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High-res textures included in ME3 (can we get a dev to confirm this?)


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#126
Doctoglethorpe

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Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

#127
Xiusferian

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I remain hopeful that this isn't just some PR update to squelch the threads regarding the low res textures in the demo. They were outright worst than the me2 textures, some environment textures were so blurry I went back to me2 to do a comparison. If and i'm saying "IF" high res textures are released in the final retail version I hope that it is not just char textures and the full game itself rendered to perfection as is the ME story. Don't fail us Bioware.

#128
AlphaJarmel

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Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.


Well I don't think DA2 had to change their recommended specs when they did the high rez pack.

#129
SliPaladin

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Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 

#130
Doctoglethorpe

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AlphaJarmel wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.


Well I don't think DA2 had to change their recommended specs when they did the high rez pack.


Right, because it was a texture pack, not built into the game.  Thats my entire point.

#131
Calians

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SliPaladin wrote...

Just spammed the developers on Twitter... let's hope someone confirms this.


Anything yet?:o

#132
Doctoglethorpe

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SliPaladin wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 


Um... well "powerful" maybe not depends on what you mean, but it would certainly require more then what vanilla ME2 would need, which is what the specs are.  More then 512mb video memory for damn sure if the game as it is now is barely squeaking by on that much to the point it had to cut **** like holstering animations. 

#133
Sarevok Synder

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Doctor Moustache wrote...

AlphaJarmel wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.


Well I don't think DA2 had to change their recommended specs when they did the high rez pack.


Right, because it was a texture pack, not built into the game.  Thats my entire point.


No, you completely missed his point. High res textures aren't that demanding. Any medium level graphics card will have no problems running them. The reason consoles can't is they lack the required memory.

#134
Sarevok Synder

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Doctor Moustache wrote...

SliPaladin wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 


Um... well "powerful" maybe not depends on what you mean, but it would certainly require more then what vanilla ME2 would need, which is what the specs are.  More then 512mb video memory for damn sure if the game as it is now is barely squeaking by on that much to the point it had to cut **** like holstering animations. 


Again, no. 512 is the entire Xbox's memory, not just video. A below average PC has at least 512 of video memory, plus 4GB of system memory. See the difference?

#135
Homey C-Dawg

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High res textures built in? I hope it's true. I'll be a very happy panda.

#136
Doctoglethorpe

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Sarevok Synder wrote...

Doctor Moustache wrote...

SliPaladin wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 


Um... well "powerful" maybe not depends on what you mean, but it would certainly require more then what vanilla ME2 would need, which is what the specs are.  More then 512mb video memory for damn sure if the game as it is now is barely squeaking by on that much to the point it had to cut **** like holstering animations. 


Again, no. 512 is the entire Xbox's memory, not just video. A below average PC has at least 512 of video memory, plus 4GB of system memory. See the difference?


Perhaps you don't understand the difference between minimum and recommended specs.  Recommended means run at least close to full settings at a good (meaning >30fps) frame rate.  If ME3 had high resolution textures a 512mb card would not be able to handle it with that performance. Not unless you turned off AA and dynamic shading and ****, but then that wouldn't be recommended settings.  

Just go look at the performance change that occures when you install DA2's high res textures. 

#137
geertmans

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Doctor Moustache wrote...

Sarevok Synder wrote...

Doctor Moustache wrote...

SliPaladin wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 



Um... well "powerful" maybe not depends on what you mean, but it would certainly require more then what vanilla ME2 would need, which is what the specs are.  More then 512mb video memory for damn sure if the game as it is now is barely squeaking by on that much to the point it had to cut **** like holstering animations. 


Again, no. 512 is the entire Xbox's memory, not just video. A below average PC has at least 512 of video memory, plus 4GB of system memory. See the difference?


Perhaps you don't understand the difference between minimum and recommended specs.  Recommended means run at least close to full settings at a good (meaning >30fps) frame rate.  If ME3 had high resolution textures a 512mb card would not be able to handle it with that performance. Not unless you turned off AA and dynamic shading and ****, but then that wouldn't be recommended settings.  

Just go look at the performance change that occures when you install DA2's high res textures. 



Yeah but that wasn't due to the fact that those high res settings also enabled tesselation? As i recall, the high res texture didn't impact the performance all that much if you kept tesselation off.

#138
Sarevok Synder

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Doctor Moustache wrote...

Sarevok Synder wrote...

Doctor Moustache wrote...

SliPaladin wrote...

Doctor Moustache wrote...

Theres no way it will already be in the game when you consider the recommended specs. If high res textures were in those specs would be higher. Just sayin.

Its texture pack or bust, the fact that some random marketing dude on twitter says its going to be in the game makes me very sure the guy doesn't know what he's talking about.

High res textures do not require a powerful graphics card. 


Um... well "powerful" maybe not depends on what you mean, but it would certainly require more then what vanilla ME2 would need, which is what the specs are.  More then 512mb video memory for damn sure if the game as it is now is barely squeaking by on that much to the point it had to cut **** like holstering animations. 


Again, no. 512 is the entire Xbox's memory, not just video. A below average PC has at least 512 of video memory, plus 4GB of system memory. See the difference?


Perhaps you don't understand the difference between minimum and recommended specs.  Recommended means run at least close to full settings at a good (meaning >30fps) frame rate.  If ME3 had high resolution textures a 512mb card would not be able to handle it with that performance. Not unless you turned off AA and dynamic shading and ****, but then that wouldn't be recommended settings.  

Just go look at the performance change that occures when you install DA2's high res textures. 



There will be a slight hit to a 512 card nothing more, system memory will pick up the slack.. And most PC are running far higher specs, this is a non issue. DA2 performance hit was due to DX11 tesselation, not the textures. The only problem that exists is in your head.

Modifié par Sarevok Synder, 17 février 2012 - 12:33 .


#139
Icinix

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<3

#140
AnubisOnly

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Homey C-Dawg wrote...

High res textures built in? I hope it's true. I'll be a very happy panda.


The same here!

P.S.  For example Skyrim was also created as a console title but the authors supported the pc players with many patches as well as free HD textures pack/patch =]

#141
Renegade133

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Look at the size of the demo it was only 2.1 gig my mass effect 2 directory is 18 +

#142
Sarevok Synder

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Lucas1987Dion wrote...

Homey C-Dawg wrote...

High res textures built in? I hope it's true. I'll be a very happy panda.


The same here!

P.S.  For example Skyrim was also created as a console title but the authors supported the pc players with many patches as well as free HD textures pack/patch =]



They took a lot of flak for the initial PC release, but in fairness to Bethesda; they came good in the end.Image IPB

#143
Algent

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geertmans wrote...

@likchan The final edition of the game will have hi-res textures included in it, no additional pack will be required to download.


In marketing speak this read: the game have the same textures than the demo which are hi-res (from their point of view).
If textures were different in the demo (improbable) they would have said so everywhere since before the demo got out.
It's not even speaking about support: don't forget both 360 & PS3 are heavy limited by their memory (512mb of shared for one and 256cpu+256gpu for the other).
Long story short: unless we see an official announcement about HD textures for PC and better than in the demo, don't get your hopes up.

Modifié par Algent, 17 février 2012 - 01:03 .


#144
Chiefje

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Renegade133 wrote...

Look at the size of the demo it was only 2.1 gig my mass effect 2 directory is 18 +


1/3 of that is DLC. Standard it's 12 gigs I think.

On-topic: This is great news (if true) because the textures actually bothered me in the demo!

#145
Gibb_Shepard

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I'm skeptical. I remember priestly saying a while back that ME2 already had High res textures when someone asked him whether or not they would release a pack.

These guys might just be talking about the faces, which are admittedly high res. I just find it hard to believe that the company that couldn't be bothered implementing gamepad support would go through the trouble of implementing high res textures.

But on these forums i'm always cynical.

#146
AnubisOnly

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Chiefje wrote...

Renegade133 wrote...

Look at the size of the demo it was only 2.1 gig my mass effect 2 directory is 18 +


1/3 of that is DLC. Standard it's 12 gigs I think.

On-topic: This is great news (if true) because the textures actually bothered me in the demo!


Yeah, standard (without dlc's) ME2 size is about 12,5GB, and with ALL dlc's is about 18,5GB size of hard disk space. :P  ME3 in official system req, ''needs'' 15GB of hard disk space, but if I remember - ME2 also have 15GB in system req...

Modifié par Lucas1987Dion, 17 février 2012 - 01:18 .


#147
SliPaladin

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Calians wrote...

SliPaladin wrote...

Just spammed the developers on Twitter... let's hope someone confirms this.


Anything yet?:o

Nope :/

#148
Calians

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SliPaladin wrote...

Calians wrote...

SliPaladin wrote...

Just spammed the developers on Twitter... let's hope someone confirms this.


Anything yet?:o

Nope :/

Man...well until they do..my pre-order won't happen till they tell me it's official 

#149
Atakuma

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I'm currently in cautious optimism mode, I hope we some sort of concrete answer on this.

#150
neilthecellist

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Hopefully we can mod the game like we did with Mass Effect 2. My Mass Effect 2 game textures look ASTRONOMICALLY better than the stock textures. TexMod saved my ME2 experience from being graphically terrible.

Now can you throw in some dynamic lighting in the game? It's 2012 and you are STILL using static lighting in the Unreal Engine? Have you seen Battlefield 3? Frostbite can have many dynamic lights in a scene and the game runs perfectly fine at ABOVE 60 frames per second on an outdated GTX 480. Also on my GTX 460. And runs above 40 FPS on my old GTX 285 on Medium/High details.

ME3 is terrible, graphically speaking.