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Why is there so much hate for mass effect 3?


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#51
Gibb_Shepard

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Guldhun2 wrote...

Dave of Canada wrote...

Jurgwug wrote...

 A lot of people are worried about cerain things. I, for instance, am worried they will only acknowledge major decisions you made in the other mass effects, like what to do with the rachni, and not tiny minor stuff like conrad verner. 


Don't worry, both major and minor choices result in a line or two of dialogue changing.



Yep, just read Priestly's topic.


I really wonder why he created and stickied that topic... The cynic in me detects some kind of **** up with the import mechanic.

#52
Guanxii

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VeR0se wrote...

Guanxii wrote...

Guldhun2 wrote...

Guanxii wrote...

It not hate it's concern. People love this franchise and have their own designs and expections for it however ridiculous.



Yes, like decent running animations and good decent writing. We shouldn't expect that much and just accept mediocrity because Guanxii said so.


If having 40,000+ lines of dialogue and a deep role playing experience AND great combat means we have to sacrifice a few things budgetarily like animination much like Bethesda do then so be it.

If I want to be wowed by cutting-edge animations I'll slip on somthing with a little yellow square on the box art.


I would just like to say. Final Fantasy 13 2, added dialogue options and multiple endings along with many different places to explore and discover, and they're animations are beautiful. All that content, and they didn't need to cheat fans out of the realistic LOOK of the game, I can't immerse myself in a world if people walk like they were made from sticks and gears. 


I'm no tech but Final Fantasy XIII & XIII-2 weren't built on an old modified third party engine. If BioWare had the time and budget to have built a brand new in house engine w/physics between ME2 and ME3 then I'm sure they'd have to have cut costs/corners or delay the game pretty significantly which would have been even more devastating.

Modifié par Guanxii, 16 février 2012 - 01:19 .


#53
Guldhun2

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Guanxii wrote...

I'm not tech but Final Fantasy XIII & XIII-2 weren't built on an old modified third party engine. If BioWare had the time and budget to have built a brand new in house engine w/physics between ME2 and ME3 then I'm sure they'd have to have cut corners or delay the game pretty significantly which would have been even more devastating.




Batman Arkham City uses the exact same engine as ME3, and its gfx and animations are a hundred times better. AND they had a smaller budget.

Modifié par Guldhun2, 16 février 2012 - 01:20 .


#54
RVallant

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Gibb_Shepard wrote...

Guldhun2 wrote...

Dave of Canada wrote...

Jurgwug wrote...

 A lot of people are worried about cerain things. I, for instance, am worried they will only acknowledge major decisions you made in the other mass effects, like what to do with the rachni, and not tiny minor stuff like conrad verner. 


Don't worry, both major and minor choices result in a line or two of dialogue changing.



Yep, just read Priestly's topic.


I really wonder why he created and stickied that topic... The cynic in me detects some kind of **** up with the import mechanic.


Ditto. That or he's trying to make things obvious to the new CoD gamers? >_________________> (but that assumes they care about choices)

#55
darkiddd

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Guldhun2 wrote...

Guanxii wrote...

I'm not tech but Final Fantasy XIII & XIII-2 weren't built on an old modified third party engine. If BioWare had the time and budget to have built a brand new in house engine w/physics between ME2 and ME3 then I'm sure they'd have to have cut corners or delay the game pretty significantly which would have been even more devastating.




Batman Arkham City uses the exact same engine as ME3, and its gfx and animations are a hundred times better. AND they had a smaller budget.


It's not about budget but about time and to what you dedicate it

#56
shepskisaac

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Guldhun2 wrote...
Because we've all seen what happened with DA2

Yes.

Guldhun2 wrote...
and TOR.

? 1,7 million subscribers 6 weeks in (means most ended their free month already), positive reviews now means a failure like DA2? Lol people who despreately want every new BioWare release to be a failure are as silly as as those who do not see a single flaw in their new releases

Guldhun2 wrote...
And the ME3 demo isn't helping.

Yep, the demo's not the greatest. But that doesn't determine the quality of the full game yet. Especially since most of the demo's problems come from the content and features that were cut compared to full game, long cooldowns for passive classes being the prime example due to cut weapon loadout from singleplayer.

#57
DiosMios

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The minority will always yell the hardest to make its voice heard. The happy majority, meanwhile, will keep silent because criticism is easier than praise.

I liked the demo; I also disliked several aspects of the demo. The auto-dialogue, rushed introduction, and occasional awkwardness bother me, so I might bring those up from post to post to see if anyone else was bothered. Nevertheless, this is the end of a trilogy I've so far loved, and I'm already well enough invested in the plot that I can't not buy the game. Mass Effect 3 likely won't exceed my expectations, but it will satisfy them.

#58
Mixtos

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I played the demo and I can say that the music was good and the combat was improved from ME2. That being said, I felt like there was a lack of cohesion between the end of ME2 and the beginning of ME3. Starting off without any indication of what happened to the previous crew, who James Vega is and being dumped right at the end of the trial was a little jarring.

Aside from that, I have two other problems; I was concerned to see how often auto-dialogue was used throughout the demo. Sure it existed in the previous games, but it really felt as though there were times during the demo that Shepard starting spouting out his/her own opinions without my input. The other issue was the trial being cut from the game. I felt like this would have been a good opportunity for Shepard to justify what he/she's done in ME2 and how he/she feels about it.

I wouldn't say I hate the game; just that I'm concerned about some aspects of it.

#59
jeweledleah

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personally, I'd have to play the game before deciding whether I hate it. I don't think i will - gameplay was enjoyable enough to play through couple of times, with different classes. but the direction of the story, concerns me. not becasue of the demo, I didn't expect demo to have all that much of a story - after all, they wouldn't want to spoil the game for you. I'm concerned with what I saw in the leaks.

I don't think DA2 was a bad game. but its a game, I've very glad I waited to buy until it was on sale. I'm having a great deal of fun with SWTOR. but that's because it actually delivered exactly what it has promised and probably, becasue I never did finish KOTOR, so there are only a few things from it that I found jarring.

Mass Effect 3 will most likely deliver what it has promised. overall. the devil is in details though. oh well... just another company and franchise to add to the list of "only on a super awesome sale" if I end up not liking the game once it comes out.

#60
Arkitekt

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Ppl keep bringing DA2 into discussion.

Just wanted to point out that DA2 was an impressive technical achievement: a major game developed in 8 months. Terrible decision to develop it in such short notice, but what the team acomplished is stunnning. ME3 does not suffer from "8 month development". It was in full development ever since ME2 debuted, january 2010.

Modifié par Arkitekt, 16 février 2012 - 01:42 .


#61
wright1978

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Mixtos wrote...

Aside from that, I have two other problems; I was concerned to see how often auto-dialogue was used throughout the demo. Sure it existed in the previous games, but it really felt as though there were times during the demo that Shepard starting spouting out his/her own opinions without my input. The other issue was the trial being cut from the game. I felt like this would have been a good opportunity for Shepard to justify what he/she's done in ME2 and how he/she feels about it.

I wouldn't say I hate the game; just that I'm concerned about some aspects of it.


I certainly share concern about auto-dialogue. I've heard they cut dialogue choices from demo but there was just so much auto dialogue there and most of it was Shephard opinion. All i can say is choice needs to be present all throughout intro, otherwise Shep coems across as a pre-defined entity, not the character we've shaped over 2 games.

#62
xentar

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The dislike is caused by the fact that it's a direct sequel for a game which, pretty much, ended with a cliffhanger.
Many people don't like the changes made and marketing offered, and, given what we know about the game, it's quite possibly not going to offer the experience many people are looking for and may disappoint at least in some aspects.

So, people have a choice of either abandoning the series they might have invested 100+ hours in midway through or buy and play a game they might not have been interested in if it were standalone. The anger caused by this situation is completely understandable. Some people have faith but faith is baseless and only necessary when there are not enough facts to satisfy curiosity.

#63
XyleJKH

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Only thing I disliked was the auto dialogue. There was some auto dialogue in ME1 and 2, but it sure seems like there is way more in 3.

#64
Guldhun2

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IsaacShep wrote...

Guldhun2 wrote...
and TOR.

? 1,7 million subscribers 6 weeks in (means most ended their free month already), positive reviews now means a failure like DA2? Lol people who despreately want every new BioWare release to be a failure are as silly as as those who do not see a single flaw in their new releases


Wrong, those 1,7 million subscibers you are talking about are from http://www.marketwat...ults-2012-02-01

--->announced preliminary financial results for its third fiscal quarter ended December 31, 2011.


And TOR did not get mostly positive reviews. http://www.metacriti...he-old-republic

Modifié par Guldhun2, 16 février 2012 - 02:02 .


#65
Armass81

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VeR0se wrote...

Guanxii wrote...

Guldhun2 wrote...

Guanxii wrote...

It not hate it's concern. People love this franchise and have their own designs and expections for it however ridiculous.



Yes, like decent running animations and good decent writing. We shouldn't expect that much and just accept mediocrity because Guanxii said so.


If having 40,000+ lines of dialogue and a deep role playing experience AND great combat means we have to sacrifice a few things budgetarily like animination much like Bethesda do then so be it.

If I want to be wowed by cutting-edge animations I'll slip on somthing with a little yellow square on the box art.


I would just like to say. Final Fantasy 13 2, added dialogue options and multiple endings along with many different places to explore and discover, and they're animations are beautiful. All that content, and they didn't need to cheat fans out of the realistic LOOK of the game, I can't immerse myself in a world if people walk like they were made from sticks and gears. 


Final Fantasy 13-2? Please.... dont even go there...

Modifié par Armass81, 16 février 2012 - 02:07 .


#66
HighScore 2600

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VeR0se wrote...

Finis Valorum wrote...

VeR0se wrote...

Press a button and something awesome will happen.


More like press a button and something awful and unpredictable will happen that will randomly cause your character to act stupid and die.


LAWL, it's worse in MP.

Way worse, try running away from hoards of cerberus troopers (named assualt troopers) and getting stuck on cover and when you try to exit cover you end up going into cover on the other side and you die and everyone gets mad because you were the last one standing.




Yeah because its the games fault that the DEMO has been out of 2 days and you suck at it. How bout you try and look where you are going instead of running into cover and going into it. Stop being dumb and learn the controls. I have no problem with them after i got used to it. 

#67
Itkovian

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Simple: gaming forums have a negative bias, one that gets stronger with more "visible" games.

What this means is generally that people with something that bothers them about a game (or anything, really) will naturally be more vocal than those who are satisfied. So whenever new info is released (or the game itself) the forums get flooded with negativity.

Add to that the very real presence of trolls, who post to simply cause disruptions and not simply to voice their concern, and this is the end result.

In this day and age, the alert internet surfer should know not to take any forum outrage at face value. Anything remotely wrong becomes a disaster, and objectivity is often lost in the fury of genuine posters' pet issues (which are often minor, but presented as being crucial to the success or failure of the game), and the trolls who inflate these issues (including concern trolls, of course).

That's not to say some concerns are not valid, of course, but the fact is you simply cannot go by the overall tone of a gaming forum to determine the quality of a game (except perhaps for niche games, whose fan base is small enough to avoid this effect).

Itkovian

#68
Fogg

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Forkinater wrote...

People expected more from the demo. I agree some points such as the graphics seem a little tuned down and some dialogue lines are cheezy but I think bioware will make it better.


I don't think they'll re-record the lines

#69
Razorsedge820

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All I know is i'm loving it.

#70
Random citizen

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Guldhun2 wrote...

Because we've all seen what happened with DA2 and TOR. And the ME3 demo isn't helping.


This

and very very high expectations.

Its similar to what happened after "The phantom menace".

#71
Mathias

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Currently the ME3 boards on GameFaqs are way more pleasant than the BSN.

#72
shepskisaac

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Guldhun2 wrote...

Wrong, those 1,7 million subscibers you are talking about are from http://www.marketwat...ults-2012-02-01

--->announced preliminary financial results for its third fiscal quarter ended December 31, 2011.

Did you even read it?

"Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through more than 2 million units in a little over one month."

If the game was released on December 20 (early access on 13th), then how would it be "little over a month" if the numbers covered only December 20(13)-December 31 period? I know TOR being a failure would fit your argument nicely, but you'll just have to accept facts. Focus on DA2, frankly, it had enough problems on its own that you don't need another failure example. Espcially one that's simply not a failure, no matter how much you want it to be. Maybe it will be in a month, or three, or half a year, but at the moment it's a very succesful project for EA and BW.

Guldhun2 wrote...
And TOR did not get mostly positive reviews. http://www.metacriti...he-old-republic

I see 85 critic score and 5.9 user score, rather higher than DA2 in both cases.

Modifié par IsaacShep, 16 février 2012 - 02:33 .


#73
BounceDK

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We have an unauthorized ......... landing

#74
Marionetten

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Looking at the PC version...

-mandatory origin
-shoddy animations
-lack of choice
-disappointing graphics
-obvious console port
-spotty voice acting

... And let's face it, BioWare hasn't exactly been getting better since EA acquired them.

#75
Guldhun2

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Marionetten wrote...

Looking at the PC version...

-mandatory origin
-shoddy animations
-lack of choice
-disappointing graphics
-obvious console port
-spotty voice acting

... And let's face it, BioWare hasn't exactly been getting better since EA acquired them.



You are just having completely unrealistic expectations.