not so dissapointing when we loose because we still get XP. very satisfying.
#3
Posté 16 février 2012 - 07:43
I also find their very consistent length of 25-30 cool..
#4
Posté 16 février 2012 - 07:44
Needs more variety in missions though ie MW3 spec ops. Also both short and long game types ie 6 wave games and 11 wave games (and even longer) would be nice!
#5
Posté 16 février 2012 - 07:47
I dunno, I appreciate the length of the games too, but because I feel they aren't lengthy. These rounds may be 5 minutes longer, if that, than most MP games I've played.
#6
Posté 16 février 2012 - 08:07
Feels good when you finish a mission and get extracted with everyone intact.
#7
Posté 16 février 2012 - 08:37
Need more game modes, like seriously. I hope it isn't just survival mode in the final product, that would be pretty crappy. But other then that i think it's pretty good...maybe throw in some armor customization though.
#8
Posté 16 février 2012 - 08:48
The survival-style missions are pretty good imo, but I would love a mode with more map progression.
For example: Assault mode in UT2004, or the Enemy Territory games.
For example: Assault mode in UT2004, or the Enemy Territory games.
#9
Posté 16 février 2012 - 08:57
HolyAvenger wrote...
Feels good when you finish a mission and get extracted with everyone intact.
I agree, one of the best things about co-op for this game. Everyones right next to each other, shooting waves of enemies that come at them from different angles.
I also like the missions in this, it makes it "unique" in a way. Just having an Objective to go after really brings the team together.
#10
Posté 16 février 2012 - 09:54
Assault modes would be good.
some L4D style multi area missions would be godlike, so they wont happen.
some L4D style multi area missions would be godlike, so they wont happen.
#11
Posté 16 février 2012 - 10:20
Raxxman wrote...
Assault modes would be good.
some L4D style multi area missions would be godlike, so they wont happen.
Dude, I just played with you! You're good. Rocking that quarian engineer.
#12
Posté 16 février 2012 - 11:21
HolyAvenger wrote...
Raxxman wrote...
Assault modes would be good.
some L4D style multi area missions would be godlike, so they wont happen.
Dude, I just played with you! You're good. Rocking that quarian engineer.
cheers, it was a good team. Enjoyed it
#13
Posté 16 février 2012 - 11:50
Agree 100%. The 20-30 minute matche lengths are fantastic.
#14
Posté 16 février 2012 - 12:15
I agree on both sides. The matches are great and always keep my attention. Couldn't hurt to have a few extras along the way though.
#15
Posté 16 février 2012 - 08:12
Yeah the system is great so far, just needs more PVE encounters that are actually interesting.... Pure PVE MMO? Well, instance based LFG MMO ... give us bosses haha xD





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