Arppis wrote...
You obviously haven't played Soldier much.
No I didn't, so thank you for the tips.
However my problem was that soldiers don't really feel any different. They don't get damage bonuses, they don't get special hp/shield bonuses and their special abilities don't measure up to other classes'. CS is good, but hadly does any damage and just knocks something off (which is bad compared to a throw or a stasis), nades are good again - hell, godly even on bronze - but I rarely play on bronze and they don't deal too much damage on silver/gold. Add to this that they are ammo based so you have to visit ammo boxes more than you want to. Adrenaline would be great but the cooldown messes it up. I mean as a soldier you would want to use the biggest, baddest guns you can find - and several of them. But this will wreak havoc with your CD on adrenaline, nerfing your overall damage output (and not talking about how worse it is in the survival department compared to tech armor).
But I'm willing to give it another try, maybe I will feel different about it.





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