Okay now you are just trying to make me cry, the link doesn't work xDkyp108 wrote...
Okay, now this was a very silly mistake on my part, sorry. Download it again here, it should work now.
Basically, i forgot to put " " when passing file position/name to ww2ogg, the external file converter. This way it worked fine if there were no spaces in file path, and didn't convert if there were any spaces.
Mass Effect 3 Audio Extraction Tool (for .afc, .pcc, .sfar files) - Updated 25-05-2012
#76
Posté 26 mars 2012 - 03:31
#77
Posté 26 mars 2012 - 03:32
#78
Posté 26 mars 2012 - 03:40
I tried backtracking to see if I could find out where I came across the SFX and I think I've found them, try and have a look at the .AFC file called "wwise_kro002_nonstreaming", at least the reaper "horn" can be found in that one :0)Axel_aka_brewer wrote...
Unfortunately I have found nothing. Already begun search in .PCC files, but so far without success...
#80
Posté 26 mars 2012 - 10:17
Fantastic! Thank you very much!I didn't think that the file with the reaper sounds will be called like this. This will complicate the search for other sounds...Titandestroyer wrote...
I tried backtracking to see if I could find out where I came across the SFX and I think I've found them, try and have a look at the .AFC file called "wwise_kro002_nonstreaming", at least the reaper "horn" can be found in that one :0)Axel_aka_brewer wrote...
Unfortunately I have found nothing. Already begun search in .PCC files, but so far without success...
#81
Posté 26 mars 2012 - 12:25
Hehe thanks, will give it a try xDkyp108 wrote...
Aaaaa, now that was even more silly, i meant this, sorry.
Nps :0)Axel_aka_brewer wrote...
Fantastic! Thank you very much!I didn't think that the file with the reaper sounds will be called like this. This will complicate the search for other sounds...
What you need to remember is that sounds like these are located in files that are chapter related, like in this case it could be found in the chapter that involved the Krogans, where you need to take down one of the reapers, hence the prefix "kro002", so if you know a specific sound bite is played doing a specific quest line, most likely you'll be able to find it in that .AFC ;0)
#82
Posté 26 mars 2012 - 12:32
Okay now you're making me cry for a different reason...
IT'S WORKING! xD
Soo happy, been dying to get a hold of the weapons SFX since I first heard them in-game
#83
Posté 26 mars 2012 - 10:20
In some cases I've achieved a better result by recording in-game sounds directly and then polishing them afterwards with my sound editor hehe
Anyone know if there's a specific uniform speed / pitch variable that can be used to get them to sound right?, or do each of the weapons sounds use different settings? o.o
Modifié par Titandestroyer, 26 mars 2012 - 10:20 .
#84
Posté 27 mars 2012 - 02:50
I wondered if anyone else has used this for music?
I have 387 oggs of music, and I'd like to compare my list of files with someone else's? :-)
#85
Posté 27 mars 2012 - 07:44
Any ideas?
#86
Posté 28 mars 2012 - 03:56
Modifié par kyp108, 28 mars 2012 - 08:23 .
#87
Posté 28 mars 2012 - 06:16
Hmm... can't seem to find it eitherAxel_aka_brewer wrote...
Again, need your help, guys. I can't find this awesome sound when geth prime is falls to his knees and die. I was already looking in Wwise_Crt_Geth_Prime_SFX (and other Wwise_Crt_Geth_* files), and gth001_umb_rannoch_p_D_Int, and many more files, but no result...
Any ideas?
Might be one of those sounds that's distorted within the game, so the raw sound won't be the same o.o
#88
Posté 30 mars 2012 - 07:03
Wwise_End002_Streaming.40Aesieru wrote...
I'd like the nice rhythm while talking to the Catalyst and on the space-elevator.
#89
Posté 30 mars 2012 - 07:57
Modifié par CARL_DF90, 30 mars 2012 - 07:58 .
#90
Posté 30 mars 2012 - 04:40
Though I have trouble finding the 'no ammo' sound... where is it?
Modifié par kkyz13, 30 mars 2012 - 04:41 .
#91
Posté 31 mars 2012 - 01:30
As far as I remember the sound for no ammo can be found in all most all of the "SFXWeapon_..." files :0)kkyz13 wrote...
I found the reaper horn also in: SFXgame.538.
Though I have trouble finding the 'no ammo' sound... where is it?
For some reason alot of them actually have a bunch of the same sound bits, don't know why they didn't just make a single SFX file for those sounds that are the same for all the weapons, would have thought it would save a serious amount of bites if they did O.o
#92
Posté 01 avril 2012 - 02:55
SFXGame.876kkyz13 wrote...
I found the reaper horn also in: SFXgame.538.
Though I have trouble finding the 'no ammo' sound... where is it?
#93
Posté 02 avril 2012 - 01:33
i would assume its one of the norhen_tali files but haven't found it yet
#94
Posté 05 avril 2012 - 01:38
i'm having a problem. This thing extracts soome bigger files than1 Mb. Also in .ogg format, but it can't be played. Only some noise, or piano starts etc in the first second, and there's silence. I think they're from the sfx packs like: BioD_End001_435CommRoom_LOC_INT
Modifié par adamross, 05 avril 2012 - 03:28 .
#95
Posté 12 avril 2012 - 04:35
#96
Posté 12 avril 2012 - 05:51
#97
Posté 15 avril 2012 - 12:25
Not suitable. How can I find all the sounds of Liara in ME3?kyp108 wrote...
many names seem to be simillar: http://social.biowar...8/index/1447266
Modifié par AR1Ska, 15 avril 2012 - 12:26 .
#98
Posté 22 avril 2012 - 05:19
AR1Ska wrote...
Not suitable. How can I find all the sounds of Liara in ME3?
Sorry for responding late, haven't been here for a while.
Actually, Rick/Gibbed from gib.me seems to be working on some Mass Effect 3 tools, including an audio extractor much more complex than mine (including extracting audio of a specific actor). You can download the latest revision from his site here:
http://svn.gib.me/builds/masseffect3/
#99
Posté 22 avril 2012 - 08:20
Thanks!kyp108 wrote...
Sorry for responding late, haven't been here for a while.
Actually, Rick/Gibbed from gib.me seems to be working on some Mass Effect 3 tools, including an audio extractor much more complex than mine (including extracting audio of a specific actor). You can download the latest revision from his site here:
http://svn.gib.me/builds/masseffect3/
biod_cat002_400stalingrad_loc_int.cat002_asari_help_a_D.Audio.Int.00544413_m.ogg
#100
Posté 27 avril 2012 - 01:19
I have found one for ALL of ME2's, but this is frustrating.. O.o
Seeing as i have ME1, 2, AND 3 on xbox.. and have no interest in
torrenting ME3 JUST to get the dialogue i want for my songs im making. <3FemshepxGarrus<3
Besides i don't have room on my crappy harddrive... :/
Help anyone? pweze.. :3





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