Regenerating health is gone...
#51
Posté 18 février 2012 - 02:06
You can always lower the difficulty if you die too much.
#52
Posté 18 février 2012 - 02:25
#53
Posté 18 février 2012 - 02:35
still any words on Health regen armor mods?
#54
Posté 18 février 2012 - 03:15
#55
Posté 18 février 2012 - 03:24
#56
Posté 18 février 2012 - 03:53
#57
Posté 18 février 2012 - 03:57
wijse wrote...
Why bother with a health bar, when the whole screen gets covered in red derp stuff when you are nearly dying?. There should be an option to remove red derp stuff from the screen.
Well at least they got rid of the veins.
#58
Posté 18 février 2012 - 04:05
LookingGlass93 wrote...
I prefer regenerating health. I've prefered it since ME1, when I'd always equip the regenerating health armor mods.
Atleast it's optional and you have to "earn" it. I also used it usually because it was very useful, but I still prefer it isn't automatic.
#59
Posté 18 février 2012 - 04:07
Modifié par RocketManSR2, 18 février 2012 - 04:12 .
#60
Posté 18 février 2012 - 04:08
#61
Posté 18 février 2012 - 04:09
Legion: yes there was. The Soldier's special skill gives you regenerating health, as do the medical armour mods.
Modifié par Captain_Obvious_au, 18 février 2012 - 04:11 .
#62
Posté 18 février 2012 - 04:59
warriorN7 wrote...
you cant kill space Jesus you can an only give him a slight limp
Wait till you hear the shocking truth behind that limp.
#63
Posté 18 février 2012 - 05:03
And every time people whine... for love of life get a girlfriend. Wait, cant' say that. Get a significant other
#64
Posté 18 février 2012 - 05:19
Modifié par Random citizen, 18 février 2012 - 05:20 .
#65
Posté 18 février 2012 - 05:52
Legion64 wrote...
There were no regenerating health in the first game. Deal with it.
Let me add to the chorus of 'Yes, there was.' Particualrly for those of us that have been playing through as a soldier since ME1.
#66
Guest_Luc0s_*
Posté 18 février 2012 - 06:17
Guest_Luc0s_*
I'm glad that ME3 is not appealing to the CoD crowd, and did away with the health regen system. This "new" health system in ME3 is better.
#67
Posté 18 février 2012 - 06:27
Wow...gotta love the ignorance
#68
Posté 18 février 2012 - 06:29
#69
Posté 18 février 2012 - 06:30
I'd actually prefer if you could only regen one bar with the soldier also...
I think this change is a good things - like many people mentioned it adds some challenge to the game, and forces you to think tactically rather than just rushing in guns blazing and not worrying about getting hit. Def a good thing IMO.
#70
Posté 18 février 2012 - 06:34
Ghost Rider LSOV wrote...
Mr.House wrote...
Now medi-gel will you know, be really important.
Yeah. In ME2, medi-gel was... +100 credits each time.
Haha so true!
#71
Guest_Luc0s_*
Posté 18 février 2012 - 06:36
Guest_Luc0s_*
crimzontearz wrote...
I love it...Health regen appeals to CoD crowd. Yet many RPGS have either health regen systems or upgrades or NON CONSUMABLE ways to gain health.
Wow...gotta love the ignorance
Not a single RPG has a health-regen system as in: "wait in cover for a few seconds and your health will regen to 100% within a couple of seconds". Not a single RPG has that.
Health regen mechanics like that are a very recent thing that came from modern first-person and third-person shooters, such as Call of Duty 2 (and all newer Call of Duty games after 2), Gears of War and Mass Effect 2, to name a few.
#72
Posté 18 février 2012 - 06:51
#73
Posté 18 février 2012 - 06:53
wijse wrote...
Why bother with a health bar, when the whole screen gets covered in red derp stuff when you are nearly dying?. There should be an option to remove red derp stuff from the screen.
This is so effing true. I hate games that do red derp crap, I can't see a sodding thing so it ends up getting me killed anyway.
VGCats did a good spoof comic about it an' all.
#74
Posté 18 février 2012 - 06:53
#75
Posté 18 février 2012 - 07:11





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