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How to deal with Phantoms and other Cerberus enemies.


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#51
Armass81

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A Krogan can **** slap her into kingdom come. Thats what I did with my Durk anyways :P (Durk is my krogan soldiers name)

Modifié par Armass81, 16 février 2012 - 03:59 .


#52
ArkkAngel007

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D3MON-SOVER3IGN wrote...

byne wrote...

If you play a human vanguard, your strategy for basically anything other than an Atlas is as follows:

1: Charge
2: Nova
3: Shotgun

Repeat as needed.

Vanguards are awesome.


i had one of my friends get pwned by a phantom after charging it lol


This.  Nearly had her with that combo but I was a lower level at the time, therefore I couldn't finish off the last 5th or so of her health before she skewered me.  Heck, I'd nova, charge, then either nova again or use the shotgun.  You don't want to be too close when your shields are down or it's over.

Edit:  Then again, everyone rage-quit since the host quit, so I was left alone.  Nothing else to distract or whittle her down.

Modifié par ArkkAngel007, 16 février 2012 - 04:10 .


#53
Ice Cold J

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If you have a great team player on your squad (like me) who will play a sentinel or engineer while everyone plays a soldier or vanguard and brags about their kill count, have them use overload to drop her shields, then try some biotics like pull, singularity, etc. And, above all, team kill her. The only thing I've seen even remotely close to going to to toe with a phantom is a lvl. 20 Krogan soldier.

#54
Guest_D3MON-SOVER3IGN_*

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Here is my Drell Vanguard gameplay.
I believe i killed a couple Phantoms in this round too.
www.youtube.com/watch

:police:

#55
Armass81

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D3MON-SOVER3IGN wrote...

Here is my Drell Vanguard gameplay.
I believe i killed a couple Phantoms in this round too.
www.youtube.com/watch

:police:


Drell are so freaking cool...

#56
HolyAvenger

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Octsober wrote...

Asari + Stasis + Throw = Win
Although I haven't quite found a way to deal with turrets efficiently yet.
Food for thought. Max rank stasis becomes an aoe sphere that will make guardians drop their shield when they walk through it :)


Ooooh. I was looking at that evolution? Will it really? Tasty.

Asari adept is now my new favourite class. Owning Phantoms like a boss, great melee, lovely dodge animation and "For Thessia!" warcry? Too much win!B)

Modifié par HolyAvenger, 16 février 2012 - 04:36 .


#57
Shad0wOGRE

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My soldier usually deals with phantoms by concussive shot then a sniper round to the face. Or if she's harassing one of my team a simple sniper shot to the side or back of the head does wonders.

I suppose cryo rounds would come in handy, but you can't rely on a random item for consistent strategy.

Edit: I've also melee'd a phantom at full strength to death using 2 normal then one heavy, then another 2 normal melees. Being out of ammo left little options so I wouldn't recommend it. Man that got my blood going. Red screen after her sneak attack and that desperate scramble to beat her to death. Wheh, that was fun.

Modifié par CommanderNuetral, 16 février 2012 - 04:41 .


#58
MasterSamson88

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As a Turian Sentinel I've also found it easy to dispose of her barriers via Overload. After that she immediately runs away, making it pretty easy to take her from there.

#59
Nizzemancer

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I've said it in plenty of threads before and I'll say it here too:

Concussive shot + Unload AR clip in her face while she's licking up her teeth from the floor..

#60
ShdwPlayer

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byne wrote...

If you play a human vanguard, your strategy for basically anything other than an Atlas is as follows:

1: Charge
2: Nova
3: Shotgun

Repeat as needed.

Vanguards are awesome.


I agree with this. Though for most heavy enemies I prefer to run up to them nova -> charge (only if barriers drop/nova consumes it) -> nova. Throwing in a heavy melee somewhere there

#61
Liber320

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Vanguards can take her out no problem

Charge -> Heavy Melee -> Shotgun

Repeat steps 2 and 3 if neccissary

#62
SNascimento

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Nah, one thing is taking down an Phantom one time without effort, other is to say you just need to charge her to take her out.
.
Anyway, maybe I just don't know how to play Vanguard.

#63
xhostileman

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 shoot the **** away with them

#64
xhostileman

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Liber320 wrote...

Vanguards can take her out no problem

Charge -> Heavy Melee -> Shotgun

Repeat steps 2 and 3 if neccissary


Charge heavey melee nova charge to regain. +147 regen rate for powers ftw

#65
JeffZero

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Nashiktal wrote...

NYG1991 wrote...

Main tactic I've heard for soldiers is to just put as many rounds toward her until teammate can help


Grenades do just fine. not sure about concussive shot though.


Well, my character is a Level 15 Soldier who basically spams Concussive Shot like there's no tomorrow -- I have a +166% Recharge so I'm essentially alternating between a few shots from my AR followed by an application of CS. It keeps her at bay pretty nicely on Bronze but if I'm alone and there are more enemies surrounding me things get pretty hairy.

#66
Drake-Shepard

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wait....you can damage them while they are under stasis??!!? This could be very useful for me. So far I have only tried to stasis the atlas lol, I think it worked for 1 second

#67
JeffZero

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For the record, getting Concussive Shot up pretty high helps tremendously in suppressing fire in general. I can't tell you how many times I've helped my teams out by keeping a horde of Centurions at bay; it's quite nice.

CS is really impressing me. I didn't expect it to be this good. I even chip away at the Atlas at a nice clip like this.

#68
Giantdeathrobot

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I find Atlas mechs too easy, really. Missiles are very commonplace and they get one-shotted by them. IMO missile launchers should either do reduced damage or take an Equipment slot, cause else everyone always has them and they make this supposedly tough enemy a joke.

Phantoms are great. They force you to move away from cover, sometimes right into a Guardian or the field of fire of a turret. Biotics counter them best, Vanguards in particular, and the lucky vanguards with Claymore shotguns even more. I found that, as Engineer, Drones work well in distracting it too. There are rarely more than one per wave, thankfully.

Enemy engies are a pain in the ass. A stray turret can wipe out a whole team very easily, especially on Silver and up. Tech powers kill thm really fast, but the best way is to kill the engie himself before he sets him up. They are fairly recognizable in that they use pistols, unlike everyone else but Guardians.

Nemesis are friggin annoying. Best bet is to immobilize it with a power (Overload, Charge, Stasis, Incinerate if it's shields are down) and kill it fast.

Guardians can either be real tough or sitting ducks, depending on your team. Explosives (frag grenades) and good sniper shots kill them dead. Anything else? Good luck circling around it while his buddies shoot you.Vangards can kill them fast by charging, then headshoting while he recoils from the force; there's a nice clean shot of his head. Pop!

Centurions don't seem special beyond the shields. I noticed they throw grenades more often, I think. And their melee seems more damaging.

Still, even with the various tricks, it's quite difficult in Silver or Gold to kill them as easily. In fact, the various Cerberus units work quite well together, it's really well designed. Big kudos to Bioware.

#69
The_Real_Lee

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My solution to difficult enemies.

Krogan heavy melee, repeat until enemy is dead

#70
JeffZero

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Guardians can either be real tough or sitting ducks, depending on your team. Explosives (frag grenades) and good sniper shots kill them dead. Anything else? Good luck circling around it while his buddies shoot you.Vangards can kill them fast by charging, then headshoting while he recoils from the force; there's a nice clean shot of his head. Pop!


As a Soldier, I like to give them a nice Frag Grenade in the face.

#71
gnrfan228

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On my PC account, I play as a Turian Sentinal. As soon as I see a phantom, I give them a maxed Overload. Completely takes out their biotic barrier. Very useful.

#72
RiouHotaru

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OP, you might want to mention that bizarre ranged attack Phantoms have. It looks like she shoots some kind of energy dart from her hand and it utterly ruins your shields, so even keeping distance doesn't always work.

Also, if you know there's a Phantom (usually Wave 7 or so is when they start spawning) don't just stick to cover. Keep your eyes peeled.

#73
ncknck

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overload and keep the distance for gods sake.

#74
Janter1

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SALARIAN INFILTRATOR:
when you see Phantom - Use ENERGY DRAIN.
Then shoot what you got - sniper works best + headshot, but any weapon will do. handgun, assault rifle.
When you have ENERGY DRAIN available, use it again + shoot.
should be dead.

energy drain = phantom is paralyzed for 2 seconds or so and leaves herself up for shot mostly.
when ur f'''d up, tactical shield and run to deep safe distance.

I've dispatced 4 phantoms + guardians + other stuff on silver level solo, when they r**ed all my other team.
Was 90% calculating 10% luck. Tough tough :) But works.
Better to front phantom FIRST, than leave her roaming around.

P.S. I once used ROCKETS on phantom since I was really low, exposed, and _scared_
Don't be afraid using rockets on phantom if your class is weak against phantom, your on already wave 10 and all other teammates are dead.

Modifié par Janter1, 18 février 2012 - 03:45 .


#75
Raxxman

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Techlology wrote...

As an Asari Adept:

Step 1: Stasis

Step 2: Gangbang her with all your friends, aim your loads at her face for maximum trauma


why bring friends? status + carnifex. 3 shots on bronze, 4 on silver.