Bioware lazyness revealed
#101
Posté 17 février 2012 - 02:28
People shouldn't criticise the writing before release, as you need to play the full game to judge it, but animations will stay the same throughout the game, and I am 99% certain that they will be that was in the final release.
The people here are paying customers, many have already ordered the game, and if they are unsatisfied with the quality of a particular aspect of the game then they are in their full rights to moan about it.
#102
Posté 17 février 2012 - 02:30
No one believes that the game is or will be perfect but please have at least some degree of perspective, and calm down
#103
Posté 17 février 2012 - 02:31
Machazareel wrote...
1Nosphorus1 wrote...
Machazareel wrote..
The fact that you think the use of an internet meme is in any way indicative of a persons age, maturity or mental state says more about you than the poster.
So you think that posting non sequiturs and replying with "Cool story bro" is a mature response to a debate? Get a grip and leave the personal attacks alone.
What you said yourself was a personal attack, and I pointed out that saying such should be reason for some reflection. You not being able to see this without me pointing it out again proves my point. If you're going to critique someone else's use of supposed immature posting habits, it would be best to avoid being equally immature yourself.
No more fighting! Train sets for everyone.
#104
Posté 17 février 2012 - 02:32
#105
Posté 17 février 2012 - 02:32
Mettyx wrote...
ME1 which has the most fluid and realistic animation(basically the best protagonist animation that I have ever seen in any game)

Sorry, but that statement is hilarious. Sounds like you haven't played many games.
Modifié par Mendelevosa, 17 février 2012 - 02:33 .
#106
Posté 17 février 2012 - 02:33
Machazareel wrote...What you said yourself was a personal attack, and I pointed out that saying such should be reason for some reflection. You not being able to see this without me pointing it out again proves my point. If you're going to critique someone else's use of supposed immature posting habits, it would be best to avoid being equally immature yourself.
Criticism isn't immature, and I criticised his response as being immature, therefore I am? My response to you may have been out of a coffee induced flip because you haven't followed the topic, yet you jumped in to defend someones point regardless of them being right or wrong.
I never "attacked" him, I merely responded to you when you're playing the apologist.
#107
Posté 17 février 2012 - 02:35
aMytallica wrote...
Not that there was actual restrictions or the fact that because so many extra features were added (some as a direct result of fan requests) meant that something relatively minor like holster in combat zones wasn't added?
That's just my opinion anyway.
The point is that not having it feels wrong, like being in a second line game. Or the abysmal animations, what the hell? why are they so bad? They shouldn't be worst than before!
But then this are not the only problems. If the demo were awesome, no one would be discussing this, but it isn't.
#108
Posté 17 février 2012 - 02:36
EJ107 wrote...
People have every right to complain if the animations are bad, considering they'll have to look at them for hours. There really is no excuse for the animations to be worse than the ones in ME1 or ME2, considering the game is already delayed, and that these are the same bad animations we saw in the Squad Leader trailer many months ago.
People shouldn't criticise the writing before release, as you need to play the full game to judge it, but animations will stay the same throughout the game, and I am 99% certain that they will be that was in the final release.
The people here are paying customers, many have already ordered the game, and if they are unsatisfied with the quality of a particular aspect of the game then they are in their full rights to moan about it.
expect to be labeled as a hater...
unfortunately my friend you speak the absolute truth. Kudos to you. I was called a hater because I am all the time complaining about the framerate of ps3 version which is ridiculous (15-20 fps). And I keep telling people, all I want is Bioware to address this and tell us if it is fixed or not. Yet I am a hater. Go figure...
#109
Posté 17 février 2012 - 02:36
#110
Posté 17 février 2012 - 02:37
1Nosphorus1 wrote...
Machazareel wrote...What you said yourself was a personal attack, and I pointed out that saying such should be reason for some reflection. You not being able to see this without me pointing it out again proves my point. If you're going to critique someone else's use of supposed immature posting habits, it would be best to avoid being equally immature yourself.
Criticism isn't immature, and I criticised his response as being immature, therefore I am? My response to you may have been out of a coffee induced flip because you haven't followed the topic, yet you jumped in to defend someones point regardless of them being right or wrong.
I never "attacked" him, I merely responded to you when you're playing the apologist.
It's all about the tone. Criticism in of itself is not immature. The manner in which you convey it can be, and was. I wasn't defending his point in any way. My post was obviously not pertaining to the topic. It was pointing out some unintentional hypocrisy.
Modifié par Machazareel, 17 février 2012 - 02:38 .
#111
Posté 17 février 2012 - 02:39
AlphaJarmel wrote...
GuardianAngel470 wrote...
It seems like a poor excuse until you realize that the Xbox 360 only has 512MB of RAM. Period.
That 512MB is shared between the CPU and the GPU unlike pretty much every modern PC which has mainboard RAM and VRAM.
So toss in a bunch of higher resolution textures, better enemy AI, better squad AI, and the other things you need and the 4MB of RAM it takes to include holster and regular walking animations starts to look a lot more significant.
There are games with better graphics and more complex combat mechanics that have better animation than this. I'm not saying the animations need to be amazing but the running animation is some of the worst I've seen in a videogame series in a long time. Uncharted for example has very good body animation and the PS3 has less ram than the 360. Same engine comparison would be Arkham City where the textures are MUCH better and so are the animations.
I'm not getting into this argument, but I just finished Arkham City and I agree, it was extremely impressive visually. It was so refreshing to see hair that ..you know...moved.
#112
Posté 17 février 2012 - 02:41
#113
Posté 17 février 2012 - 02:43
Alex_SM wrote...
aMytallica wrote...
Not that there was actual restrictions or the fact that because so many extra features were added (some as a direct result of fan requests) meant that something relatively minor like holster in combat zones wasn't added?
That's just my opinion anyway.
The point is that not having it feels wrong, like being in a second line game. Or the abysmal animations, what the hell? why are they so bad? They shouldn't be worst than before!
But then this are not the only problems. If the demo were awesome, no one would be discussing this, but it isn't.
So let me get this straight, because somebody makes something that not everyone likes (which is every product in existence) that means it's not awesome?
Are you one of those people that will say a game still sucks even though it got great reviews by both gamers and professional reviewers?
Phaedon has some metrics that point out the majority think the demo is good.
So let me turn your logic on you. "If the demo weren't good, there wouldn't be a majority of people saying it is."
As an aside, I don't agree with you even slightly that the graphics are abysmal.
#114
Posté 17 février 2012 - 02:45
Modifié par Mettyx, 17 février 2012 - 02:45 .
#115
Posté 17 février 2012 - 02:45
Machazareel wrote...It's all about the tone. Criticism in of itself is not immature. The manner in which you convey it can be, and was. I wasn't defending his point in any way. My post was obviously not pertaining to the topic. It was pointing out some unintentional hypocrisy.
My tone was immature, yet I've been trying to stay as clean cut as I possibly can without reducing to basic insults. You may not have been defending his point but the fact that you had no bearing on this topic and posted to merely say "You're the one who's immature" surely places you in the same spot as us, which I can happily agree with.
#116
Posté 17 février 2012 - 02:46
Mettyx wrote...
Are only Americans constantly posting about the legitimacy of criticizing? I knew they are submissive population well trained by corporate kleptocracy but that is really getting tiresome and nonsensical.
Criticism should be constructive....... unfortunately, in the main, yours isn't.
#117
Posté 17 février 2012 - 02:49
When people think graphic and animation details is their criteria for good games, what to do?
#118
Posté 17 février 2012 - 02:50
GuardianAngel470 wrote...
OR they chose to focus on other aspects of development. Like story, RPG elements, and Combat.
Just a thought.
You mean like how they focused on those things in ME1, and still had good animations?
#119
Posté 17 février 2012 - 02:51
#120
Posté 17 février 2012 - 02:52
BounceDK wrote...
Still can't holster your weapon .. Mind blowingly lame.
Nah. I never bothered with holstering my weapon in the previous games won't miss it in this one. At all.
#121
Posté 17 février 2012 - 02:53
AgitatedLemon wrote...
GuardianAngel470 wrote...
OR they chose to focus on other aspects of development. Like story, RPG elements, and Combat.
Just a thought.
You mean like how they focused on those things in ME1, and still had good animations?
ME1 had good animations?
/Thread
#122
Posté 17 février 2012 - 02:55
Arkitekt wrote...
AgitatedLemon wrote...
GuardianAngel470 wrote...
OR they chose to focus on other aspects of development. Like story, RPG elements, and Combat.
Just a thought.
You mean like how they focused on those things in ME1, and still had good animations?
ME1 had good animations?
/Thread
Compared to gorillaman Anderson?
Yes.
#123
Posté 17 février 2012 - 02:57
Almostfaceman wrote...
BounceDK wrote...
Still can't holster your weapon .. Mind blowingly lame.
Nah. I never bothered with holstering my weapon in the previous games won't miss it in this one. At all.
I never payed attention to the story in 1/2, I won't miss it in this one. At all.
Taking that kind of approach to video games is why we're in the situation of dealing with complaints in the first place. If it ain't broke, dont fix it is nearly as bad, but if it ain't broke, why remove it?
#124
Posté 17 février 2012 - 02:59
Mettyx wrote...
OK, animations of Shepard(and all other characters and weapons and omnitool etc..) are worst in the series, worse than ME1 which has the most fluid and realistic animation(basically the best protagonist animation that I have ever seen in any game) and even worse than ME2 which had still good animation but not as good as ME1, but why?
Consider this.
Which is obvious for anyone who played Battlefield 3 and this video. Movement is very detailed, there is weight to it, momentum, leaning, actually walking on the floor instead of gliding, in short it is immensely superior to anything we saw in ME3 multiplayer and singleplayer.
Okay I haven't played the demo yet myself, so I can't attest to the quality of the animations personally. (Should get to it later today hopefully.) But did you need to create a second topic on the "horrible" animations? I find it rather suspect you created an account recently, but before the demo, yet only things I've seen from you and especially this topic seem suspiciously like trolling.
I dunno I'm probably losing it. I honestly can't take what some users here say seriously anymore as they are on level of nitpicking that's too much for me. If I didn't know any better I'd swear there was a number individuals attempting to pose as Mass Effect Geeks (poorly I might add) with the intent of causing hysteria before release. Seems especially rude to rattle people's cages when they're likely to buy the game soon, but I suppose the bigger reaction the more fun the trolling eh? Not sure what the point of trolling BSN is anyways since people here can basically find anything to go into a frenzy too on their own. (Myself included.)
If you are by chance sincere I apologize. I'll soon find out if this smoke does have a fire.
#125
Posté 17 février 2012 - 02:59
Freakiq wrote...
Arkitekt wrote...
AgitatedLemon wrote...
GuardianAngel470 wrote...
OR they chose to focus on other aspects of development. Like story, RPG elements, and Combat.
Just a thought.
You mean like how they focused on those things in ME1, and still had good animations?
ME1 had good animations?
/Thread
Compared to gorillaman Anderson?
Yes.
I'll check on that one.




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