Modifié par WaffleCrab, 17 février 2012 - 04:38 .
Where are the missing weapon specific skills?
#1
Posté 17 février 2012 - 04:38
#2
Posté 17 février 2012 - 04:42
WaffleCrab wrote...
not concerned about overkill or assasination, but Carnage, marksman, damping atleast. i saw enemies use carnage in me2 already so what excuse do we have not having those in ME3? Would be nice to know the reason atleast, since they arent exactly game breaking skills.
Chances are that anything they've scrapped from ME1 they're not going to use in ME3. While I'd like to see things like assassination and carnage return, they're not going to. The game is already shipped. And even if it wasn't, Bioware wouldn't be going back to it's primal gameplay models, especially from the first game in the series.
#3
Posté 17 février 2012 - 04:53
#4
Posté 17 février 2012 - 05:05
Praetor Shepard wrote...
Vega has Carnage though.
well that gives me a glimmer of hope
#5
Posté 17 février 2012 - 05:08
Edit: This link is for the post with known BP info: social.bioware.com/forum/1/topic/323/index/8213000/1#8213099
Modifié par Praetor Shepard, 17 février 2012 - 05:09 .
#6
Posté 19 février 2012 - 06:41
Praetor Shepard wrote...
Also, check out this thread: social.bioware.com/forum/1/topic/323/index/8213000
Edit: This link is for the post with known BP info: social.bioware.com/forum/1/topic/323/index/8213000/1#8213099
chekked the links, and i was lucky to unlock krogan soldier in MP. Loving the new carnage paired with a high level katana
#7
Posté 19 février 2012 - 06:56
Mind you, Carnage WOULD be awesome to have, but Concussive Shot isn't half bad, either.
#8
Posté 24 février 2012 - 06:51
Nathan Redgrave wrote...
Most of those skills don't matter when the aiming isn't gimped for the sake of RPG-ish-ness.
Mind you, Carnage WOULD be awesome to have, but Concussive Shot isn't half bad, either.
i actually love them both, i use carnage for crowd control, and conc. shot to for comical screams of pain while the assault troopers or nemesis fly/explode to pieces.





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