First of all, it doesn't matter that the full score is what number. 5, 10 or 100 etc. .. 8.5/10 means 85/100 and 4.25/5
Thus we should attend to "which parameters are more important to score games?". So I focus on RPGs, because in other genres, Graphic and Gameplay might be the most important factors.
I suggest from 1-10:
1 plain score for the existence of the game: No game deserves score: 0!
1 for sound effects, music and voice acting (So this score will be from 0.1 to 1.0)
1.5 for Graphic and visual effects
3.5 for Story and Plot
1.5 for Gameplay and action parts of the game
1.5 for Characters, factions, impressions etc.
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Total: 10
So is it good enough or you want to suggest a better standard?
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update: 12/29/2013
I find it meh that people may score a game based on how they're p*ssed off or excited about an LI or an small matter to 10/10 or below 5/10.
Questions that their answers might help all of us with scoring:
- What if we consider to raise or lower the score limit of Gameplay, Story etc. in different genres from 10? Like lowering the Story points of Racing games to 1 and raise the gameplay to 5-7?
- How much score should Story, Choices and Consequences, Gameplay, Graphic, Sound and Music have in RPGs? Which one dominate the 10 points of score (like Story 4- C&C 3 or etc.)?
- Is it OK to just score video games based on your feelings or actually you should do it based on your comprehensive analyzes?
- Which website has better video game scoring? IGN, Metacritic, Gamespot, Angry Joe or etc.?
And there is some conflicts down there... just ignore them!
Modifié par Jedi Sentinel Arian, 29 décembre 2013 - 08:40 .





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