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''You won't see a difference.'' Really?


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#51
Calibrationmaster

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Obro wrote...

I personally believe it's shamefur that we have sub 20 fps in a game that doesn't even look that great. I mean I know console games that look much better than mass effect and that have much more stuff on the screen but they still have 30 fps minimum.

Is engine the problem? Or did BioWare forgot how to program?


believe me , its the devs... they could blame the consoles all they want.

skyrim have serious problems, but they fix it , so it´s not the console

#52
loungeshep

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omgit'sjustademo.......

#53
Valkyre4

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omggoawayalreadyyoucoolawesomeguywhoarecoolbecauseyoulostyourspacebarkeyfromyouruberawesomekeyboard....

Modifié par Valkyre4, 16 février 2012 - 04:47 .


#54
james1976

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PoliteAssasin wrote...

It's obviously not going to be like this in the final game, this is just a demo. It's not the final build.

-Polite


The whole point of a demontration product is to be an example of the final product that you will be buying.  That's what a demo is.  And people have a right to be upset if the PS3 demo is a reflection of that product.  I'm quite happy with the PC demo.  But if I were one who was getting it on the PS3, I'd be worried as well.

I'm in a business and I know what a demo is suppose to be.  I'm not in the game business but the same rules to a demo should apply. 

a visual presentation showing how something works



#55
Calibrationmaster

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Valkyre4 wrote...

omggoawayalreadyyoucoolawesomeguywhoiscoolbecausehelosthisspacebarkeyonhisuberawesomekeyboard....


lol

#56
DJBare

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Obro wrote...

Is engine the problem? Or did BioWare forgot how to program?

Definitely a dev issue, the SPU's are not the easiest things to program unless you've had a lot of experience, some companies hire outside help for porting to PS3 for this reason.

#57
Sebbe1337o

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My ME3 demo lagged as hell on my ps3 slim... Annoying.
Good thing I pre-ordered it for PC.

#58
Favourite store on the CitadeI

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Ohei wrote...

So, after quite a big thread that devs have actually noticed since they were redirecting multiple threads to it, yet made no statement even after PMed, I am going to give this a shot.

First and foremost, I would like to avoid any type of console wars, conflicts, or, 'YOU'RE EVEN LUCKY IT GOT PORTED TO THE PS3 YOU BASTURDZ. STOP WHINING!!!11one!!.''

No, son. I paid as much money as you did for this product. I deserve the same quality of product you have if it is possible to have such quality. And it is.

Second of all, this might be happening because the PS3 DEMO VERSION of the game was most likely quickly ported for the PS3, and thus not an equivalent of the final product, compared to how smooth and prettier the Xbox version feels. If so, in the name of plenty, we'd love confirmation on this.

Now that it's out of the way, let me begin.

BioWare claims PS3 and Xbox 360 versions of the game will be the same when it comes to quality.

''
Mass Effect 3 PS3 vs. 360: 'You won't see a difference', says BioWare
Developer confident that both versions will look and feel the same.''
Okay, that's nice and dandy.

But now, let us take a look at this:

Framerate issues:

ME3 XBOX/PS3 COMPARISON VIDEO.

Graphic comparison:

Head2Head ME3 DEMO


I personally see a difference. A noticeable one.

''BUT IT'S JUST A DEMO PORT!'', I hear you say.
Yes, yes it is, my friends. Many of us are wondering, so a confirmation would be very reassuring.

I am really not hating on BioWare right now lol, please allow me to clarify that. I would just really, really appreciate word about this. The framerate issues really do break the immersion. If BioWare did not state that both versions would look the same, I wouldn't have inquired. But they did say so. And thus, I just want to ask the devs a question:

We are aware the demo is a port, thus probably not polished. How will the final version of PS3 ME3 run in comparison to the 360 version?


This is all. I have very high hopes for this game, ME is one of my favorite franchises. Been playing MP lately and HOLYSMOKES, I am addicted. Great going with that. (No problems in the smoothness/feel of the MP, btw. 10/10. The issues appear mainly during the Earth intro sequence.)

I come bringing peace, mates. Please, no hating.

tl;dr: your mom. jk. Just some noteworthy differences inbetween versions, and PS3 players would appreciate word on this. CHEERS.













Right, I see your point, as I'm on the PS3 also, but surely the story is more important than anything else?

#59
Ohei

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Favourite store on the CitadeI wrote...

Ohei wrote...

So, after quite a big thread that devs have actually noticed since they were redirecting multiple threads to it, yet made no statement even after PMed, I am going to give this a shot.

First and foremost, I would like to avoid any type of console wars, conflicts, or, 'YOU'RE EVEN LUCKY IT GOT PORTED TO THE PS3 YOU BASTURDZ. STOP WHINING!!!11one!!.''

No, son. I paid as much money as you did for this product. I deserve the same quality of product you have if it is possible to have such quality. And it is.

Second of all, this might be happening because the PS3 DEMO VERSION of the game was most likely quickly ported for the PS3, and thus not an equivalent of the final product, compared to how smooth and prettier the Xbox version feels. If so, in the name of plenty, we'd love confirmation on this.

Now that it's out of the way, let me begin.

BioWare claims PS3 and Xbox 360 versions of the game will be the same when it comes to quality.

''
Mass Effect 3 PS3 vs. 360: 'You won't see a difference', says BioWare
Developer confident that both versions will look and feel the same.''
Okay, that's nice and dandy.

But now, let us take a look at this:

Framerate issues:

ME3 XBOX/PS3 COMPARISON VIDEO.

Graphic comparison:

Head2Head ME3 DEMO


I personally see a difference. A noticeable one.

''BUT IT'S JUST A DEMO PORT!'', I hear you say.
Yes, yes it is, my friends. Many of us are wondering, so a confirmation would be very reassuring.

I am really not hating on BioWare right now lol, please allow me to clarify that. I would just really, really appreciate word about this. The framerate issues really do break the immersion. If BioWare did not state that both versions would look the same, I wouldn't have inquired. But they did say so. And thus, I just want to ask the devs a question:

We are aware the demo is a port, thus probably not polished. How will the final version of PS3 ME3 run in comparison to the 360 version?


This is all. I have very high hopes for this game, ME is one of my favorite franchises. Been playing MP lately and HOLYSMOKES, I am addicted. Great going with that. (No problems in the smoothness/feel of the MP, btw. 10/10. The issues appear mainly during the Earth intro sequence.)

I come bringing peace, mates. Please, no hating.

tl;dr: your mom. jk. Just some noteworthy differences inbetween versions, and PS3 players would appreciate word on this. CHEERS.













Right, I see your point, as I'm on the PS3 also, but surely the story is more important than anything else?


Indeed it is. But imagine someone telling you a story while there's a peacock pecking your neck every 5 seconds the story makes progress. It'd kind of annoy you, wouldn't it? :P If I were only interested in the story, I'd watch a HQ PC walkthrough on youtube.

I love ME. I want to experience ME3 to its full glory without having to buy an xbox or a new PC. After all, there is a PS3 version for a reason.

Thank you for taking the time to read the post fully, though. I appreciate that. (:

#60
Jenetic

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DJBare wrote...

Obro wrote...

Is engine the problem? Or did BioWare forgot how to program?

Definitely a dev issue, the SPU's are not the easiest things to program unless you've had a lot of experience, some companies hire outside help for porting to PS3 for this reason.


Exactly.  The PS3 has access to less pixel shaders in its rendering than the 360 does because it has dedicated shader pipelines.  The Cell processor can help make up for the PS3's inferior GPU, but it's up to the developer to take the time and resources to make it happen.

I imagine that if the two are that close graphically, it's not worth it for BioWare to try to make the game look like Uncharted on the PS3.  Just as long as it's "good enough" because there is probably a point of diminishing returns.

I just adjust the settings on my TV and it makes this a non-issue.  The only thing that it can't fix is the frame rate differences.

#61
Leaser Resael

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Ohei wrote...

Let me add a little something here.
I live in Argentina. Games here, the standard versions? They are about 120-130 U$D.
That's about double the price most people pay.


Please understand where the concern is coming from, at least from my point of view.


That's the funny thing, people just say "Play it first and then complain", but I don't know about you people, but every time I'm about to buy something I want to be sure that what I'm buying works well.
I live in Argentina too, so I completely understand your concerns and even if I'm a PC gamer, I have a PS3 too and the Framerate problem in the demo is real and it's really bad. Please people, stop blindly defending Bioware, because like most of you say, YOU DID NOT PLAY THE GAME so you don't know if the framerate has been fixed or not, and Bioware's silence about it just make things worse.

#62
Descy_

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 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...

#63
Calibrationmaster

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Descy_ wrote...

 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...


skyrim is fixed now, its exacly the same game 360 and ps3...

#64
Valkyre4

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Descy_ wrote...

 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...


yeah that is why ps3 is the console with the most graphics awards by far... and possibly the console with the most impressive games out there...

please... Ps3 has proven more than once that it is not only capable of dealing with such graphics but way better than tem...

Modifié par Valkyre4, 16 février 2012 - 05:05 .


#65
Descy_

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Calibrationmaster wrote...

Descy_ wrote...

 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...


skyrim is fixed now, its exacly the same game 360 and ps3...


Yeah, and before January it was horrific.

Hmm..maybe Biowar eplans on "patching" problems, just like the other devs.

WEIRD RIGHT?

#66
Descy_

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Valkyre4 wrote...

Descy_ wrote...

 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...


yeah that is why ps3 is the console with the most graphics awards by far... and possibly the console with the most impressive games out there...

please... Ps3 has proven more than once that it is not only capable of dealing with such graphics but way better than tem...




1. Graphics dont mean sh*t for games.
2. PC is, without a doubt, the best platform for gaming.

I really dont even get what you're saying in response to what I said. Believe it or not, Graphics arent the only issue a game can have.

#67
Favourite store on the CitadeI

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Ohei wrote...

Favourite store on the CitadeI wrote...

Ohei wrote...

So, after quite a big thread that devs have actually noticed since they were redirecting multiple threads to it, yet made no statement even after PMed, I am going to give this a shot.

First and foremost, I would like to avoid any type of console wars, conflicts, or, 'YOU'RE EVEN LUCKY IT GOT PORTED TO THE PS3 YOU BASTURDZ. STOP WHINING!!!11one!!.''

No, son. I paid as much money as you did for this product. I deserve the same quality of product you have if it is possible to have such quality. And it is.

Second of all, this might be happening because the PS3 DEMO VERSION of the game was most likely quickly ported for the PS3, and thus not an equivalent of the final product, compared to how smooth and prettier the Xbox version feels. If so, in the name of plenty, we'd love confirmation on this.

Now that it's out of the way, let me begin.

BioWare claims PS3 and Xbox 360 versions of the game will be the same when it comes to quality.

''
Mass Effect 3 PS3 vs. 360: 'You won't see a difference', says BioWare
Developer confident that both versions will look and feel the same.''
Okay, that's nice and dandy.

But now, let us take a look at this:

Framerate issues:

ME3 XBOX/PS3 COMPARISON VIDEO.

Graphic comparison:

Head2Head ME3 DEMO


I personally see a difference. A noticeable one.

''BUT IT'S JUST A DEMO PORT!'', I hear you say.
Yes, yes it is, my friends. Many of us are wondering, so a confirmation would be very reassuring.

I am really not hating on BioWare right now lol, please allow me to clarify that. I would just really, really appreciate word about this. The framerate issues really do break the immersion. If BioWare did not state that both versions would look the same, I wouldn't have inquired. But they did say so. And thus, I just want to ask the devs a question:

We are aware the demo is a port, thus probably not polished. How will the final version of PS3 ME3 run in comparison to the 360 version?


This is all. I have very high hopes for this game, ME is one of my favorite franchises. Been playing MP lately and HOLYSMOKES, I am addicted. Great going with that. (No problems in the smoothness/feel of the MP, btw. 10/10. The issues appear mainly during the Earth intro sequence.)

I come bringing peace, mates. Please, no hating.

tl;dr: your mom. jk. Just some noteworthy differences inbetween versions, and PS3 players would appreciate word on this. CHEERS.













Right, I see your point, as I'm on the PS3 also, but surely the story is more important than anything else?


Indeed it is. But imagine someone telling you a story while there's a peacock pecking your neck every 5 seconds the story makes progress. It'd kind of annoy you, wouldn't it? :P If I were only interested in the story, I'd watch a HQ PC walkthrough on youtube.

I love ME. I want to experience ME3 to its full glory without having to buy an xbox or a new PC. After all, there is a PS3 version for a reason.

Thank you for taking the time to read the post fully, though. I appreciate that. (:

Not a problem. There is a difference between the 360 and ps3 also. The PS3, compared to the Xbox 360 (Not sure about the PC as I haven't played the ME demo on it) lacks. The gfx in 360 seem generally better, PS3 seems to have lighter colouring on the NPCS and environment.

It's annoying though. The fact that PS3 has slower fps etc really dulls down the experience. Imo, having poor fps, lighting, gfx etc really ruins the experience of the game 

#68
Alithinos

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Ohei wrote...

So, after quite a big thread that devs have actually noticed since they were redirecting multiple threads to it, yet made no statement even after PMed, I am going to give this a shot.

First and foremost, I would like to avoid any type of console wars, conflicts, or, 'YOU'RE EVEN LUCKY IT GOT PORTED TO THE PS3 YOU BASTURDZ. STOP WHINING!!!11one!!.''

No, son. I paid as much money as you did for this product. I deserve the same quality of product you have if it is possible to have such quality. And it is. Actually, let me clarify something. Where I live, the standart edition of the game is over 130 U$D.

Second of all, this might be happening because the PS3 DEMO VERSION of the game was most likely quickly ported for the PS3, and thus not an equivalent of the final product, compared to how smooth and prettier the Xbox version feels. If so, in the name of plenty, we'd love confirmation on this.

Now that it's out of the way, let me begin.

BioWare claims PS3 and Xbox 360 versions of the game will be the same when it comes to quality.

''
Mass Effect 3 PS3 vs. 360: 'You won't see a difference', says BioWare
Developer confident that both versions will look and feel the same.''
Okay, that's nice and dandy.

But now, let us take a look at this:

Framerate issues (the main concern):

ME3 XBOX/PS3 COMPARISON VIDEO.

Graphic comparison (Don't really care as much, really, but posting to add to the topic):

Head2Head ME3 DEMO


I personally see a difference. A noticeable one.

''BUT IT'S JUST A DEMO PORT!'', I hear you say.
Yes, yes it is, my friends. Many of us are wondering, so a confirmation would be very reassuring.

I am really not hating on BioWare right now lol, please allow me to clarify that. I would just really, really appreciate word about this. The framerate issues really do break the immersion. If BioWare did not state that both versions would look the same, I wouldn't have inquired. But they did say so. And thus, I just want to ask the devs a question:

We are aware the demo is a port, thus probably not polished. How will the final version of PS3 ME3 run in comparison to the 360 version?


This is all. I have very high hopes for this game, ME is one of my favorite franchises. Been playing MP lately and HOLYSMOKES, I am addicted. Great going with that. (No problems in the smoothness/feel of the MP, btw. 10/10. The issues appear mainly during the Earth intro sequence.)

I come bringing peace, mates. Please, no hating.

tl;dr: your mom. jk. Just some noteworthy differences inbetween versions, and PS3 players would appreciate word on this. CHEERS.














I took a look at the screenshot comparison.
It looks that the ps3 version is more bright,to the point small grey details doesn't even get noticed,and there's more fog on that background picture.

#69
Arcadian Legend

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The comments on those two comparison pages are beyond ridiculous. Don't make the same mistake here people.

#70
Fbh

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So, if according to some people here it's so obvious that the final product will run fine.... Why can't we get a confirmation of this from bioware.???

I for once canceled my preorder. I'll just wait to see how the final version performs. I won't just blindy spend 70 bucks on game hoping it runs with good framerate.



Descy_ wrote...

 It's funny because of how many titles seem to have more problems on PS3.

Mass Effect 3, Skyrim, CoD Black Ops, Batman: Arkham City to name a few that my friends have had problems with on PS3.

Im starting to think blaming the developers is the wrong idea...


Skyrim, OK
Black OPS, It's obvious that there is more care for the Xbox version
Batman Arkham Ciry. According to digital foundry the only "problems" are slightly lower framerate (that doesen't botter) and a bit more screen tearing... such differenced don't matter and if that would be the case with the ME3 demo I doubt anyone would be complaining

It's funny how other titles like Dragon Age 1 and 2, vanquish, castlevania lords of shadows, Dead Spce 2, Dark Souls, Deus Ex, etc  look and run about the same/better on Ps3. Mabye it isn't as much the console as it is lazy developers rushing ports to make some easy money.

Modifié par Fbh, 16 février 2012 - 05:22 .


#71
N7Raider

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omg the PS3 possibly gets short changed one time and of course someone has to bring it up, Mafia II, Assassin's Creed, Dead Space, BioShock, Battlefield 3, the PS3 version of ME2 all got free extra content that the 360 version of those games lacked. We all payed $60 for the games but for whatever reason PS3 owners get extra dlc free that 360 owners either have to pay separately for or never get. The comparison you brought up is nothing, the graphical differences are unnoticeable it's not like the 360 version is getting free dlc like PS3 versions of games so often get.

Modifié par N7Raider, 16 février 2012 - 05:23 .


#72
Descy_

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Fbh wrote...

 Mabye it's as much the console as it is lazy developers rushing ports to make some easy money.


You figured it out, every developer is in cahoots against the PS3.

#73
Kinthalis ThornBlade

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All I wanted to say is that as a PC gamer:

1. I found the comments in the "head 2 head" article the funniest thing ever.

2. It's not cool that PS3 gamers get saddled with these issues. Limitations due to old console hardware are understandable, but 20 FPS is unplayable.

#74
Ohei

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N7Raider wrote...

omg the PS3 possibly gets short changed one time and of course someone has to bring it up, Mafia II, Assassin's Creed, Dead Space, BioShock, Battlefield 3, the PS3 version of ME2 all got free extra content that the 360 version of those games lacked. We all payed $60 for the games but for whatever reason PS3 owners get extra dlc free that 360 owners either have to pay separately for or never get. The comparison you brought up is nothing, the graphical differences are unnoticeable it's not like the 360 version is getting free dlc like PS3 versions of games so often get.


You missed the point. Entirely.

#75
Fbh

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Descy_ wrote...

Fbh wrote...

 Mabye it's as much the console as it is lazy developers rushing ports to make some easy money.


You figured it out, every developer is in cahoots against the PS3.


When did I write every developer.???

Like I was saying. There are A LOT of games (specially in the last 2 years) that look and run about the same on both consoles or have small differences you don't even notice unless you play both versions side by side. And some of these games are among the best  looking ones in consoles.

So yeah, I don't think the hardware is to be blamed for every multiplatforms games that runs or looks bad on Ps3. If it would happen with every game then yeah, I would admit the hardware just isn't good. But when there are multiplatform games that look and  look and run very equally  I don't think it's the case.

Both Xbox and PS3 have their strong and week points and both consoles haver areas of their hardware that outperform the other system. Yet some developers take the time to work on both versions of the game trying to take advantage of the strong point of every system. While others clearly just develop the game for one console and than rush a port for the other one. I know doing things right is more expensive  but if a realtively small studio like mercury steam can do it you can't come and tell me bioware and EA can't