I noticed that several abilities in the demo had less accurate descriptions than they did in ME2. For instance, Singularity did not seem to mention how many enemies it could hold, or how long it lasted before collapsing. Combat Drone also seemed to be missing a duration. Tactical Cloak did not specify whether shields could regen while in use.
Will the final version actually have complete descriptions? DA:O had vague and confusing talent descriptions and fans complained. Bioware fixed this in DA2 with much more detailed descriptions. Has ME3 gone backwards to vague and incomplete descriptions?
Ability Description Question for Devs
Débuté par
SpockLives
, févr. 17 2012 03:41
#1
Posté 17 février 2012 - 03:41
#2
Posté 17 février 2012 - 03:58
Combat Drone does not have a duration, both it and Sentry Turret last until destroyed or recast.
Tactical Cloak does not allow shield regen, but it's something that's very obvious when played, and therefore shouldn't be at all confusing.
I'll give you the Singularity one, I haven't tested it yet, but I plan on doing so.
Tactical Cloak does not allow shield regen, but it's something that's very obvious when played, and therefore shouldn't be at all confusing.
I'll give you the Singularity one, I haven't tested it yet, but I plan on doing so.
#3
Posté 17 février 2012 - 04:54
It's still a step backwards if they don't bother to include basic facts that were present in ME2. "Lasts until destroyed" would not be a difficult line for them to add. Didn't Tech Armor say that in ME2?
#4
Posté 17 février 2012 - 11:27
So no Bioware devs will comment on whether the final game will have more detailed descriptions of powers?





Retour en haut






