I look forward to good dialogue, too, but not all of the dialogue in the game is good. In particular, when first entering a major plot area, you tend to meet a number of NPCs whose sole purpose is to spout exposition at you, giving you all the FANtaSEE InFORMAShuN that the game thinks you need to progress and understand the important stuff. That can be pretty awful to sit through (especially when you know that eventually your journal is going to tell you what to do, anyway).Ickabod27 wrote...
I look forward to some good dialogue
Does anyone else constantly doze off while playing this game
#51
Posté 24 novembre 2009 - 06:20
#52
Posté 24 novembre 2009 - 06:20
I enjoyed bioshock but every time I tried listening to and following the story after 5 minutes I would have to start shooting and killing things. Does anyone know how to bypass the shooting and killing as I'm constantly falling asleep?
#53
Posté 24 novembre 2009 - 06:30
thisisme8 wrote...
vhatever wrote...
MErchant dialogue annoys the hell out of me. Of course I want to look at your wares, what else are you good for?
That's awesome. Happens to me every time.
"Hello, it's such a nice day in Ferelden and this elf is just...."
"Yeah, yeah, yeah, let me see your stuff."
Like said before: ESC is your friend then. In fact I skipped after about the third time being asked, if I like a hat...
#54
Posté 24 novembre 2009 - 06:32
#55
Posté 24 novembre 2009 - 06:34
But since you can ESC through at lightspeed when you get fed up, and since other people like alot of dialog, its a non-issue.
#56
Posté 24 novembre 2009 - 06:36
Enoch VG wrote...
I look forward to good dialogue, too, but not all of the dialogue in the game is good. In particular, when first entering a major plot area, you tend to meet a number of NPCs whose sole purpose is to spout exposition at you, giving you all the FANtaSEE InFORMAShuN that the game thinks you need to progress and understand the important stuff. That can be pretty awful to sit through (especially when you know that eventually your journal is going to tell you what to do, anyway).Ickabod27 wrote...
I look forward to some good dialogue
It creates an atmosphere. Something that's lacking in so many games these days. Bioware does it, Bethesda does it, CDProjekt does it, Obsidian does it ... I'm beginning to see a pattern here.
#57
Posté 24 novembre 2009 - 06:43
GravityParade wrote...
Enoch VG wrote...
I look forward to good dialogue, too, but not all of the dialogue in the game is good. In particular, when first entering a major plot area, you tend to meet a number of NPCs whose sole purpose is to spout exposition at you, giving you all the FANtaSEE InFORMAShuN that the game thinks you need to progress and understand the important stuff. That can be pretty awful to sit through (especially when you know that eventually your journal is going to tell you what to do, anyway).Ickabod27 wrote...
I look forward to some good dialogue
It creates an atmosphere. Something that's lacking in so many games these days. Bioware does it, Bethesda does it, CDProjekt does it, Obsidian does it ... I'm beginning to see a pattern here.
Um what? Bethesda does it?
Really?
What recent Bethesda game are you playing that is on par with The Witcher, Kotor 1 and 2, NWN 1 and 2,and even Final Fantasy in terms of dialogue and writing?
#58
Guest_Crawling_Chaos_*
Posté 24 novembre 2009 - 06:45
Guest_Crawling_Chaos_*
FitScotGaymer wrote...
Um what? Bethesda does it?
Really?
What recent Bethesda game are you playing that is on par with The Witcher, Kotor 1 and 2, NWN 1 and 2,and even Final Fantasy in terms of dialogue and writing?
Why would you defile that list with something like Final Fantasy?
#59
Posté 24 novembre 2009 - 06:48
Why does everyone keep saying I bought the wrong game or this game isn't for me or I shouldn't be playing RPG's. I know exactly how BioWare games are, but this this is simply way too much even for BioWare. BioWare also gave off the impression that the Dialog and Combat were balanced.
Besides I don't see how or why this can actually even classified as a game? There is really only a total of about 4-6 hours of actual playing time in this altogether, the rest of the 45+ hours is nothing but long winded dialog and un-needed text.
If this game/Novel or whatever anyone would like to call this, has about 50+ hours to it then it should have been balanced off with at least 25-28 hours of fighting and free roam/free movement, and only about 20-25 hours of dialog, not what this finished product is now.
For the record the reason I doze off when playing isn't because of some medical condition...It's because for me this is beyond a yawn fest, and it's completely BORING... at least try to make it interesting enough to keep me wanting to stay awake.
To me reading the long winded and un-needed dialog in this game, is about as exciting as watching barbra streisand in the movie Yentil, or watching the movie or reading the novel schindler's list. Or listening to Ben Stein talk for 16 hours straight about useless crap...
In closing there is a significant difference between a story based driven RPG, and doing nothing but basically reading a 100,000 page novel on Microsoft Word with the font Set at Times New Roman, size 9, with line spacing set at multiple 0.9 with the top and bottom set to 0.2" and the sides set to 0.3"
Modifié par ZeroMystic, 24 novembre 2009 - 06:49 .
#60
Posté 24 novembre 2009 - 06:49
Aether99 wrote...
RPG elitists are the bane of my existence- Just because someone doesnt want to spend their spare time diving into an RPG environment doesnt mean they are lesser people who dont have the brain power to process or the attention span to do so.
Then this game isnt for you. If you dont want to spend your spare time diving into an rpg environment...then play something else.I work a high powered advertising brand strategy job with lots of stress that demands plenty of brain power, but when i get home id prefer to watch south park and laugh at cartoons farting then a documentary on the fall of the berlin wall or jump into my novel - does this mean i have less brain power than the alternative?
it means you have different tastes, and it sounds like a rpg isnt one of them...so again, the games not fo ryouI think not
One could turn that entire arguement on its head and say that those who need immersion and intense mental stimulation in their gaming dont experience that in their real life and are therefore social misfits and probably work in Mcdonalds - Escapism is for people who need to escape?
Oblivion is immersion, not DAO. DAO is more like a novel. Ive never seen a 3rd person party based game that touted immersion.
While the person you quoted was out of line, so are you. Its quite obvious you dont like games like this. Im a little suprised you even bought it. I LIKE the conversations and find them to be a refreshing breather from the constant combat. Which even I admit after an hour its all largely the same.
The dialogue and story is the selling point in this game, if you dont take to it, then id strongly suggest returning it.
I wasnt referring to my tastes, i was simply making an arguement - i love RPG and love this game, i also love arguing with people and playing devils advocate
#61
Posté 24 novembre 2009 - 06:50
Crawling_Chaos wrote...
Why would you defile that list with something like Final Fantasy?
Well some of the FInal Fantasies are really good story and dialogue wise. Final Fantasy 4, Final Fantasy 7, Final Fantasy 10. All really good games.
I freely conceed however some of the FF games are utter pants. Final Fantasy 9 anyone?
#62
Guest_Crawling_Chaos_*
Posté 24 novembre 2009 - 06:51
Guest_Crawling_Chaos_*
ZeroMystic wrote...
All I said is there is too .....
.... d with the font Set at Times New Roman, size 9, with line spacing set at multiple 0.9 with the top and bottom set to 0.2" and the sides set to 0.3"
Now you just sound like a troll.
OK so you think the game is boring, use it as a coaster.
The End
#63
Posté 24 novembre 2009 - 06:54
#64
Posté 24 novembre 2009 - 06:54
FitScotGaymer wrote...
I freely conceed however some of the FF games are utter pants. Final Fantasy 9 anyone?
utter pants? that is adorable, and I am officially stealing it.
#65
Posté 24 novembre 2009 - 07:01
#66
Posté 24 novembre 2009 - 07:01
We Scots/Brits say things like pants, crap, bugger, nanny etc in place of sweary bad words that im sure are bleeped out on this website.
Probably.
Swearing is bad mmmkay?
#67
Posté 24 novembre 2009 - 07:06
Instead let me say that perhaps people should do a little research into a game before they buy it. Complaining about one of the key SELLING points of a game is just silly. You have a right to not like it, but you DON'T have the right to **** about it. That's right, I said you don't have the right, I am impinging upon your freedoms. So there.
Complaining about talking in this game is like buying a Ferrari and complaining that it goes too fast, or joining the KKK and complaining thy are too racist, or taking a vacation in the atacama desert and then writing an angry report that it was too dry.
Modifié par Sloth Of Doom, 24 novembre 2009 - 07:13 .
#68
Posté 24 novembre 2009 - 07:09
FitScotGaymer wrote...
We Scots/Brits say things like pants, crap, bugger, nanny etc in place of sweary bad words that im sure are bleeped out on this website.
lol it was a good thing, I had just never heard that particular phrase before and it struck me
#69
Posté 24 novembre 2009 - 07:11
#70
Posté 24 novembre 2009 - 07:15
Ack! I thought FFIX was utterly delightful, especially after the travesty that was FFVIII. Yeah, the ending got a bit off track, but most FF endings do.FitScotGaymer wrote...
I freely conceed however some of the FF games are utter pants. Final Fantasy 9 anyone?
Anyway, this game causes me insomnia. I play into the night, until my eyes feel dried out and my back is stuck in a painful hunch, my mouse hand in a perminant claw shape. Dozing off? I wish! And I agree with the others. Yes, there's a lot of dialog. And that's how it should be. I love getting into another conversation and listening to the voice actors take me into Ferelden. If this is boring and tedius to you, then the game wasn't designed for you. Which is fine. Not everyone has to like the same games.
Modifié par Are el, 24 novembre 2009 - 07:22 .
#71
Posté 24 novembre 2009 - 07:20
Are el wrote...
Ack! I thought FFIX was utterly delightful, especially after the travesty that was FFVIII. Yeah, the ending got a bit off track, but most FF endings do.FitScotGaymer wrote...
I freely conceed however some of the FF games are utter pants. Final Fantasy 9 anyone?
#72
Posté 24 novembre 2009 - 07:24
i think you are doing what the "elitists" are doing by insulting them back, but no matter. the game is just not for you. it doesn't mean you're stupid. it does lead me to believe you may have a short attention span. i think your profession corroborates this. my marketing experience is that you want to get your message out as quick as you can because if you get drawn out, people lose interest. take it one step further. you want dialog to get to the point and be over with. true rpgs like dragon age are about role playing. people don't speak in short sound bytes and flashy images. they have conversations. sometimes those conversations are like talking about the weather. it's part of the game. if that's nto your cup of tea, then maybe a different game is for you.Riggazz15 wrote...
deathwing200 wrote...
You should try a game that's a bit more in-line with your mental development level. Like Halo.
RPG elitists are the bane of my existence- Just because someone doesnt want to spend their spare time diving into an RPG environment doesnt mean they are lesser people who dont have the brain power to process or the attention span to do so.
I work a high powered advertising brand strategy job with lots of stress that demands plenty of brain power, but when i get home id prefer to watch south park and laugh at cartoons farting then a documentary on the fall of the berlin wall or jump into my novel - does this mean i have less brain power than the alternative?
I think not
One could turn that entire arguement on its head and say that those who need immersion and intense mental stimulation in their gaming dont experience that in their real life and are therefore social misfits and probably work in Mcdonalds - Escapism is for people who need to escape?
Food for thought..
#73
Posté 24 novembre 2009 - 07:25
Heh, few things on the internet can get as contentious and polarized as discussing Final Fantasy. Let's just stop right here before we get into a "long winded" off topic debate on the subject. We know how the OP feels about "long winded" discussions.thisisme8 wrote...
I liked FFVIII.
#74
Posté 24 novembre 2009 - 07:31
I get that you would rather watch cartoon characters farting instead of reading a book (by your own admission).
Sometimes, I get bored with the slower paced games and need to play something more mainstream and twitchy. I can appreciate different approaches.
What I dont get is why you cant just admit that the game is not for you and move on. You seem to fault the game for not being designed with you in mind. At least you should appreciate why many people like the sort of narrative in this game. For me its like a choose your own adventure book or something. I think that you cant really roleplay without knowing all the details and backstory. This game could be like oblivion and be one giant grindfest with short cliched characters and dialog. I dont think that would improve this game.
How would you redesign DAO to be more fun without dialog?
#75
Posté 24 novembre 2009 - 07:36





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