1) Vanguard is WAY OP. I came across a guy tonight who was sporting lvl 20 Vanguard, charging all over the place and then using Nova. He was carrying nothing but a pistol. I have 2 suggestions to tone Vanguard down a bit, as awesome as it is now: a) Nova needs to be part of the cooldown so it can't be used right after a charge, and
2) Weapons/class requirements. I feel that the heavier classes(Vanguard, Soldier, Sentinel) should have to carry 2 weapons. It's just the nature of the beast. This also prevents ridiculously fast cooldowns like the aforementioned Vanguard.
Those are two ideas I have that are just off the top of my head. Any others on how to make this co-op mode even better?
PS: For the record, I was extremely skeptical that BioWare could produce a multiplayer that would rival the SP portion of Mass Effect. Boy, was I wrong. I have spent probably 4-5x the amount of time on the co-op portion as I have the SP portion of the demo, althought this may be because of the limited amount of material in the Sp portion. Point is, this multiplayer is fun. Super duper fun. As in I haven't had this much fun since I first discovered Mass Effect fun. Well done, BioWare. Very well done indeed.




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