The Random Item system is far too extreme and detracts from the overall experience of the multiplayer.
#101
Posté 18 février 2012 - 05:57
#102
Posté 18 février 2012 - 06:00
That said, they should at least implement an option to allow for players who want to the specific class, to choose the class they want at the beginning, so that they whine less.
#103
Posté 18 février 2012 - 06:02
Might we be able to buy 'weighted' packs, tailored towards certain categories? Costing more (notably more?) than the pure-random, but with the probability of something in your area of interest.
To make an example: the rookie pack costs 5000, but says you'll get an uncommon.
'Human pack' cost 10,000, but you you'll get a 50% chance at at least one Human-related class.
'Shotgun Pack Rookie' costs 8000, for a chance of a shotgun-related upgrade.
'Shotgun Pack Veteran' costs 1800, and gives the other stuff of a Rookie pack, but guarantees at least one shotgun-related pick (whether a weapon or mod).
You could make whatever categories you wanted. The more specific, the higher the cost, but the more likely to get what you wanted. 'Biotic', 'Tech', 'Weapons', 'Mods', 'Race X', 'class Y.'
#104
Posté 18 février 2012 - 06:10
#105
Posté 18 février 2012 - 06:40
#106
Posté 18 février 2012 - 06:42
#107
Posté 18 février 2012 - 06:52
#108
Posté 18 février 2012 - 07:00
Can't agree more. The guy at BioWare who came up to this idea is some new guy who never played a game with unlocks before. Just terrible "feature".siarheicka wrote...
Yeah, random unlocks is a terrible idea. Kinda kills the fun.
#109
Posté 18 février 2012 - 07:01
I still hope there is some kind of "race unlocks only" pack in the main game that can be bought, though. I've been playing an embarrassing amount of the demo and still haven't unlocked many aliens at all.
Modifié par Kloreep, 18 février 2012 - 07:01 .
#110
Posté 18 février 2012 - 07:14
#111
Posté 18 février 2012 - 07:18
#112
Posté 18 février 2012 - 07:23
Kilshrek wrote...
I was thinking, how about splitting the packs down to "types" like Assault packs, Marksman packs, etc. with specific weapon types locked to the packs, but maintaining their rarity, or perhaps even raising it since the odds of getting them will be even higher.
No seperating, only adding specific packs. Let the random packs remain for those who like the system as it is atm. They might add much expensier and more rewarding acks which I wrote in my post.
#113
Posté 18 février 2012 - 07:24
#114
Posté 18 février 2012 - 07:27
I hate the random unlock system so much it gets my blood boiling. I spend an hour playing matches just to be able to buy a pack and I end up getting somthing like this:
3x Cobra Missiles (yay)
Medigel (yay)
3 random crappy weapon upgrades (boo)
Upgrade to a weapon I never use or use effeciently without the upgrade (blarrghrglrglrgrghg)
All I want is a freaking character unlock I will USE. It seems that 1/5 veteran packs I buy has a character upgrade, and it's always (ALWAYS) a female human something.
#115
Posté 18 février 2012 - 08:01
#116
Posté 18 février 2012 - 08:15
#117
Posté 18 février 2012 - 08:19
TheKillerAngel wrote...
It was added because it will keep people playing the multiplayer. I'm too tired to summarize it but I suggest you guys do some reading on psychology, specifically operant conditioning, reinforcement schedules, and how they relate to video games. Essentially, RNG makes it like gambling, and gambling is so addictive because of the random interval reinforcement schedule.
It also doesn't foster good relations between the developer and their community. But this is EA and NewBioWare we're talking about so I suppose I shouldn't be surprised...<_<
#118
Posté 18 février 2012 - 08:36
#119
Posté 18 février 2012 - 08:38
Also I have only unlocked 1 alien and it was the Salarian infiltrator,the only character I have unlocked. I'm a level 40 and have unlocked 1 character... Really? And this is a good system? Forcing me to use characters against my will.
Ps. The Salarian was purchased through a 5000 recruitment package,not the 20,000 slightly pointless one...
Modifié par Rip504, 18 février 2012 - 08:46 .
#120
Posté 18 février 2012 - 08:43
#121
Posté 18 février 2012 - 08:48
#122
Posté 18 février 2012 - 08:51
Rip504 wrote...
This is EA implementing madden cards in Bioware's MP...
Also I have only unlocked 1 alien and it was the Salarian infiltrator,the only character I have unlocked. I'm a level 40 and have unlocked 1 character... Really? And this is a good system? Forcing me to use characters against my will.
Ps. The Salarian was purchased through a 5000 recruitment package,not the 20,000 slightly pointless one...
It's a good system for what it is but we will have more choice come full game. for instince all I have unlocked at level 37 is a tempest, Phanlanx, and Solarian Infiltrator
Sorry for DP
#123
Posté 18 février 2012 - 08:52
Normal Sigma wrote...
I don't know if you know this, but reading helps. If you look closely you can see that in the description of the packs, the recruit pack has a better chance of unlocking classes.....
I think its funny that people keep saving up for veteran packs, when four recruitment packs give a better chance of getting a character and cost the same. Or so I have heard. I got all my characters out of the recruitment packs, I got some nice weapon and mods out of the veteran packs. Could just be me though.
#124
Posté 18 février 2012 - 08:53
#125
Posté 18 février 2012 - 09:00
DaVeO52 wrote...
I love the random packs. Gives a reason to play a class you haven't before. Never would have tried a Grell Vanguard but he's really fun. And my current fave is the human female sentinel. The demo has been out for just a few days now, you have no cause to complain as you will have many, many, many chances to get more classes/races.
I do not understand how it gives you a reason to play as a class you normally would not?
Yes,leveling up and trying different things,ok.
But what do the packs have to do with that? Just because you unlocked something you do not want,you are going to play with it now?
I'm a level 40... At this pace I could finish playing MP, completely level up 2 or 3 characters,get burnt out,and may have never seen many of the different characters. Lame. You tell us we can play as alien races that we have never been able to. Then it is completely random and you have no choice in class,powers,or armors. It's all default and random?
I do like the random packs. I do not like the way they handled the characters.
I'm not a female and do not enjoy playing as one. Unless it was my only choice for a Quarian. Which seems to be the case thus far. But I can't even do that,because the game simply will not let me.
Is it to much to ask for a better way of unlocking characters.
Modifié par Rip504, 18 février 2012 - 09:12 .





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