A Note About Multiplayer Difficulty Levels
#101
Posté 18 février 2012 - 05:21
#102
Guest_lightsnow13_*
Posté 18 février 2012 - 05:28
Guest_lightsnow13_*
#103
Posté 18 février 2012 - 06:04
#104
Guest_magnetite_*
Posté 18 février 2012 - 08:37
Guest_magnetite_*
Slothful Koala wrote...
We need to have a level requirement for Silver and Gold. I can't tell you the amount of times I search for a silver game and find players level 5 and lower trying to play it. Idiots. Have they not played Mass Effect? You need a pretty high leveled character just to attempt higher difficulties.
Must have a lot of CoD people playing this demo. Never played an RPG in their lives.
#105
Posté 18 février 2012 - 09:12
Second I agree wholeheartedly about the level requirement. Bioware please pay attention to this.
#106
Posté 18 février 2012 - 09:15
#107
Posté 18 février 2012 - 10:32
#108
Posté 18 février 2012 - 12:23
#109
Posté 18 février 2012 - 12:41
#110
Posté 18 février 2012 - 01:30
- With a new char you can go through 1. difficulty at the first try, even if you are not a pro but have a solid team.
- At silver the enemies are appreciable tougher, but it's also in the 1. try possible, when you have maxed Ally-Training, maxed Fitness, and played 1. difficulty some times.
- Gold will be the real question of skill, which i have not reached yet ^^
Modifié par DesperatePaladin, 18 février 2012 - 01:31 .
#111
Posté 18 février 2012 - 01:42
Jarrett Lee wrote...
Hi everyone,
We wanted to make you aware of something that could impact your experience if you are just getting started: sometimes when people are matched up via Quick Match, the challenge level will be set to Silver, rather than Bronze. If you are just getting started, this could prove to be a very difficult (and likely frustrating!) experience. Therefore, we recommend that when you are starting a quick match you check the difficulty level (top of the screen): Silver and Gold are considerably harder than Bronze and not designed for starting characters.
So I am now trying to complete the Gold challenge and found myself many times in a group with 3 people under lvl 5, does that mean that they purposedly queued for Gold? (I guess so since my random matches were always Bronze or Silver).
Not to be a jerk but it might be a good idea to restrict the Gold Challenge to a certain lvl. I'm sorry but if you are lvl 1-5 and probably <10 you are not going to help much and it's already a pain to find a decent group for Gold.
Also it seems that there is an issue, when you specify your challenge (here Gold) sometimes you end in a group for a lower challenge...
Modifié par maxulic, 18 février 2012 - 01:45 .
#112
Posté 18 février 2012 - 06:48
Ender1221 wrote...
ShadedPhoenix wrote...
Bronze is to warm up, and the levels dont say much, got a l1 soldier with me today who went all way through silver without dieing and to extraction with me, 2 l10 i had died every other second basically
This is as much about skills as about how you develop your class, love that very damn ****ing alot (insert more swears here to show how much bioware proved my oppinion wrong)
Any other sentinels here? i feel quite alone with my prefered class
I would love to play Sentinel, but I'm waiting for the Turian to unlock. Is the human Sentinel any good? I haven't tried throw yet so I've been skeptical.
well the good of the human sentinel is that you can make biotic combos by yourself , and with lvl 1 trow you cand own the guardians
#113
Posté 18 février 2012 - 06:52
#114
Posté 18 février 2012 - 07:04
This is an extremely difficult level to play even with 4 people communicating. We got up to wave 7 but that was an 28 minute game. You really need to get your characters level up for this kinda play. The level 4 engineer got down alot of times for just peaking out of cover. Nemeis are ridiculous. The only thing that really got us far was my Asari and the Statis "Bubble" power, additionally we had good teammork like me suggeting to others we deal with the infantry and take out all 3-4 atlas last.
Gold is really difficult but with high level classes is more then doable, I would like to see an increase in available equipment in this challenge though.
Silver is challenging, but not as challenging as Gold. I agree that Bronze is a warm-up and easy for experienced players, but to newer players its still a challenge.
If I could rate these challenge levels it would be:
Bronze = Normal/Veteran Difficulty - standard difficulty and enemies
Silver = Hardcore - harder difficulty and slightly more special enemies (2 atlas for example)
Gold = Insane. - insane difficulty and more special enemies (4 atlas).
Overall these challenge level are challenging, but I do still support level restrictions. I'm not saying a newer person shouldn't be able to play a higher challenge, I just feel that they need to level up there character to be able to deal with higher challenge levels.
#115
Posté 18 février 2012 - 09:19
I love the difficulty. Don't nerf it, please. But DO add an N7 level restriction on silver and gold difficulties, please.
#116
Posté 18 février 2012 - 09:40
#117
Posté 18 février 2012 - 10:07
Drinking Shepard wrote...
The diificulty a lot tougher than it should be, especially for quick match. Very unbalanced and therefore barely appealing. Dear BW, you should have learned from the Battlefield developing team more than just new cool sounds.
Difficulty is fine imo, the problem is team mates running off solo and getting incapacitated, then someone else get incapacitated trying to save him.
#118
Posté 18 février 2012 - 11:09
Herethos wrote...
Drinking Shepard wrote...
The diificulty a lot tougher than it should be, especially for quick match. Very unbalanced and therefore barely appealing. Dear BW, you should have learned from the Battlefield developing team more than just new cool sounds.
Difficulty is fine imo, the problem is team mates running off solo and getting incapacitated, then someone else get incapacitated trying to save him.
Totaly agree, difficult is just perfect
#119
Posté 18 février 2012 - 11:48
#120
Posté 19 février 2012 - 03:26
I freakin' love the multiplayer, finaly a game that challeges players ^^
#121
Posté 19 février 2012 - 04:45
Manguards all the way!!
#122
Posté 19 février 2012 - 05:20
#123
Posté 19 février 2012 - 06:02
As for the unlock system, I love it and hate it at the same time. When you open the pack up hoping to get somehting and you get the same gun from a 20k vet case three times in a row as a rare gun its a little aggrivating. I got the M-8 claymore shot three times in a row and I dont even have the krogan who needs the gun to run around with it properly. The system is great but getting these weapons more then once that slightly and i mean slightly powers them up by one point per unlcok is a little lame. I mean i have gotten the avenger 6 times now. It only makes a big difference every 5 lvls for a weapon. Once you get to 5 from one you see a change in the gun. but getting there is like throwing money away. I would rather get more customisation like actual armor peices or different weapon mods or different weapons for that matter. The unlocking the characters is cool and all but playing for days after days and never getting the one thing you want to play in the first place is a little unfair. I know the unlock system is just beta at the moment but if it stays the same as it is now with just more stuff added and a little tweaking on what you unlock per case. you may never get certain things in the game unlocked ever no matter how many packs you open up. I would make in the unlock crates that you unlock more items you have never unlocked before, before giving players the same gun they just unlocked with 20k over and over again. Thats my opinion on the situation. As for the rest of MP its amazing and i cant wait to see what other enemys we can fight in MP besides cerberus. Hopefully we can get our asses kicked by a bunch of femal krogans xD
#124
Posté 19 février 2012 - 06:13
#125
Posté 19 février 2012 - 06:37
Ah yes, Let me open the Veteran Pack! THAT REVENANT WILL BE MINE!
*opens*
WHY IS IT ALWAYS A FRIGGEN TEMPEST UPDRADE NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOo
Happened about 9001 times.





Retour en haut




