First I ran through with an infliltrator to test tech bursts. I maxed incinerate and took cryo ammo to try and test this out. There was definitely a burst, blowing up the target. Also, anyone nearby would take alot of damage and seemed to have a chance to freeze. So, kind of cool. I could see chaining this with lower cooldowns and doing massive damage.
I also tried some experimenting with overload/sabotage on an engineer. I was definitely getting some kind of burst. I would start with sabotage and wait for the stun, then have Garrus use overload. The target and anyone around them would usually die.
One time a centurion was near the original burst target; it knocked out his shields, took about a quarter of his health and knocked him on the floor. So I think there is some kind of knockdown/stun when the burst spreads.
I'm still working out exactly how sabotage and overload work but there was definitely some big AoE. I was doing this on insanity and basically killed everyone using this method, barely firing a shot.
Haven't tried it yet but I bet I would get the same results with disruptor ammo and overload or sabotage.
I've seen on other threads people talking about throw detonations. So I gave that one a shot also, good fun. These combos really open up all kinds of possibilities and play-styles. Can't wait for the real game. Feel free to pipe up with your experiences.
Modifié par leafjam, 16 février 2012 - 06:02 .





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