Race skills? and other questions...
#1
Posté 16 février 2012 - 02:49
I know that Krogan have Rage and the whole Krogan Charge thing, and that Turians have something to do with increasing weapon stability (I think), but I don't know what any of the other races have.
I know Drell can do little ninja things, and Asari's get a nice biotic sidestep, but I know nothing about Quarians or Salarians. I wasn't able to find a topic about this yet either.
Also: I asked this yesterday but nobody seemed to know/wasn't able to answer. Are all the weapons that are in SP availabe in MP too? Just wondering.
#2
Posté 16 février 2012 - 04:01
#3
Posté 16 février 2012 - 04:48
#4
Posté 16 février 2012 - 04:50
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
#5
Posté 16 février 2012 - 04:51
#6
Posté 16 février 2012 - 04:54
■Human: Warp, Singularity, Shockwave, Alliance Training
■Asari: Stasis, Warp, Throw, Asari Justicar
■Drell: Reave, Pull, Cluster Grenade
Soldier
■Human: Adrenaline Rush, Concussive Shot, Frag Grenade, Alliance Training
■Krogan: Carnage, Fortification, Inferno Grenade, Rage, Krogan Berseker
■Turian: Marksman, Concussive Shot, Proximity Mine
Engineer
■Human: Incinerate, Overload, Combat Drone, Alliance Training
■Quarian: Incinerate, Cryo Blast, Sentry Turret
■Salarian: Combat Drone, Energy Drain, Decoy
Sentinel
■Human: Throw, Warp, Tech Armor, Alliance Training
■Turian: Warp, Overload, Tech Armor
■Krogan: Incinerate, Lift Grenade, Tech Armor
■Infiltrator
Human: Sticky Grenade, Tactical Cloak, Cryo Blast, Alliance Training
■Salarian: Energy Drain, Tactical Cloak, Proximity Mine, Salarian Operative
■Quarian: Sticky Grenade, Tactical Cloak, Sabotage
Vanguard
■Human: Biotic Charge, Shockwave, Nova, Alliance Training
■Drell: Biotic Charge, Pull, Cluster Grenade
■Asari: Biotic Charge, Stasis, Lift Grenade
Modifié par shdwdlgcy, 16 février 2012 - 04:57 .
#7
Posté 16 février 2012 - 04:56
#8
Posté 16 février 2012 - 04:58
MELTOR13 wrote...
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
Thats crazy.
Its like playing a game where you are supposed to be Wolverine, but do not heal for some reason.
Krogans need to regenerate. Period.
#9
Posté 16 février 2012 - 05:01
Random citizen wrote...
Thats crazy.
Its like playing a game where you are supposed to be Wolverine, but do not heal for some reason.
Krogans need to regenerate. Period.
I think it would've broken them, honestly. They're already beasts with the Krogan Charge and melee rampages they can go on.
#10
Posté 16 février 2012 - 05:10
#11
Posté 16 février 2012 - 05:12
Random citizen wrote...
If you cant play a Krogan, why have Krogans?
But...you can play a Krogan. And they're beast.
#12
Posté 16 février 2012 - 05:15
MELTOR13 wrote...
Random citizen wrote...
If you cant play a Krogan, why have Krogans?
But...you can play a Krogan. And they're beast.
No. A krogan regenerates. If you play a game as superman and loose health from gunfire you are not playing superman, just a poor impersonator or excuse for superman.
What would be the main concern about krogans regenerating?
Modifié par Random citizen, 16 février 2012 - 05:16 .
#13
Posté 16 février 2012 - 05:22
shdwdlgcy wrote...
Adept
■Human: Warp, Singularity, Shockwave, Alliance Training
■Asari: Stasis, Warp, Throw, Asari Justicar
■Drell: Reave, Pull, Cluster Grenade
Soldier
■Human: Adrenaline Rush, Concussive Shot, Frag Grenade, Alliance Training
■Krogan: Carnage, Fortification, Inferno Grenade, Rage, Krogan Berseker
■Turian: Marksman, Concussive Shot, Proximity Mine
Engineer
■Human: Incinerate, Overload, Combat Drone, Alliance Training
■Quarian: Incinerate, Cryo Blast, Sentry Turret
■Salarian: Combat Drone, Energy Drain, Decoy
Sentinel
■Human: Throw, Warp, Tech Armor, Alliance Training
■Turian: Warp, Overload, Tech Armor
■Krogan: Incinerate, Lift Grenade, Tech Armor
■Infiltrator
Human: Sticky Grenade, Tactical Cloak, Cryo Blast, Alliance Training
■Salarian: Energy Drain, Tactical Cloak, Proximity Mine, Salarian Operative
■Quarian: Sticky Grenade, Tactical Cloak, Sabotage
Vanguard
■Human: Biotic Charge, Shockwave, Nova, Alliance Training
■Drell: Biotic Charge, Pull, Cluster Grenade
■Asari: Biotic Charge, Stasis, Lift Grenade
Thanks.
Based on the single player experience, the Quarian Infiltrator is going to be one amazing ally. Sabotage can make anyone's day, even against the Atlas units.
#14
Posté 16 février 2012 - 05:27
Random citizen wrote...
MELTOR13 wrote...
Random citizen wrote...
If you cant play a Krogan, why have Krogans?
But...you can play a Krogan. And they're beast.
No. A krogan regenerates. If you play a game as superman and loose health from gunfire you are not playing superman, just a poor impersonator or excuse for superman.
What would be the main concern about krogans regenerating?
They are already overpowered as it is, you're nigh invulnerable when you're in Rage mode and you have double the health and shields as humans. Why you would slap regenerating on top of that is beyond me. Yes, Krogans regenerate in the single player, but it's too much on MP. That's it.
#15
Posté 16 février 2012 - 05:34
emeff_monkey wrote...
Random citizen wrote...
MELTOR13 wrote...
Random citizen wrote...
If you cant play a Krogan, why have Krogans?
But...you can play a Krogan. And they're beast.
No. A krogan regenerates. If you play a game as superman and loose health from gunfire you are not playing superman, just a poor impersonator or excuse for superman.
What would be the main concern about krogans regenerating?
They are already overpowered as it is, you're nigh invulnerable when you're in Rage mode and you have double the health and shields as humans. Why you would slap regenerating on top of that is beyond me. Yes, Krogans regenerate in the single player, but it's too much on MP. That's it.
So make rage mode with a post-rage penalty like a lonf cooldown on all powers, make them score lower results and level up slower. Make them more attractive for enemies, lower their shields, suffer random fire when in the open(hidden snipers) Etc. I am just tired at that people for some reason are not allowed to to experience the mass effect universe for archaic balancing reasons.
Modifié par Random citizen, 16 février 2012 - 05:48 .
#16
Posté 16 février 2012 - 06:23
Modifié par Random citizen, 16 février 2012 - 06:23 .
#17
Posté 29 mars 2013 - 11:10
MELTOR13 wrote...
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
False, Krolord regens health
#18
Posté 29 mars 2013 - 11:12
What is it Jedi Harbinger says?Tibbatron wrote...
MELTOR13 wrote...
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
False, Krolord regens health
Ya got ballz son
#19
Posté 29 mars 2013 - 11:15
#20
Posté 29 mars 2013 - 11:28
Tibbatron wrote...
MELTOR13 wrote...
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
False, Krolord regens health
False. No one said that. Also Krolord didn't exist. Also what are you doing?
#21
Posté 29 mars 2013 - 11:31
Jeremiah12LGeek wrote...
Tibbatron wrote...
MELTOR13 wrote...
Random citizen wrote...
I just want to know if Krogan regenerate.
They don't.
I just want to know what passive stuff salarians get and if they get something cool like Asari dodge what? Also, Quarian things.
False, Krolord regens health
False. No one said that. Also Krolord didn't exist. Also what are you doing?
He's on a necroing spree. He will get banned, don't worry.
#22
Posté 30 mars 2013 - 06:42




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