How to deal with Phantoms and other Cerberus enemies.
#26
Posté 16 février 2012 - 09:10
#27
Posté 16 février 2012 - 09:26
Kaiser Shepard wrote...
General tactic: snipe their heads off, easy as that.
This - with maxed (weapon) damage and sniper rifle enhancements.
It's quite satisfying - her jumping around, doin' her thing, owning people and *boom* - no more Phantom.
#28
Posté 16 février 2012 - 09:27
To be fair the good old Mattock/Avenger pinning fire + grenade cleans 'em up pretty nice too.
#29
Posté 16 février 2012 - 09:46
The main obvious key with regards defeating her is to ensure that as soon as you know she is around make her your focus, because left to her own devices she can ravage a team solo
#30
Posté 16 février 2012 - 10:12
This is pretty much it. Cloak behind cover, then approach her from the side or approach her enough where you can aim at her head and kaboom.Kaiser Shepard wrote...
General tactic: snipe their heads off, easy as that.
Also, the Krogan charge works wonders. Stagger/awesome damage/ do it again for overkill.[works on silver]
Modifié par Indoctrinated Spectre, 16 février 2012 - 10:14 .
#31
Posté 16 février 2012 - 11:14
Oh and overload and shield drain are pretty effective on her barrier.
Modifié par double02, 16 février 2012 - 11:19 .
#32
Posté 16 février 2012 - 11:19
#33
Posté 16 février 2012 - 11:53
#34
Posté 16 février 2012 - 12:00
#35
Posté 16 février 2012 - 12:52
Step 1: Stasis
Step 2: Gangbang her with all your friends, aim your loads at her face for maximum trauma
#36
Posté 16 février 2012 - 01:17
byne wrote...
If you play a human vanguard, your strategy for basically anything other than an Atlas is as follows:
1: Charge
2: Nova
3: Shotgun
Repeat as needed.
Vanguards are awesome.
lol ive actually taken out an atlas by doing this.
#37
Posté 16 février 2012 - 01:20
Human adept: warp + singularity + warp again
#38
Guest_Aotearas_*
Posté 16 février 2012 - 01:22
Guest_Aotearas_*
Sir Ulrich Von Lichenstien wrote...
She's a killer queeeeeen, gunpowder, guillotine, dynamite with a laser beam, guaranteed to blow your mind, anytime!
The main obvious key with regards defeating her is to ensure that as soon as you know she is around make her your focus, because left to her own devices she can ravage a team solo
Queen FTW!
Well, as for taking on Phantom headstraight ... who wants to live forever? When I get access to MP, I am surely going to pummel some sense into those, only to beat the pulp of it out again.
Someone is going to get rocked, ... like a hurricane!
#39
Posté 16 février 2012 - 01:37
Human Engineer
It's God Mode in MP and I LOVE it!
#40
Posté 16 février 2012 - 01:39
#41
Posté 16 février 2012 - 02:50
For example, as a soldier I can spam grenades mixed with adrenalin rush. I just need to keep a small distance from her.
Not to insult anybody, by the phantom by herself isn't that hard. Its the enemies around her, or when she catches you off guard that she's hard.
#42
Posté 16 février 2012 - 02:53
With my Vanguard I fight Fire with Fire.
I'm doing just fine.
#43
Posté 16 février 2012 - 03:02
#44
Posté 16 février 2012 - 03:07
NYG1991 wrote...
Main tactic I've heard for soldiers is to just put as many rounds toward her until teammate can help
Grenades do just fine. not sure about concussive shot though.
#45
Posté 16 février 2012 - 03:08
Also, don't melee her unless you're a Krogan or a Vanguard; her melee is actually a sync-kill which just ends you.
#46
Posté 16 février 2012 - 03:21
Sir Ulrich Von Lichenstien wrote...
She's a killer queeeeeen, gunpowder, guillotine, dynamite with a laser beam, guaranteed to blow your mind, anytime!
The main obvious key with regards defeating her is to ensure that as soon as you know she is around make her your focus, because left to her own devices she can ravage a team solo
That's not entirely true. The key is more to be AWARE of her, rather than make her the focus. Focusing on her can be just as much of a deathtrap as ignoring her if other equally dangerous enemies are around.
For example, while you are trying to hunt down the phantom two engineers plant turrets on opposite sides of the map. Its dangerous.
#47
Posté 16 février 2012 - 03:23
#48
Posté 16 février 2012 - 03:30
#49
Posté 16 février 2012 - 03:52
Charge
Assault Rifle when it's down
As it gets up I Heavy Punch
Charge again to kill it
#50
Posté 16 février 2012 - 03:57
Although I haven't quite found a way to deal with turrets efficiently yet.
Food for thought. Max rank stasis becomes an aoe sphere that will make guardians drop their shield when they walk through it





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