Bioware said long ago that they want to make melee more viable. But I did not expect the impression the demo leaves with me. Being a sniper was not permitted at all, and when you played an infiltrator or soldier, the ridiculous long cooldown prevented any effective use of sniper tactics (which is a kind of burst damage).
The most effective tactics in the demo seems to do crowd control, flank and go melee on a thus isolated selected enemy. It is nice to be able to do this, but this is not my favourite play style. This is what the vanguard did in ME2.
The closest I came to sniper style in the demo, was using the soldier with AR, a headshot-maxed ammo power and the pistol; even then, the long cooldown quenched any possible flow this playstyle should have.
I seriously hope that the game also includes enough options to go good old fashioned sniper mode.
Modifié par Kaylord, 16 février 2012 - 10:51 .





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