Well, the spell combo's are just handy to have around, the shattering combo is one u will most common use i think, and its very handy when having a melee heavy party, just use a crit ability of one of your warriors and u got an instant kill(assuming the attack hits) u can even program it in the tactics. 2 other ones i use somethimes are the glyph combo(paralyse and repulsion overlap each other = aoe paralyse) witch works better then the mass paralyse,just make sure your party has good mental res, or u'll get hold also. the other one is to forcefield someone, and then do crushing prison on them(or the other way around) to create a massive chockwave that WILL knock everyone down(very powerful!!) exept the one who got the spells casted on him. its also great to use when one of your party get CP cast on him.
Spell combos are't essencial of the game, but they can help u deal with situations that have gone bad without doing it over again(and they are fun ofc!!)
1 last tip, no matter what spec or spells u choose, make sure u have at least 2 CC spells, since u get in eneugh situations witch u need to solve on your own, and without AW. your spells will be the only way to do that. did it bad the first time with my elf mage, so now on my new human mage, i'm trying to do things better, and so far it works great!
As for rogues, i'm going assasin and duelist on my rogue also, and i'm focusing on dualwield, but there are some great things i have read on this forum about rogue archers who use the stealth skill to devastating effect, more tactical ofc, but can be fun. as for companions, Shale ofc, and Sten is great on early on, but since he only get 1 spec, u better go for oghren(depends if u get him late or early in the game) and mages, well, i have always preferred Morrigan, since she starts whith good CC, and let's face it, u just need at least a little of that, but Wynn is good as long as u get her the frost tree i guess. since she can shatter ppl on her own if needed. just make sure u use eneugh potions, so get at least one of them to master herbalist, i also suggest u give poisonmaking to some of your warriors also, so they can use the flasks, very usefull early on since u will be missing Aoe effects.
As for origin, i played the Dalish origin myself on my rogue(its sucks btw) but since i'm not a dwarf fan i think i'll take those last.
PS the Bard spec is a great support class, so if u go archer take that one and Ranger(for the exstra melee u get with it)
Modifié par Takrandro, 24 novembre 2009 - 09:36 .