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360 port?


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#1
frankdatank089

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Most games I see on the ps3/360/pc these days develop more towards the pc and then downscale it to the 360/ps3. Take batman arkham city for example. looks beautiful on my pc compared to the 360.

But this game looks exactly the same as the 360 version. Same crappy textures that are 5 years out dated in the pc industry. I love the old republic and for a mmo the overal graphics of that game are amazing. I guess knowing that and the fact that you guys have spent a lot of time developing a pc only mmo, that pc for me3 would be a bigger upgrade from the console counterparts.

Also the UI is again not really caterted towards a pc, but a 360. No major graphical changes availiable. Also no settings for audio so I can't take advantage of my 5.1 headphones.

Is it going to be like this in the retail release?

Modifié par frankdatank089, 16 février 2012 - 04:14 .


#2
Jonathan Br

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"Most games I see on the ps3/360/pc these days develop more towards the pc and then downscale it to the 360/ps3"

Where the hell did you get this from?

#3
frankdatank089

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In reference to the past year or so. If they do port it, you usually see them try to make some kind of performance increase to reflect the possible systems it is running on.

It's hard for me and most gamers to justify spending the cash on a game that does not take advantage of our high end systems. At least for myself when thinking between purchasing a new game.

It is just very disappointing for me. Previous games have lead me to expect this out of major releases in the future on the pc.

#4
Regional_Coffee

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Actually a number of games are developed on PC's then downscaled - "most" though? Dunno.

Capcom for example develops all their games on PC (well, pretty much all development involves a PC at some point, but in Capcom's extent they get the engine up and running on PC first) then the games are downgraded to a console. Probably one of the reason Capcom's PC ports are so damn good.

But really, give the texture ****ing a rest. Of course the game is going to look similar to previous titles when the art direction is the same, the engine is basically the same and the large target market (Consoles) obviously have the same hardware.

So yeah, the awful textures on clothes suck, but to say this game looks "5 years out of date" is ridiculous. The game looks very good - not Crysis2/Metro, but hey - you want that level of PC dedication, then purchase a million copies of yourself to warrant the budget being spent on it. ME has always focused on face textures over clothes, and if they have a limited memory budget (consoles), that's exactly the right approach. I'm paying attention to the faces during the dialog and in most cases they look fantastic - I mean geez, read the reviews of ME2. Constant praise about its graphics, and 2 years later it's now crap? What massive leap in graphics fidelity did I miss?

BTW, the Mass Effect2 texture pack - even the optimized - cripples the performance on my PC. I don't know if that's due to larger textures or the hacky way they have to be "injected" into ME2 with TexMod, but there may be an actual technical reason why we don't have 4096res textures.

#5
Stanley Woo

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Not a PC technical issue.

End of line.