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The kid


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#51
wright1978

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Really found the whole kid thing appalling in the intro.
Even more so now there seems to be the suggestion that I'm not going to get a choice at all whether i'm affected by it.
Here was me thinking Shep was our own character not some utterly defined puppet.

#52
Colintastic

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wright1978 wrote...

Really found the whole kid thing appalling in the intro.
Even more so now there seems to be the suggestion that I'm not going to get a choice at all whether i'm affected by it.
Here was me thinking Shep was our own character not some utterly defined puppet.


Shep has to be defined. He is given a specific role. It's not like Fallout where you can litterally be anybody given your origin. Shep is a marine. I don't know how many marines you know, but they all sort of tend to have a lot in common with each other. While yes they are all different people, a lot of them have the same general goals, qualities and emotions. Let go of this ridiculous notion that he can be anyone. He's one of maybe 30 people. 

You remind me of a girl who exclusively dates marines and expects each relationship to go wildly different. 

#53
wright1978

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Colintastic wrote...

wright1978 wrote...

Really found the whole kid thing appalling in the intro.
Even more so now there seems to be the suggestion that I'm not going to get a choice at all whether i'm affected by it.
Here was me thinking Shep was our own character not some utterly defined puppet.


Shep has to be defined. He is given a specific role. It's not like Fallout where you can litterally be anybody given your origin. Shep is a marine. I don't know how many marines you know, but they all sort of tend to have a lot in common with each other. While yes they are all different people, a lot of them have the same general goals, qualities and emotions. Let go of this ridiculous notion that he can be anyone. He's one of maybe 30 people. 

You remind me of a girl who exclusively dates marines and expects each relationship to go wildly different. 


Shep has limited definition but after that is defined by the choices you have made over 2 games. What i don't accept is that i should have meaningless attachments thrust upon shep after having 2 games with freedom to be his/her own person . I'm not even a pure renegade but even i have problems with Shep getting misty eyed over some dopey kid he never really knew after all the people he's killed/executed over 2 games.

#54
Hentheden

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Why is it not possible to save the kid, maybe by completing the previous bit in ultra fast time, or using a paragon option. All I hope is that maybe he didn't die, and comes back later in the game.

#55
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Hentheden wrote...

Why is it not possible to save the kid, maybe by completing the previous bit in ultra fast time, or using a paragon option. All I hope is that maybe he didn't die, and comes back later in the game.


He's dead
He's finsihed.
He's sleeping with the fishes.
He's gone.

He's only in the game to make it seem like Shepard is traumatized by the whole experience.

#56
sangy

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Hmm, I never thought of it being a hallucination...that's interesting. "It's just a game", but thinking of what Shepard has been through, I guess that could be true. It's a sad thought, that's deep.

I really didn't think of it more of what it looked like, a dramatic scene to give you a feel of how serious things are, just like movies do. I liked the kid idea, but if it's Shepard's mind taking a toll from all that he/she has been through, that's gonna be kind of depressing.

Sad scene for a little drama action, okay. Post traumatic stress disorder, no thanks...it's too much for a viideo game.

#57
wannabuyanun

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dreman9999 wrote...

It's the concept of Pathos. The kidis just being used to illustrate whats being lost in this war....Who is dieing out there.

Couldn't have said it better myself
:D

#58
Rockpopple

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D-roy wrote...

The entire premise of the "You can't help me" kid is stupid and so over-used.

The player has no real interaction with the kid. So why should the player take pity on the kid?
I know I enjoyed seeing him die. It was a great feeling, why?
'Cause **** him. He didn't give me the chance to help him and I just saw him for the first time 5 minutes ago.
He was a complete stranger. No more than an NPC who's just there to make the place feel more crowded.


There's a word for people who like seeing kids die because the kid acted like a scared kid and not like the way you wanted him to act: sociopath.

I'm not saying you're a sociopath, but signs are not encouraging.

There's also a word for people who freely use the words "I feel raped" when talking about nothing nearly as bad as rape....

#59
Mr. Sheepgood

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wannabuyanun wrote...

dreman9999 wrote...

It's the concept of Pathos. The kidis just being used to illustrate whats being lost in this war....Who is dieing out there.

Couldn't have said it better myself
:D


They wouldn't have to resort to killing the kid if they expanded the intro and used the time to create an attachment to the city and its inhabitents, or if they killed a character you care about. I don't even know what's the city's name! It's just some random, white, sterile city getting destroyed, so why should I feel anything about what's going on around me? 

#60
someguy1231

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While I don't agree entirely with the OP, I do think the whole thing with the kid was cheap and predictable. I knew the moment I saw him something bad would happen to him, and I knew the moment he got on that shuttle that the Reapers would shoot it down. It's like that little girl in MW3 when the truck bombs go off. A game can't be emotionally involving to me if I see its "emotional" moments coming a mile away.

#61
RedWulfi

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Well I thought it was heart breaking :( i thought Shepard' reaction to it was good.

#62
iSpiN

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Rockpopple wrote...

There's a word for people who like seeing kids die because the kid acted like a scared kid and not like the way you wanted him to act: sociopath.

Good thing the kid isn't REAL.  Like seriously calm down.

#63
FFinfinity1

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wait a second? A virtual/pixelated kid dies in the game!?!

Pre-Order Canceled.

#64
LucidStrike

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Colintastic wrote...

The simple fact here is Shep is not you or even who you want him to be. He is a fairly defined character. While you can alter his choices within a certain scope, he is a character like one you would find in a movie or a book. There are some things about him you can never change. For example at no point can you ever surrender your gun to someone who asks you to. All of the responses are, "Screw you, I'm keeping my gun." Even as a renegade, the goal is to save humanity . His harsh decisions can all be attributed to some tactical goal. No tactical goal is satisfied by that kid dying; thus that kid is an indication of failure on Shep's part. You may be a completely cold person, Shep is not.

A lot of folks don't seem to get this.

I'm an anarchist. Shepard's a space cop. I don't expect him to actually be as I'd be, obviously. I just alter the narrative in my head. with Imaginaaation. :D


Anyway, my eyes got watery THE FIRST TIME I saw the kid blown up, especially after seein' Shepard's reaction. Didn't react at all the seond. The kid's voice acting was TERRIBLE, too.

Modifié par LucidStrike, 16 février 2012 - 08:37 .


#65
Guest_Catch This Fade_*

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wright1978 wrote...

Here was me thinking Shep was our own character not some utterly defined puppet.

That's never been the case.

#66
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I think if it's possible for Shepard to shoot Wrex and not feel bad about it, then he/she should be able to not show emotion about some kid blowing up.

#67
Geowil

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That scene garnered an 'Oh f***" from me but little else.  The kid probably played a bigger role during the trial sequences and when it was cut they lost that character development.  It happens all of the times in TV shows and even in some movies.

I say this because Shepard was looking at him in the beginning like he knew who the kid was, or at least that would be the case for my Shepard (my ruthless renegade Shep would not randomly smile :innocent:).

But yeah, they tried to go for the MW3 move, imo it did not work out as well though but still packed a little punch because the first kid you see in the ME series ends up dead within the first 20 minutes; kind of drives home the desparation of the situation.

Modifié par Geowil, 16 février 2012 - 10:08 .


#68
wright1978

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jreezy wrote...

wright1978 wrote...

Here was me thinking Shep was our own character not some utterly defined puppet.

That's never been the case.


If they want to impose canon shep then they shouldn't tell players they can roleplay.

#69
sH0tgUn jUliA

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Really way overused plot device. Hollywood uses this tripe all the time. Someone could have come up with something different.

#70
HTTP 404

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the kid is a figment of shepard's mind getting indoctrinated.

#71
N7Gold

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D-roy wrote...

The entire premise of the "You can't help me" kid is stupid and so over-used.

The player has no real interaction with the kid. So why should the player take pity on the kid?
I know I enjoyed seeing him die. It was a great feeling, why?
'Cause **** him. He didn't give me the chance to help him and I just saw him for the first time 5 minutes ago.
He was a complete stranger. No more than an NPC who's just there to make the place feel more crowded.

So why the hell does the narrative focus so much on him? I know the guardian takes the kids form later on, but that can't hardly be all? Right? If the narrative had focused on a likeable and familiar character such as Anderson instead I know I actually would have felt something.

And if the kid is actually just a figment of Shepards imagination then why doesn't the kid look like a young Shepard instead? To familiarise the kid with Shepard himself.

All in all, emotional inflictions on the player needs to be subtle. The kid was shoved down my throat.

I'm hoping the rest of the game won't be like this.
I feel raped.


You, my friend, have no heart. In the words of Shepard: "It's hard enough fighting a war. It's worse knowing that no matter how hard you try, you can't save them all." The kid was meant to show that.

#72
DiebytheSword

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As a father of two, that scene hit my buttons in all the right ways, but I understand why people don't like it (doesn't resonate or is bad writing because its a cheapshot).

That said, it worked for me, but again it would be nice to see some options for the hard ass Shepard who uses it to fuel his rage instead.

#73
lumen11

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D-roy wrote...

The entire premise of the "You can't help me" kid is stupid and so over-used.

That line isn't about the single kid you never met before. It's there to remind you of all the people you can't help.

#74
Anthadlas

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I hate the new trend with the game making choices for us. We had to destroy the relay and we have to leave the kid behind, If it was a true renegade shepard he would have pulled the kid out the pipe with force or shot him xD

#75
What a Succulent Ass

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Xevious550 wrote...
Then you have Anderson talking about "thousands of people dying". What people? The city looks completely empty.

Not quite.