Mass effect 3 demo smell like chocolate cake but it tastes like water.
#1
Posté 16 février 2012 - 06:24
#2
Posté 16 février 2012 - 06:26
GamerrangerX wrote...
Mass effect 3 Demo smell like chocolate cake but it tastes like water,that how i feel about ME3 demo,i been waiting for weeks,even lose some sleep,go to work late,i was so excited to play the Mass Effect 3 demo but after i finish playing a was like:Meh!"overall",guess i hold up the CE and wait for a good review.
If that's how you felt, that is quite a logical, rational course of action.
#3
Posté 16 février 2012 - 07:57
#4
Posté 16 février 2012 - 08:17
#5
Posté 16 février 2012 - 09:33
#6
Posté 16 février 2012 - 09:54
dreman9999 wrote...
Maybe it because it's a demo and just focus in showing gameplay , not story.
That was my first thought as well. They should have labled it a 'technical' demo. Tech demo's are more about showing mechanics and engine changes and less about graphics and story, which describes this demo perfectly.
The people being let down were expecting it to be a carbon copy of what to expect in the release version. We do not even know when this demo was made, it may have been from last month or even last year before they bumped the release date back.
Too many unknowns to explcitily tie the quality of the demo to the quality of the gold version imo.
Modifié par Geowil, 16 février 2012 - 09:54 .
#7
Posté 16 février 2012 - 09:57
#8
Posté 16 février 2012 - 10:26
#9
Posté 16 février 2012 - 11:20
#10
Posté 17 février 2012 - 12:16
That aside, the graphics don't look good to me at all. The animations aren't fluid, the conversations timing is off and the mouths... don't get me started on the mouths.
#11
Posté 17 février 2012 - 12:25
Bundok wrote...
That aside, the graphics don't look good to me at all. The animations aren't fluid, the conversations timing is off and the mouths... don't get me started on the mouths.
Yeah, I dont' quite understand the call to ditch the previous emotive/speech rig which was fine, we all knew Shep had teeth, don't need to see em, don't care.
#12
Posté 17 février 2012 - 09:03
Shepard's anims in the cutscene running towards the Normandy are so much better than the choppy, fake-looking ones just before it. They've still got it, they just had to have more time to put it in the game.
#13
Posté 17 février 2012 - 09:12
#14
Posté 17 février 2012 - 10:40
#15
Posté 17 février 2012 - 12:56
İ dont see any problem
Joking aside my only problem with DEMO is multifunctional space(A/X) key.
They really should bind "use" to another button.
#16
Posté 17 février 2012 - 01:41
#17
Posté 17 février 2012 - 02:54
Bundok wrote...
Even as a "Technical Demo", as some are putting it, I wasn't impressed at all. Having played through both ME1 and ME2, both previous games felt a lot less "clunky" to play. My biggest pet peeve being the one-button-rules-all method of game play. It's just not coded well. Jumping to cover when I want to sprint just because I happen to be too close to a cover spot. Leaping from cover to cover when all I want to do is leave cover and run from the grenade next to me... I could go on, but you get the point. I'm quite disappointed.
That aside, the graphics don't look good to me at all. The animations aren't fluid, the conversations timing is off and the mouths... don't get me started on the mouths.
Deal with it.
Edit: sorry, just reading through the forums seems to be a lot of hate and disappointment flowing around. I for one am still looking forward to March 6 despite the problems seen in the demo. But ur right the animation's did seem off to me to, I hope it's just the demo. Not the game
#18
Posté 19 février 2012 - 08:22
At least they finally admitted that the "heat cartridges" are really just ammo afterall. Never mind how that craps on ME 1 lore.





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