Modifié par GreatCake, 17 février 2012 - 02:02 .
Issues in the demo related to Multiplayer?
Débuté par
GreatCake
, févr. 17 2012 02:01
#1
Posté 17 février 2012 - 02:01
Is it possible that Bioware hasn't been giving enough time to the single player experience development because of the novelty of their multiplayer mode? The gameplay, graphical and dialogue issues could be explained by this in the demo. I feel like this has happened to a lot of great games that were once awesome but then butchered because of a multiplayer mode...like Assassin's Creed or Bioshock?
#2
Posté 18 février 2012 - 01:13
No one agrees??
#3
Posté 18 février 2012 - 01:18
Bioshocks butchering had more to do with the dev team being different.
#4
Posté 18 février 2012 - 01:19
Besides isn't there a second studio and team that did the work on the MP?
#5
Posté 18 février 2012 - 01:19
Multiplayer was developed by a seperate team.
#6
Posté 18 février 2012 - 01:31
heart again wrote...
Besides isn't there a second studio and team that did the work on the MP?
I didn't hear that but it could be true. If it is then my argument is invalid.
#7
Posté 18 février 2012 - 01:56
I believe that it was Bioware Montreal that did the multiplayer while Bioware Edmonton did the singleplayer portion. In terms of the demo, the singleplayer has more content, however the multiplayer aspect has a lot more replayability to it, so it seems like there is more content in there.





Retour en haut






