I'm listing all the time i died during my playthrough of the demo, and i didn't do much mistakes (i did some and i don't mind getting killed when it is my sole fault).
As you can see below, most of my death where due to grenade, not because i didn't dodged them, but because external problem (small hidden collision most of the time) made my dodge fail to escape the blast radius.
I'm not looking for advice, thanks, i'm just giving a feed back.
So, exept dodge fail at grenade because of hidden colision, i got killed once because an ennemy took me off guard from a dead angle, and another time because i did a bad kitting against the atlas mech that allowed a clear path to cerberus squad to flank me and my squad without escape route left.
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i played 4 times your demo:
1 playthrough : hardcore 1 death (grenade ! collision prob) infiltrator
2 playthrough : hardcore 4 death (3 grenades collision prob / icone not showing for warning) vanguarde
3 playthrough : insanity 3 death (2 grenades collision prob) adept
4 playthrough : insanity 1 death (grenade ! collision prob) vanguarde (again)
I made very few gameplay mistakes, and i didn't found insanity OP at all, the major difference i felt is the atlas packing a hugh load of life that made the combat longer.
Grenades kill you even if are fully shielded and full life.
My greatest problem, is not about reacting to the grenade ... it's sometimes, rolling to escape faill because there is a very small collision fordibing you to move far enough, i'll take an exemple, where you met karahe, there is 2 turret, i standed protected against the wall where you met the salarian and a ennemy send a grenade toward me, no problem, i roll on the righ side (it's clear because it's where i come from), and HERE ! a damn tinny collision stop my rolling and BAM ! game over.
It is damn frustrating ! because a 5cm polygone around the door was enough to stop my escaping move !
Also, another case of grenade kill that make me paranoïde... an ennemy sent me a grenade on a dead angle, so i didn't see it, no icone of warning, when the icone showded up at my screen, the deadly object was already at my feet "OH SHIII *BAM* !".
It's not fun! it's damn frustrating ! i HATE it !
Every time i see a round or hear a round object falling on the ground and making noise i'm "GRENADE? GRENADE! GRENADE ???!!!!!" .... and most of the time it's my termal clip !!!!!!! i'm stressed because of my damn termal clip flalling and making noise, you are making me paranoïde in game.
Please, make the grenade take out our shield and 90% of our life if you want, but no instant kill because if the icone didn't show up properly or if small collision interup our espcae... it's nerd rage !
If i die because i messed up, it's my falt, if i can't aim at the right place, it's fault,.... if i see clearly a grenade and don't move, it's my fault, if i get flanked by ennemy, it's my fault, but other than that, i won't tolerate to be killed when it's out of my hands, especialy when i do everything right.
The hidden grenad or tini collision problem apart, i enjoyed the encounters so far : ennemy move a lot more than ME2 and changing cover more often for better spot in very enjoyable, some spot are great at first but from ennemy relocation it can become a weak spot so we also have to rethink our placement, i really like it.
Modifié par Siegdrifa, 17 février 2012 - 09:46 .





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