Is there any commands for the Config file to increase the graphics? AA, Better Textures or Lightning etc?
[Looking For] ME3 Config File (higher graphics)?
Débuté par
Cyphen
, févr. 16 2012 09:16
#1
Posté 16 février 2012 - 09:16
#2
Posté 16 février 2012 - 09:23
C:\\Users\\<Username>\\Documents\\BioWare\\Mass Effect 3 Demo\\BIOGame\\Config
GamerSettings.ini
Tweak away!
The AA stuff would be....
bAllowPostprocessAA=True
MaxAnisotropy=16
Likely get better results tweaking in the video drivers though.
GamerSettings.ini
Tweak away!
The AA stuff would be....
bAllowPostprocessAA=True
MaxAnisotropy=16
Likely get better results tweaking in the video drivers though.
Modifié par B33ker, 16 février 2012 - 09:24 .
#3
Posté 16 février 2012 - 11:23
Iv added these commands in the config which iv found on ME wiki.
bUsePostProcessEffects=True
EnableHighPolyChar=True
MaxMultisamples=4
ShadowFilterQualityBias=2
BIOVertexShaderVersion=v_5_0
MaxShadowResolution=1024
UseMinimalNVIDIADriverShaderOptimization=False
bEnableBranchingPCFShadows=True
Trilinear=True
Not much difference, at least my FPS i still the same @ 60/62.
bUsePostProcessEffects=True
EnableHighPolyChar=True
MaxMultisamples=4
ShadowFilterQualityBias=2
BIOVertexShaderVersion=v_5_0
MaxShadowResolution=1024
UseMinimalNVIDIADriverShaderOptimization=False
bEnableBranchingPCFShadows=True
Trilinear=True
Not much difference, at least my FPS i still the same @ 60/62.
#4
Posté 17 février 2012 - 12:55
Cyphen wrote...
Iv added these commands in the config which iv found on ME wiki.
bUsePostProcessEffects=True
EnableHighPolyChar=True
MaxMultisamples=4
ShadowFilterQualityBias=2
BIOVertexShaderVersion=v_5_0
MaxShadowResolution=1024
UseMinimalNVIDIADriverShaderOptimization=False
bEnableBranchingPCFShadows=True
Trilinear=True
Not much difference, at least my FPS i still the same @ 60/62.
Unless you play with the settings a little more, it's capped at 60/62 refresh.
Look here....
http://social.biowar...4/index/9301109
Modifié par B33ker, 17 février 2012 - 12:55 .
#5
Posté 17 février 2012 - 01:10
Does enbs files that worked with ME1/2 work with good effect in ME3?





Retour en haut






