When I create a public game and invite my buddy from origin he gets in no problem, however, the problem is that no one else seems to join our game no matter how long we sit. Is this happening to anyone else, or am I not doing something? Again I have everything open to the public. The work around we've been using to group up with others is going into a quick match hoping you get 2 players and just invite the 4th. Anyone else have these issues, when they are the game creator?
Oh, and there really needs to be a chat function at least in the lobby if not in the actual game, origin is a pain and only works with friends.
Grouping issue (PC)
Débuté par
Arakkinis
, févr. 16 2012 05:15
#1
Posté 16 février 2012 - 05:15
#2
Posté 16 février 2012 - 05:16
it's happening to me, did u try port forwarding? hell can you even portforward this game?
#3
Posté 16 février 2012 - 05:25
I have no idea...hoping this is just a demo bug, because this will be an issue on release!
#4
Guest_AyraWinla_*
Posté 16 février 2012 - 05:30
Guest_AyraWinla_*
Same thing happen even when alone, actually.
Basically, Quick Match puts me into a game with 0 to 3 other players. No matter how long I wait, there's never going to be anyone else joining. So what I do now is if I join a game that has only 0 or 1 other player, I quit the match since there's no point in waiting (and I'm not good enough to be able to duo a stage).
Basically, Quick Match puts me into a game with 0 to 3 other players. No matter how long I wait, there's never going to be anyone else joining. So what I do now is if I join a game that has only 0 or 1 other player, I quit the match since there's no point in waiting (and I'm not good enough to be able to duo a stage).





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