A few times in the Pc Demo I have experienced an odd occurance where certain sound elements seem to be faded or competely gone. Music will sound very faint, some dialogue will disappear completely, or many sound effects will sound as if they were in an echo chamber. This does not happen all the time, and when it does I have also noticed a "beeping" noise as if the audio has been unrendered (similar to final cut pro un-rendered audio). Just wanted to make a note for final release.
Sound Partially Cutting Out
Débuté par
HookersandBlow
, févr. 16 2012 07:49
#1
Posté 16 février 2012 - 07:49
#2
Posté 16 février 2012 - 08:06
Yes, I have a similar problem the sound FX gets really quiet but when my shield are down it fixes itself.
#3
Posté 16 février 2012 - 09:46
When i played the demo, the voices were loud and clear, but all ambiance music was very faded while they were at 100% in the setting. For my the second try of the demo i turned off the sound dynamique range and it was better. I can't say if it is direcly related, but playng the demo with only voice and weapon sound totaly killed the ambiance set up for me...
Now that i remember i was chocked by how the ambiance music was faded even at the demo menu before the "press start" button ... so faded away.
Now that i remember i was chocked by how the ambiance music was faded even at the demo menu before the "press start" button ... so faded away.
#4
Posté 16 février 2012 - 10:14
Audio problems on my end to. Faint quiet sounds at 100% - tried sound dynamic change and no luck.





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