EvilBeaver426 wrote...
shepard runs like a drunk camel.
*Wants to know why you know how a drunk camel runs*
EvilBeaver426 wrote...
shepard runs like a drunk camel.
Cody211282 wrote...
I don't care why it is I'm just glad it's not there anymore.
Yeah! Most people know that. But show me a single moment in ME1 where taking cover for a few seconds brougth your heath back to it's max. It didn't happen.crimzontearz wrote...
do people really not realize Regvenerating health was present in ME1??m
wizardryforever wrote...
Hmm. It seems like Bioware is following Bungie's formula.
Halo 1: No Health regen, but Shields do
Halo 2: Health and Shields regen simultaneously, and to full.
Halo 3: Health regens a little, Shields regen fully.
I don't think health regen should disappear entirely, just make it less useful. You'll regen, but only a little, and you must use medi-gel for the rest. Halo 3 had the best mechanic.
TheShogunOfHarlem wrote...
Yeah! Most people know that. But show me a single moment in ME1 where taking cover for a few seconds brougth your heath back to it's max. It didn't happen.crimzontearz wrote...
do people really not realize Regvenerating health was present in ME1??m
Regeneration within reason is okay. Anything more caters to moronic run and gunners.
Guest_iOnlySignIn_*
mrbauxjangles wrote...
Regenerating health has made games too easy these days. I am happy with the way it works in ME3
Pretty much. Regenerating shields are one thing, but shepard is not wolverine. If he's going to get patched up outside of medi-gel, it's going to be on the normandy or at another medical facility.Well I'm glad to see the consensus hates regenerating health! It made ME2 WAY too easy.
read my previous postsTheShogunOfHarlem wrote...
Yeah! Most people know that. But show me a single moment in ME1 where taking cover for a few seconds brougth your heath back to it's max. It didn't happen.crimzontearz wrote...
do people really not realize Regvenerating health was present in ME1??m
Regeneration within reason is okay. Anything more caters to moronic run and gunners.
Lotion Soronnar wrote...
Cody211282 wrote...
I don't care why it is I'm just glad it's not there anymore.
Indeed. This mechanic is better.
Modifié par Nektos, 19 février 2012 - 03:17 .
kalle90 wrote...
Atleast it's optional and you have to "earn" it. I also used it usually because it was very useful, but I still prefer it isn't automatic.LookingGlass93 wrote...
I prefer regenerating health. I've prefered it since ME1, when I'd always equip the regenerating health armor mods.
CerberusSoldier wrote...
mrbauxjangles wrote...
Regenerating health has made games too easy these days. I am happy with the way it works in ME3
No it had not and while ME 3's system is fine its still a old and out dtated form of game play . I do not like it but its not as bad I thought it was going to be
EvilBeaver426 wrote...
..because Shepard's cybernetic implants are failing. Makes total sense! You heard it here first folks. A man as smart as the Illusive man had to have planned ahead and foreseen that he would turn on Shepard in the future.
How do you stop a person that has already killed a reaper and is generaly considered to be one bad mofo? Implants that are only good for so long, that also explains why shepard runs like a drunk camel.
Modifié par Abraham_uk, 05 mars 2012 - 12:49 .