And I loved Garrus´s and Wrex´s lines
What did the demo do to your expectation?
#51
Posté 17 février 2012 - 04:13
And I loved Garrus´s and Wrex´s lines
#52
Posté 17 février 2012 - 04:15
Can't help but feel the same way. I don't get the appeal of multiplayer gaming personally; never have, never will. I've only ever touched ME for the original single-player experience. It's thus naturally a little frustrating to hear people say it's the best component of the demo.phimseto wrote...
I did try it for quite a while. It was horde mode in Mass Effect with COD leveling - certainly not revelatory nor transcendent. And the fact that people are calling it the best part of the demo...for a single-player game...is precisely why I wrote what I did above.squee365 wrote...
Maybe you should stop being so stubborn and actually TRY it. Try it before you judge it. Everyone that I've talked to says its the best part of the demo.
Modifié par Comsky159, 17 février 2012 - 04:15 .
#53
Posté 17 février 2012 - 04:22
Comsky159 wrote...
Can't help but feel the same way. I don't get the appeal of multiplayer gaming personally; never have, never will. I've only ever touched ME for the original single-player experience. It's thus naturally a little frustrating to hear people say it's the best component of the demo.phimseto wrote...
I did try it for quite a while. It was horde mode in Mass Effect with COD leveling - certainly not revelatory nor transcendent. And the fact that people are calling it the best part of the demo...for a single-player game...is precisely why I wrote what I did above.squee365 wrote...
Maybe you should stop being so stubborn and actually TRY it. Try it before you judge it. Everyone that I've talked to says its the best part of the demo.
Same with me and my circle of friends. The MP mode is just boring and unfun and I played it too till level 6 then finally called it quits. But with all the people raving about the MP mode, it looks like Bioware did finally get all the Battlfield fans to come over. This does not bode well for future products from Bioware. I really dont get the appeal myself, and probaly never will, and Im okay with that. The single player experience is what should be the best.
#54
Posté 17 février 2012 - 04:24
phimseto wrote...
squee365 wrote...
Maybe you should stop being so stubborn and actually TRY it. Try it before you judge it. Everyone that I've talked to says its the best part of the demo.
I did try it for quite a while. It was horde mode in Mass Effect with COD leveling - certainly not revelatory nor transcendent. And the fact that people are calling it the best part of the demo...for a single-player game...is precisely why I wrote what I did above.
agree, i wouldn't mind if they made MP section of the game, but if that doesn't hurt SP experience, but from what we have seen in demo, it does, it very well does, looks to me like they put much more effort in MP than SP, so that n00bs can jum in the game, you know "a perfect place to jump in series" please it makes me
also ME was never about MP, it was about your decisions and consequences, YOUR personal story, in beautiful and rich univarse, why they cant't just admit that their EA masters made them focus on MP? (of course they won't, it was a retorical question)
I really loved the series, but looks like what we fear the most when they officialy anounced MP, that SP would suffer, just came to life
#55
Posté 17 février 2012 - 05:20
Novate wrote...
From the responses especially those that finds SP good, and MP awesome, and those that wishes for cut scenes to be skippable. Bioware has finally found its crowd, the non RPG crowds.
I am happy for bioware for stepping away from RPG so that other companies can become the true RPG makers.
They will not be forgotten for being the first to bring decision making that transfers from one game to the othe, but they will be forgotten as a RPG maker.
The only advice that I can give is stop making a hybrid, when right now their crowd is the BF3 and COD crowd. They have forgotten their RPG roots, but money is money, they just really need to focus their attentions on getting Multiplayer into all their games and forget about SP.
FPS' can hit walls of tedium and boredom with me. I often love catching a break with something that's slower paced, more nuanced and character driven than what FPS' offer.
I too don't care for all of this hybriding of one of my favorite genres. While I can accept that some shooter mechanics can enhance some things for an action RPG, elements shouldn't be sacrificed for those improvements. The MP isn't enough turn me completely away from Bioware, I still think this studio at it's very core remains a creator of quality role playing games. But the last two games from Bioware have produced a very frustrating journey.
The demo has tempered my enthusiasm a bit. The running animations look cartoonish and the opening act had me feeling a bit embarrassed for Shepard. I mean this was supposed to be the BIG moment where both Shepard and Anderson are validated for holding fast in the face of criticism and ridicule.
And when asked what to do about the Reapers, Shepard........................has absolutely NOTHING USEFUL to tell the Committee.
If anything, this highlights the enormous waste of time Doctor Shepard's adventures with Cerberus as a group therapist for his crew was. In all that time he allowed TIM to play him for a fool, he learned nothing about the Reapers, and nothing on how to stop them. Shepard's only words are, "We fight or we die"
Really Shepard? That's your big reveal? After coming back from the dead? The man with the Protheon Cipher in his brain? Communicated with an ancient Protheon A.I.? The one who killed Sovereign/Nazara? YOU of all people don't know what to do?
I think the person writing your dialog doesn't know what to do. Because this saga once had everything going for it in the beginning.
#56
Posté 18 février 2012 - 01:28
#57
Posté 18 février 2012 - 01:34
We have not been giving the whole opening to the game, so to be complaining about that is silly to me. You can tell it has been edited and there is more choices in the actual game than what we got in the demo.Halo Quea wrote...
Novate wrote...
From the responses especially those that finds SP good, and MP awesome, and those that wishes for cut scenes to be skippable. Bioware has finally found its crowd, the non RPG crowds.
I am happy for bioware for stepping away from RPG so that other companies can become the true RPG makers.
They will not be forgotten for being the first to bring decision making that transfers from one game to the othe, but they will be forgotten as a RPG maker.
The only advice that I can give is stop making a hybrid, when right now their crowd is the BF3 and COD crowd. They have forgotten their RPG roots, but money is money, they just really need to focus their attentions on getting Multiplayer into all their games and forget about SP.
FPS' can hit walls of tedium and boredom with me. I often love catching a break with something that's slower paced, more nuanced and character driven than what FPS' offer.
I too don't care for all of this hybriding of one of my favorite genres. While I can accept that some shooter mechanics can enhance some things for an action RPG, elements shouldn't be sacrificed for those improvements. The MP isn't enough turn me completely away from Bioware, I still think this studio at it's very core remains a creator of quality role playing games. But the last two games from Bioware have produced a very frustrating journey.
The demo has tempered my enthusiasm a bit. The running animations look cartoonish and the opening act had me feeling a bit embarrassed for Shepard. I mean this was supposed to be the BIG moment where both Shepard and Anderson are validated for holding fast in the face of criticism and ridicule.
And when asked what to do about the Reapers, Shepard........................has absolutely NOTHING USEFUL to tell the Committee.
If anything, this highlights the enormous waste of time Doctor Shepard's adventures with Cerberus as a group therapist for his crew was. In all that time he allowed TIM to play him for a fool, he learned nothing about the Reapers, and nothing on how to stop them. Shepard's only words are, "We fight or we die"
Really Shepard? That's your big reveal? After coming back from the dead? The man with the Protheon Cipher in his brain? Communicated with an ancient Protheon A.I.? The one who killed Sovereign/Nazara? YOU of all people don't know what to do?
I think the person writing your dialog doesn't know what to do. Because this saga once had everything going for it in the beginning.
All the demo did to me is crave the game more and making the wait longer. MP is helping with that.
#58
Posté 18 février 2012 - 01:34
But it's much better to go into a game with no expectations, and be surprised by how good it is, rather than going in expecting a 10/10 amazing game and not getting that. Example: The Dragon Age 2 hate.
#59
Posté 18 février 2012 - 02:21
Multiplayer however is better than I expected, and I almost hate to admit I'm enjoying it far more than the single player portion of the demo. My main complaint with MP is the use of random unlocks and would've preferred a combination of random unlocks with a progressive unlocking option for classes and weapons (so-and-so much XP or Credits required to unlock so-and-so). As it is now, it may take me weeks, possibly months worth of play before I can finally unlock the specific class I want, which is just a very poor method of attempting to maintain player interest. I quite like how weapon weight affects power cool down and I'm very happy to see pistols made a viable option for power-oriented classes. I would've liked to see a couple more species options (male and female for Turian and Quarian, inclusion of Batarians) however I understand the limitations from an in-setting perspective and am glad to see the devs sticking to their core lore. Looking forward to seeing the other MP locations and enemies in the full game.
#60
Posté 18 février 2012 - 02:31
#61
Posté 18 février 2012 - 09:58
-The levels felt contrived, the story (especially the invasion of Earth) felt framed for a Reaper defeat and then the dialogue was horrid.
-What's with the mushed chat options? It looks like they were afraid to put them in the game. I nice bold radial worked fine.
-Sticky walls and bad AI. In the last two games I felt like I could rely on my squad members somewhat. Now I feel like I can't rely on them and my character has a desperate need to magnetize themselves to a wall.
-Fists work better than guns. Anyone else noticed if you beat someone with your fists they stumble and look like you hurt them but shoot them and the run around like you have a squirt gun with glitter water? Weapons in this are awful.
-Weak shielding, armor and no regenerating health. This was a severe let down. After converting to the health system from Gears of War they suddenly go back to the ME 1 system? Plus, shields feel like they were created for Skyrim. Weak, ineffective and essentially pointless beyond the glitter.
-Dialogue. I love Salarians and Turians. They're hilarious. My absolute favorite though? Krogan. And then we hear Wrex. "You pull this off and I'm making you an honorary Krogan!" What!? That's not Wrex. That's Kermit the Frog. Wrex says things like, "Get this done Sheppard." And then something sagely, dark and witty all in the same breath. That line? *Shakes head*
- Why Earth? Who cares about this rock? Seriously. I don't. I doubt some alien would. Reapers are wiping out the humans? Remember Mordin's comment about calculus? Yeah...
- AWFUL Models. Ashley Williams looked like a person in the last two games. Grant you, a video game person with man-animations but at least she looked like a person. Now everyone looks like they are pounded out of clay that slowly running. Oh yeah, and they're all white.
I could go on but essentially I'll stop with "turned me off completely."
#62
Posté 18 février 2012 - 10:07
Modifié par turian-rebellion, 18 février 2012 - 10:14 .
#63
Posté 18 février 2012 - 10:26
squee365 wrote...
phimseto wrote...
The "yay MP!" reactions have me cringing. I really don't want to see a future where all Bioware games come with a multiplayer element. I don't like what it's done to Assassin's Creed - where the single player experience gets increasingly streamlined and smaller, and I have every expectation that the same would happen on Bioware titles.
I think there's room for a certain kind of multiplayer - the way we could play through the story of the Baldurs Gate series together - or even the massively single player idea that Bioware seemed to be developing with Dragon Age: Origins, where you could share experiences. But even with the Galaxy at War connector, playing multiplayer in ME3 leaves me cold. Bioware games were never about the combat to me.
Maybe you should stop being so stubborn and actually TRY it. Try it before you judge it. Everyone that I've talked to says its the best part of the demo.
That "stubborness" you refer to is called not giving a crap. Most fans of the RPG/Adventure genre do not like shooters/twitch games. If you enjoy running towards the red dots on your compass and holding down the right trigger until they disappear then goody for you.
That is not what fans of the RPG genre care about or want.
This demo did not impress me and the stories I have heard from people who played the beta is the game is linear and your choices from the first two games don't matter.
Sigh.
Modifié par MrCrabby, 18 février 2012 - 10:27 .
#64
Posté 18 février 2012 - 11:57
#65
Posté 18 février 2012 - 12:17
#66
Posté 18 février 2012 - 12:22
#67
Posté 18 février 2012 - 12:28
Modifié par Trikun, 18 février 2012 - 12:29 .
#68
Posté 18 février 2012 - 12:29
#69
Posté 18 février 2012 - 12:41
My Sheperd is now Auto-Sheperd, who seems loathed to let me make a choice of what comes outr his mouth, and when he does the options are few and have nary a difference.. The Intro was awful and rendered the Arrival DLC irrelevent. The 'kid' part of the story appeared to have been written by someone's first go at illiciting an emotional response during a creative writing class, and the dialogue in general left a lot to be disired.
All in all, I still have hopes for this game, but they have been severely dented
#70
Posté 18 février 2012 - 12:41
I initially didn't want to play the singleplayer demo for fear of what it would do to my expectations, but it's like a moth trying to resist a neon light. The levels on show were the same ones that were on show at E3 etc so very little in the way of spoiler, and the overall effect is the same as that of the smell of barbeque steak: It makes you want to eat a lot more barbeque steak.
#71
Posté 18 février 2012 - 12:58
SP was, well let's just say I had a "DA2-deja vu" which doesn't look promising....
Well, I will give them (meaning BIOWARE) the benefit of the doubt, but I'm a bit nervous on how much EA'ed the game will be as a whole.
#72
Posté 18 février 2012 - 12:59
#73
Posté 18 février 2012 - 01:38
ladyvader wrote...
We have not been giving the whole opening to the game, so to be complaining about that is silly to me. You can tell it has been edited and there is more choices in the actual game than what we got in the demo.Halo Quea wrote...
Novate wrote...
From the responses especially those that finds SP good, and MP awesome, and those that wishes for cut scenes to be skippable. Bioware has finally found its crowd, the non RPG crowds.
I am happy for bioware for stepping away from RPG so that other companies can become the true RPG makers.
They will not be forgotten for being the first to bring decision making that transfers from one game to the othe, but they will be forgotten as a RPG maker.
The only advice that I can give is stop making a hybrid, when right now their crowd is the BF3 and COD crowd. They have forgotten their RPG roots, but money is money, they just really need to focus their attentions on getting Multiplayer into all their games and forget about SP.
FPS' can hit walls of tedium and boredom with me. I often love catching a break with something that's slower paced, more nuanced and character driven than what FPS' offer.
I too don't care for all of this hybriding of one of my favorite genres. While I can accept that some shooter mechanics can enhance some things for an action RPG, elements shouldn't be sacrificed for those improvements. The MP isn't enough turn me completely away from Bioware, I still think this studio at it's very core remains a creator of quality role playing games. But the last two games from Bioware have produced a very frustrating journey.
The demo has tempered my enthusiasm a bit. The running animations look cartoonish and the opening act had me feeling a bit embarrassed for Shepard. I mean this was supposed to be the BIG moment where both Shepard and Anderson are validated for holding fast in the face of criticism and ridicule.
And when asked what to do about the Reapers, Shepard........................has absolutely NOTHING USEFUL to tell the Committee.
If anything, this highlights the enormous waste of time Doctor Shepard's adventures with Cerberus as a group therapist for his crew was. In all that time he allowed TIM to play him for a fool, he learned nothing about the Reapers, and nothing on how to stop them. Shepard's only words are, "We fight or we die"
Really Shepard? That's your big reveal? After coming back from the dead? The man with the Protheon Cipher in his brain? Communicated with an ancient Protheon A.I.? The one who killed Sovereign/Nazara? YOU of all people don't know what to do?
I think the person writing your dialog doesn't know what to do. Because this saga once had everything going for it in the beginning.
Really? So Shepard is going to say something other than "We Fight or We Die" in the full game?
Shepard doesn't know what to do because he's been dead for 2 years, then he wasted his time playing Dr Phil with the Normandy's crew, blowing up insignificant sites like Pragia, being led around by the nose by TIM, fighting with a giant T-800 (that should have simply flipped the floating platforms over) and then finally capping it all off with an act of genocide.
#74
Posté 18 février 2012 - 04:18
Modifié par Senecah, 18 février 2012 - 04:18 .
#75
Posté 18 février 2012 - 04:19





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