So I was thinking, that it would be good feature to allow material component, possible multiple and with specified ammount of stacksize to be used for brewing for example.
Example: Im builder and I want to enhance brewing potions. I will want to use new feature from CPatch that allows me to speficy custom potion resref instead of default potion. However I want to make it harder so I will set up each spell to require one to three herbs of different stacksize.
something like
barkskin (custom potion +5) - belladona 2x
invisibile (custom potion of ii) - belladona 1x + pixie dust 1x
etc.
now, questions are:
1. allow unlimited number of material components?
- script can do it, 2DA doesnt have to contain all collumns, builder can add new collum when needed, there is probably no disadvantage
2. How to allow specify stacksize?
- new collumn or encode it into resref like "resref|2"
3. How to name the collumns?
- for backwards compatibility the collumn comp_tag used for (first) material component for scribing must stay the same
4. reuse current 2DA or create new one?
- I guess that reusing is better option from 2DA caching reasons
opinions? advices? suggestions?
EDIT: im talking about 2DA des_matcomp which looks like this by default:
2DA V2.0
Label InnateLvl comp_tag
0 Acid_Fog 6 ****
136 Harm 6 NW_IT_MSMLMISC17
Modifié par ShaDoOoW, 17 février 2012 - 02:32 .





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